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 Shields Script.... 
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Location: Rolling Hills Estates, Ca.
Unread post Re: Shields Script....
Oso wrote:
Prda2or wrote:
Ok.... back on subject here... i DO NOT use that M()Mbot thing-a-ma-doodle..... never have, probably never will. Why, you ask? Because I play as a solo ALL of the time and I've heard that M()Mbot is used mostly for corpies. This is for Ender really... the fact that you took the time to make this script per this thread is of the utmost "kewlness" :lol:

But my problem is that as i am making a return to Tradewars after about 2 years of not playing almost none of my scripts are working with the newer versions of TWX Proxy... (using versions 2.03 and 2.05) doing this SOME scripts work with one, and some only work with the latter... VERY annoying btw.... this Shields.ts however wont work in 2.05 and I haven't tried it in 2.03 yet.

It starts and then stops at the "send i" line for some reason, any thoughts or remedies for this? As i tried to look at the script, (not yet a full fledged scripter btw, lol) i see where the script is supposed to get the info, pause, then its supposed to check for credits. Well, on my machine it never continues from that "pause". I'd LOVE to have this script work, it would SOOOO fit in with my current strategy! :wink:


I use it when I'm solo sometimes.
Easier to type "oso buy e w" than to search through all my scripts to click on something.

I guess it all comes down to preferences.. I prefer having a script menu setup as to know exactly where a script is, no searching required. As they say, "To each, his own".

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Dont tell people this...... "WOW!, you were wonderful... 2nd Place is GREAT!" Because at some point they will start to realize that NO-ONE ever remembers who came in second and that 2nd place is actually the FIRST LOSER!!


Tue Feb 07, 2012 5:21 pm
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Location: Rolling Hills Estates, Ca.
Unread post Re: Shields Script....
TOyman....... if you ever get a chance to get that script working in v2.05, THAT would be great! I've just been making macro's to do it, and i remember when doing at this way used to bother me, but now making a macro to do it is actually pretty cool.

Being able to call up a "dependable" script for it would be cooler though, would save some time.
:!:

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Dont tell people this...... "WOW!, you were wonderful... 2nd Place is GREAT!" Because at some point they will start to realize that NO-ONE ever remembers who came in second and that 2nd place is actually the FIRST LOSER!!


Fri Feb 10, 2012 10:30 pm
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Unread post Re: Shields Script....
Here, I have not tested with a planet scanner and single planet in sector. Plus I have only tested this on TWGS 2.18 & TWX 2.05 since I don't have TWGS 1.03 installed anymore.

Attachment:
ender_class0.ts [4.24 KiB]
Downloaded 431 times

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T0yman (Permanently Retired since 2012)
Proverbs 17:28 <-- Don't know it, most should it would stop a lot of the discussions on here.


Fri Feb 10, 2012 11:03 pm
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Chief Warrant Officer
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Joined: Thu Feb 11, 2010 3:24 am
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Location: Rolling Hills Estates, Ca.
Unread post Re: Shields Script....
T0yman wrote:
Here, I have not tested with a planet scanner and single planet in sector. Plus I have only tested this on TWGS 2.18 & TWX 2.05 since I don't have TWGS 1.03 installed anymore.


I never use a planet scanner anytime I play so thats not a problem, MANY X PLENTY Thanks for spending time on this... I know how precious peoples time is so I'm very grateful!

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Dont tell people this...... "WOW!, you were wonderful... 2nd Place is GREAT!" Because at some point they will start to realize that NO-ONE ever remembers who came in second and that 2nd place is actually the FIRST LOSER!!


Sat Feb 11, 2012 12:52 am
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Unread post Re: Shields Script....
Np, working on this kind of stuff is really what I enjoy. I am constantly testing and updating scripts just to pass the time. Let me know if you run into any issues or can think of anything else to add to it.

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T0yman (Permanently Retired since 2012)
Proverbs 17:28 <-- Don't know it, most should it would stop a lot of the discussions on here.


Sat Feb 11, 2012 6:24 am
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