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 HHT official Thread. 
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Unread post Re: HHT official Thread.
T0yman wrote:
-=orion=- wrote:
T0yman wrote:
With that, it appears that C5 is monitoring who is in the game since they seem to show every time I show within a minute or two. We have a 3 hour TL for a reason, and on that note for me this tournie is over. I do not mind losing but I tried to play within the guidelines set forth by the sysop. Plus they must live in michigan somewhere cause there is no way I can beat their pings.

Good setup for the game RP, since I won't be playing if you need help with that script give me a shout and we can work it out.


Ok...I'm getting mixed messages.... People dont like AFK Scripts they want to be killed by someone at the keys...So a corp monitors when you're on and kills you while at the keys... Then we come here and complain... So how is the right wa to kill someone in this game... A newbie like me need to know the etiquette..

There was a time limit for a reason, log in play turns, log out. Seems simple enough to understand. I was not complaining, I just said I didn't care for the tactic and I left. For me it is log in, play my turns and search for people using my 3 hour TL and leave. If people are that hell bent on winning to monitor a game 24/7 I say congrats, but I have better things to do with my time.
I have scripts that do the same thing that I wrote, but just like a SS crawling script I wrote I don't use them. TL exist for one reason, keep people from being in the game 24 hours a day!


Right there is a 3 hour time limit and a time penalty... 3 hours time limit and a 5 minute penalty...if one team use all there 3 hours scanning data thats their choice... they get the penalty like everyone else... Its not against the rules... I know C5 is on line when they do there killing... Can't make anyone happy dont use afk so you kill when they are online... you're using unfair tactics... what is C5 suppose to do... Was this TOURNEY a building game... did I miss that ?


Sat Nov 05, 2011 10:35 am
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Unread post Re: HHT official Thread.
There is no game time usage penalty, or turn penalty, for menu squatters who monitor the statistics.

RP decided (correctly, IMO) not to change ANY settings after the Bang, including his general TWGS ones, when it was brought to his attention that some players were using tactics outside the game to influence the end result.


Sat Nov 05, 2011 11:08 am
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Unread post Re: HHT official Thread.
As long as RP didn't say it was against the rules, and the delay on the high score list wasn't active, then that tactic is fair game. All T0yman is saying is that he's not interested in a game where players are doing that. It's his choice. And if RP wasn't to disallow that in a future game, he knows how. And if that doesn't work, I'll work with everyone to find a way to make it work. It's all about giving players and ops the ability to run the kind of game they want to run.

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Sat Nov 05, 2011 11:22 am
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Unread post Re: HHT official Thread.
I share T0yman's distaste, much as I dislike to agree with him : )

That said, I just heard that a menu squatting data mining script is not publicly available?

Its the same as a CIM hunter, been around 15 years or so?


Sat Nov 05, 2011 11:55 am
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Unread post Re: HHT official Thread.
Kavanagh wrote:
I share T0yman's distaste, much as I dislike to agree with him : )

That said, I just heard that a menu squatting data mining script is not publicly available?

Its the same as a CIM hunter, been around 15 years or so?

They use a CIM hunter AFTER they detect you have logged into the game. The other script just sits at the T-Menu outside the game watching the High Scores for any changes. If a players exp or alignment changes, they enter the game and kill them. Took them all of two minutes to find my corpie yesterday and photon him, and then I quickly cloaked and logged out.

The game has a 3 hour time limit, but using this tactic they can effectivly monitor the game 24/7! All GameOps need to be aware, that there is no sense in setting a time limit if they are going to leave the high scores mode set to on demand.

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Sat Nov 05, 2011 1:10 pm
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Unread post Re: HHT official Thread.
Runaway Proton wrote:
-=orion=- wrote:
Ok...I'm getting mixed messages.... People dont like AFK Scripts they want to be killed by someone at the keys...So a corp monitors when you're on and kills you while at the keys... Then we come here and complain... So how is the right wa to kill someone in this game... A newbie like me need to know the etiquette..


The funny thing is, even with the monitoring, and logging them in, and killing you, it doesn't really mean they are at the keys. But that's a subject for another thread!

It doesn't really matter is they are at the keys or not. The average player can not defend agains these tactics. I have some ideas, but I don't have the resources to carry them out.

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Sat Nov 05, 2011 1:33 pm
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Unread post Re: HHT official Thread.
Micro wrote:
Kavanagh wrote:
I share T0yman's distaste, much as I dislike to agree with him : )

That said, I just heard that a menu squatting data mining script is not publicly available?

Its the same as a CIM hunter, been around 15 years or so?

They use a CIM hunter AFTER they detect you have logged into the game. The other script just sits at the T-Menu outside the game watching the High Scores for any changes. If a players exp or alignment changes, they enter the game and kill them. Took them all of two minutes to find my corpie yesterday and photon him, and then I quickly cloaked and logged out.

The game has a 3 hour time limit, but using this tactic they can effectivly monitor the game 24/7! All GameOps need to be aware, that there is no sense in setting a time limit if they are going to leave the high scores mode set to on demand.



No disagreement here, all I meant was that I had heard that a Corp which shall be nameless has the only comparator, and holds it as a secret. : )


Sat Nov 05, 2011 2:06 pm
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Unread post Re: HHT official Thread.
Kavanagh wrote:
No disagreement here, all I meant was that I had heard that a Corp which shall be nameless has the only comparator, and holds it as a secret. : )
Yes, as far as I know it is a private script they don't intend to share. It's a simple script though that Toyman could write in less than an hour. It would take me longer becuase I HATE TWX script. I have no interest in using this tactic though, and I'm pretty sure Toyman doesn't either.

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Sat Nov 05, 2011 2:17 pm
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Chief Warrant Officer

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Unread post Re: HHT official Thread.
Micro wrote:
Runaway Proton wrote:
-=orion=- wrote:
Ok...I'm getting mixed messages.... People dont like AFK Scripts they want to be killed by someone at the keys...So a corp monitors when you're on and kills you while at the keys... Then we come here and complain... So how is the right wa to kill someone in this game... A newbie like me need to know the etiquette..


The funny thing is, even with the monitoring, and logging them in, and killing you, it doesn't really mean they are at the keys. But that's a subject for another thread!

It doesn't really matter is they are at the keys or not. The average player can not defend agains these tactics. I have some ideas, but I don't have the resources to carry them out.


It is true... but its more like grid wars than tradewars.... Who ever gets the biggest grid usually wins... Doesnt matter how many planets you build...grid is the key...


Sat Nov 05, 2011 2:19 pm
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Unread post Re: HHT official Thread.
-=orion=- wrote:
Micro wrote:
Runaway Proton wrote:
-=orion=- wrote:
Ok...I'm getting mixed messages.... People dont like AFK Scripts they want to be killed by someone at the keys...So a corp monitors when you're on and kills you while at the keys... Then we come here and complain... So how is the right wa to kill someone in this game... A newbie like me need to know the etiquette..


The funny thing is, even with the monitoring, and logging them in, and killing you, it doesn't really mean they are at the keys. But that's a subject for another thread!

It doesn't really matter is they are at the keys or not. The average player can not defend agains these tactics. I have some ideas, but I don't have the resources to carry them out.


It is true... but its more like grid wars than tradewars.... Who ever gets the biggest grid usually wins... Doesnt matter how many planets you build...grid is the key...



I do not agree with that as a strategy. It is an important tactic, no argument there.


Sat Nov 05, 2011 2:27 pm
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Unread post Re: HHT official Thread.
Kavanagh wrote:
I share T0yman's distaste, much as I dislike to agree with him : )

I Darn near fell out of my chair.... lol
Micro wrote:
Kavanagh wrote:
No disagreement here, all I meant was that I had heard that a Corp which shall be nameless has the only comparator, and holds it as a secret. : )
Yes, as far as I know it is a private script they don't intend to share. It's a simple script though that Toyman could write in less than an hour. It would take me longer becuase I HATE TWX script. I have no interest in using this tactic though, and I'm pretty sure Toyman doesn't either.

I have a couple I have modified and made over the years, but I never use or given them out. I play TL games for a reason. There are a lot of new settings in the current version that could be used to messed with or break such tactics. Or a simple rule, get caught squatting get 24 hours off, but that requires Sysop to babysit.

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Sat Nov 05, 2011 2:34 pm
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Unread post Re: HHT official Thread.
T0yman wrote:
I have a couple I have modified and made over the years, but I never use or given them out. I play TL games for a reason. There are a lot of new settings in the current version that could be used to messed with or break such tactics. Or a simple rule, get caught squatting get 24 hours off, but that requires Sysop to babysit.


Yeah, I hate babysitting. There are a lot of new settings for even experienced sysops to become aquainted with.

Maybe in a couple of weeks I'll look at putting something up in the wiki about the new Tedit settings.

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Sat Nov 05, 2011 8:24 pm
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Unread post Re: HHT official Thread.
Cruncher wrote:
T0yman wrote:
I have a couple I have modified and made over the years, but I never use or given them out. I play TL games for a reason. There are a lot of new settings in the current version that could be used to messed with or break such tactics. Or a simple rule, get caught squatting get 24 hours off, but that requires Sysop to babysit.


Yeah, I hate babysitting. There are a lot of new settings for even experienced sysops to become aquainted with.

Maybe in a couple of weeks I'll look at putting something up in the wiki about the new Tedit settings.

That would be extremely helpful.

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Sat Nov 05, 2011 8:28 pm
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Unread post Re: HHT official Thread.
T0yman wrote:
Kavanagh wrote:
I share T0yman's distaste, much as I dislike to agree with him : )

I Darn near fell out of my chair.... lol.


It soured my mouth to write that line above. I can't even delete it since you replied, god curse it : )


Sun Nov 06, 2011 8:50 am
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Unread post Re: HHT official Thread.
Kavanagh wrote:
T0yman wrote:
Kavanagh wrote:
I share T0yman's distaste, much as I dislike to agree with him : )

I Darn near fell out of my chair.... lol.


It soured my mouth to write that line above. I can't even delete it since you replied, god curse it : )



Such a touching (bonding) moment :roll:

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