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-=orion=-
Chief Warrant Officer
Joined: Tue May 25, 2010 10:28 pm Posts: 168
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 Re: HHT official Thread.
T0yman wrote: -=orion=- wrote: T0yman wrote: With that, it appears that C5 is monitoring who is in the game since they seem to show every time I show within a minute or two. We have a 3 hour TL for a reason, and on that note for me this tournie is over. I do not mind losing but I tried to play within the guidelines set forth by the sysop. Plus they must live in michigan somewhere cause there is no way I can beat their pings.
Good setup for the game RP, since I won't be playing if you need help with that script give me a shout and we can work it out. Ok...I'm getting mixed messages.... People dont like AFK Scripts they want to be killed by someone at the keys...So a corp monitors when you're on and kills you while at the keys... Then we come here and complain... So how is the right wa to kill someone in this game... A newbie like me need to know the etiquette.. There was a time limit for a reason, log in play turns, log out. Seems simple enough to understand. I was not complaining, I just said I didn't care for the tactic and I left. For me it is log in, play my turns and search for people using my 3 hour TL and leave. If people are that hell bent on winning to monitor a game 24/7 I say congrats, but I have better things to do with my time. I have scripts that do the same thing that I wrote, but just like a SS crawling script I wrote I don't use them. TL exist for one reason, keep people from being in the game 24 hours a day! Right there is a 3 hour time limit and a time penalty... 3 hours time limit and a 5 minute penalty...if one team use all there 3 hours scanning data thats their choice... they get the penalty like everyone else... Its not against the rules... I know C5 is on line when they do there killing... Can't make anyone happy dont use afk so you kill when they are online... you're using unfair tactics... what is C5 suppose to do... Was this TOURNEY a building game... did I miss that ?
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| Sat Nov 05, 2011 10:35 am |
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Kavanagh
Ambassador
Joined: Wed Feb 28, 2001 3:00 am Posts: 1410 Location: Boo! inc. Ireland
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 Re: HHT official Thread.
There is no game time usage penalty, or turn penalty, for menu squatters who monitor the statistics.
RP decided (correctly, IMO) not to change ANY settings after the Bang, including his general TWGS ones, when it was brought to his attention that some players were using tactics outside the game to influence the end result.
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| Sat Nov 05, 2011 11:08 am |
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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3151 Location: USA
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 Re: HHT official Thread.
As long as RP didn't say it was against the rules, and the delay on the high score list wasn't active, then that tactic is fair game. All T0yman is saying is that he's not interested in a game where players are doing that. It's his choice. And if RP wasn't to disallow that in a future game, he knows how. And if that doesn't work, I'll work with everyone to find a way to make it work. It's all about giving players and ops the ability to run the kind of game they want to run.
_________________ John Pritchett EIS --- Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.
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| Sat Nov 05, 2011 11:22 am |
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Kavanagh
Ambassador
Joined: Wed Feb 28, 2001 3:00 am Posts: 1410 Location: Boo! inc. Ireland
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 Re: HHT official Thread.
I share T0yman's distaste, much as I dislike to agree with him : )
That said, I just heard that a menu squatting data mining script is not publicly available?
Its the same as a CIM hunter, been around 15 years or so?
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| Sat Nov 05, 2011 11:55 am |
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Micro
Ambassador
Joined: Wed Apr 20, 2011 1:19 pm Posts: 2559 Location: Oklahoma City, OK 73170 US
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 Re: HHT official Thread.
Kavanagh wrote: I share T0yman's distaste, much as I dislike to agree with him : )
That said, I just heard that a menu squatting data mining script is not publicly available?
Its the same as a CIM hunter, been around 15 years or so? They use a CIM hunter AFTER they detect you have logged into the game. The other script just sits at the T-Menu outside the game watching the High Scores for any changes. If a players exp or alignment changes, they enter the game and kill them. Took them all of two minutes to find my corpie yesterday and photon him, and then I quickly cloaked and logged out. The game has a 3 hour time limit, but using this tactic they can effectivly monitor the game 24/7! All GameOps need to be aware, that there is no sense in setting a time limit if they are going to leave the high scores mode set to on demand.
_________________ Regards, Micro Website: http://www.microblaster.net TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002
ICQ is Dead Jim! Join us on Discord: https://discord.gg/zvEbArscMN
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| Sat Nov 05, 2011 1:10 pm |
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Micro
Ambassador
Joined: Wed Apr 20, 2011 1:19 pm Posts: 2559 Location: Oklahoma City, OK 73170 US
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 Re: HHT official Thread.
Runaway Proton wrote: -=orion=- wrote: Ok...I'm getting mixed messages.... People dont like AFK Scripts they want to be killed by someone at the keys...So a corp monitors when you're on and kills you while at the keys... Then we come here and complain... So how is the right wa to kill someone in this game... A newbie like me need to know the etiquette.. The funny thing is, even with the monitoring, and logging them in, and killing you, it doesn't really mean they are at the keys. But that's a subject for another thread! It doesn't really matter is they are at the keys or not. The average player can not defend agains these tactics. I have some ideas, but I don't have the resources to carry them out.
_________________ Regards, Micro Website: http://www.microblaster.net TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002
ICQ is Dead Jim! Join us on Discord: https://discord.gg/zvEbArscMN
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| Sat Nov 05, 2011 1:33 pm |
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Kavanagh
Ambassador
Joined: Wed Feb 28, 2001 3:00 am Posts: 1410 Location: Boo! inc. Ireland
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 Re: HHT official Thread.
Micro wrote: Kavanagh wrote: I share T0yman's distaste, much as I dislike to agree with him : )
That said, I just heard that a menu squatting data mining script is not publicly available?
Its the same as a CIM hunter, been around 15 years or so? They use a CIM hunter AFTER they detect you have logged into the game. The other script just sits at the T-Menu outside the game watching the High Scores for any changes. If a players exp or alignment changes, they enter the game and kill them. Took them all of two minutes to find my corpie yesterday and photon him, and then I quickly cloaked and logged out. The game has a 3 hour time limit, but using this tactic they can effectivly monitor the game 24/7! All GameOps need to be aware, that there is no sense in setting a time limit if they are going to leave the high scores mode set to on demand. No disagreement here, all I meant was that I had heard that a Corp which shall be nameless has the only comparator, and holds it as a secret. : )
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| Sat Nov 05, 2011 2:06 pm |
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Micro
Ambassador
Joined: Wed Apr 20, 2011 1:19 pm Posts: 2559 Location: Oklahoma City, OK 73170 US
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 Re: HHT official Thread.
Kavanagh wrote: No disagreement here, all I meant was that I had heard that a Corp which shall be nameless has the only comparator, and holds it as a secret. : ) Yes, as far as I know it is a private script they don't intend to share. It's a simple script though that Toyman could write in less than an hour. It would take me longer becuase I HATE TWX script. I have no interest in using this tactic though, and I'm pretty sure Toyman doesn't either.
_________________ Regards, Micro Website: http://www.microblaster.net TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002
ICQ is Dead Jim! Join us on Discord: https://discord.gg/zvEbArscMN
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| Sat Nov 05, 2011 2:17 pm |
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-=orion=-
Chief Warrant Officer
Joined: Tue May 25, 2010 10:28 pm Posts: 168
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 Re: HHT official Thread.
Micro wrote: Runaway Proton wrote: -=orion=- wrote: Ok...I'm getting mixed messages.... People dont like AFK Scripts they want to be killed by someone at the keys...So a corp monitors when you're on and kills you while at the keys... Then we come here and complain... So how is the right wa to kill someone in this game... A newbie like me need to know the etiquette.. The funny thing is, even with the monitoring, and logging them in, and killing you, it doesn't really mean they are at the keys. But that's a subject for another thread! It doesn't really matter is they are at the keys or not. The average player can not defend agains these tactics. I have some ideas, but I don't have the resources to carry them out. It is true... but its more like grid wars than tradewars.... Who ever gets the biggest grid usually wins... Doesnt matter how many planets you build...grid is the key...
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| Sat Nov 05, 2011 2:19 pm |
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Kavanagh
Ambassador
Joined: Wed Feb 28, 2001 3:00 am Posts: 1410 Location: Boo! inc. Ireland
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 Re: HHT official Thread.
-=orion=- wrote: Micro wrote: Runaway Proton wrote: -=orion=- wrote: Ok...I'm getting mixed messages.... People dont like AFK Scripts they want to be killed by someone at the keys...So a corp monitors when you're on and kills you while at the keys... Then we come here and complain... So how is the right wa to kill someone in this game... A newbie like me need to know the etiquette.. The funny thing is, even with the monitoring, and logging them in, and killing you, it doesn't really mean they are at the keys. But that's a subject for another thread! It doesn't really matter is they are at the keys or not. The average player can not defend agains these tactics. I have some ideas, but I don't have the resources to carry them out. It is true... but its more like grid wars than tradewars.... Who ever gets the biggest grid usually wins... Doesnt matter how many planets you build...grid is the key... I do not agree with that as a strategy. It is an important tactic, no argument there.
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| Sat Nov 05, 2011 2:27 pm |
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T0yman
Veteran Op
Joined: Sat Dec 29, 2007 5:06 pm Posts: 2059 Location: Oklahoma
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 Re: HHT official Thread.
Kavanagh wrote: I share T0yman's distaste, much as I dislike to agree with him : ) I Darn near fell out of my chair.... lol Micro wrote: Kavanagh wrote: No disagreement here, all I meant was that I had heard that a Corp which shall be nameless has the only comparator, and holds it as a secret. : ) Yes, as far as I know it is a private script they don't intend to share. It's a simple script though that Toyman could write in less than an hour. It would take me longer becuase I HATE TWX script. I have no interest in using this tactic though, and I'm pretty sure Toyman doesn't either. I have a couple I have modified and made over the years, but I never use or given them out. I play TL games for a reason. There are a lot of new settings in the current version that could be used to messed with or break such tactics. Or a simple rule, get caught squatting get 24 hours off, but that requires Sysop to babysit.
_________________ T0yman (Permanently Retired since 2012) Proverbs 17:28 <-- Don't know it, most should it would stop a lot of the discussions on here.
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| Sat Nov 05, 2011 2:34 pm |
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Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4016 Location: USA
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 Re: HHT official Thread.
T0yman wrote: I have a couple I have modified and made over the years, but I never use or given them out. I play TL games for a reason. There are a lot of new settings in the current version that could be used to messed with or break such tactics. Or a simple rule, get caught squatting get 24 hours off, but that requires Sysop to babysit. Yeah, I hate babysitting. There are a lot of new settings for even experienced sysops to become aquainted with. Maybe in a couple of weeks I'll look at putting something up in the wiki about the new Tedit settings.
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
Classic Style Games Here: telnet://crunchers-twgs.com:2002 Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm Blog with current server info: http://cruncherstw.blogspot.com Discord: https://discord.gg/4dja5Z8 E-mail: Cruncherstw@gmail.com FaceBook: http://www.facebook.com/CrunchersTW
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| Sat Nov 05, 2011 8:24 pm |
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T0yman
Veteran Op
Joined: Sat Dec 29, 2007 5:06 pm Posts: 2059 Location: Oklahoma
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 Re: HHT official Thread.
Cruncher wrote: T0yman wrote: I have a couple I have modified and made over the years, but I never use or given them out. I play TL games for a reason. There are a lot of new settings in the current version that could be used to messed with or break such tactics. Or a simple rule, get caught squatting get 24 hours off, but that requires Sysop to babysit. Yeah, I hate babysitting. There are a lot of new settings for even experienced sysops to become aquainted with. Maybe in a couple of weeks I'll look at putting something up in the wiki about the new Tedit settings. That would be extremely helpful.
_________________ T0yman (Permanently Retired since 2012) Proverbs 17:28 <-- Don't know it, most should it would stop a lot of the discussions on here.
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| Sat Nov 05, 2011 8:28 pm |
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Kavanagh
Ambassador
Joined: Wed Feb 28, 2001 3:00 am Posts: 1410 Location: Boo! inc. Ireland
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 Re: HHT official Thread.
T0yman wrote: Kavanagh wrote: I share T0yman's distaste, much as I dislike to agree with him : ) I Darn near fell out of my chair.... lol. It soured my mouth to write that line above. I can't even delete it since you replied, god curse it : )
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| Sun Nov 06, 2011 8:50 am |
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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 Re: HHT official Thread.
Kavanagh wrote: T0yman wrote: Kavanagh wrote: I share T0yman's distaste, much as I dislike to agree with him : ) I Darn near fell out of my chair.... lol. It soured my mouth to write that line above. I can't even delete it since you replied, god curse it : ) Such a touching (bonding) moment 
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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| Sun Nov 06, 2011 9:32 am |
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