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 TWX 2.05 (Win7) Development? 
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Gameop
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Unread post TWX 2.05 (Win7) Development?
Is anyone still working on TWX 2.05? I find for a large part that it is stable but has some bug's I'd like to see ironed out. Anyone know where the documentation for the new commands are located?

Additionally if we could move the load script's back to emulate 2.04 I would be eternally grateful.

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Fri Feb 17, 2012 4:16 pm
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Unread post Re: TWX 2.05 (Win7) Development?
I'm the only one working on it, so IM or email bug info.

Not sure what you're asking about load scripts.

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Sat Feb 18, 2012 7:29 pm
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Gameop

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Unread post Re: TWX 2.05 (Win7) Development?
I think what he is referring to is when you double click on twx icon to open a script, the window is not re-sizable.

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Mon Feb 20, 2012 4:14 pm
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Gameop
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Unread post Re: TWX 2.05 (Win7) Development?
The Bounty Hunter wrote:
I think what he is referring to is when you double click on twx icon to open a script, the window is not re-sizable.


Well that and it's completely different than 2.04 can provide screen shot's if needed. The client also doesn't exit gracefully under certain circumstances. Such as when the server crashes (can't reconnect) and when exit is chosen prior to disconnect. Minor IMO compared to the load screen, I'm not leet enough to have binded my scripts.

In a perfect world the syntax documentation for the new commands would be a added bonus. Thank's for all your hard work on the client over the year's EP.

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Dark Dominion TWGS
Telnet://twgs.darkworlds.org:23
ICQ#31380757, -=English 101 pwns me=-
"This one claims to have been playing since 1993 and didn't know upgrading a port would raise his alignment."


Mon Feb 20, 2012 4:46 pm
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