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 ***** HHT Downtime ***** 
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Gameop
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Unread post ***** HHT Downtime *****
Sorry if this is inconvenient, but I need to shut down the game to do maintenance on the computer and do backups.

My plan is to take the game offline after 6pm EST today, and bring it back online at the stroke of 8pm EST.

I believe I can set the game to inactive after I take it offline, and let the settings make it active once again at 8pm. (Please let me know if this won't work) Evenings are sometimes hectic around here and I don't want to get sidetracked and forget to bring it online again.

This is the only fair way I can think to do this. People are complaining about being dropped after several minutes, and I'm not sure what is causing this. I'm hoping a simple restart may help the issue.

RP

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Fri Nov 04, 2011 10:20 am
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Unread post Re: ***** HHT Downtime *****
On the main TWGS console you could just "Disable Logins" while doing maint. or just take TWGS off line by shutting it down. I guess it would be nice to set a message if all games are closed so everyone would see it and know when it will be back from the TWGS splash screen.

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Fri Nov 04, 2011 11:33 am
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Unread post Re: ***** HHT Downtime *****
There is, when he does go to shut down the game, he can sellect how long before the shut-down and there will be a global message to the players.

JP would like to add the option to globally message players any time, not just on shut-down, but that is nice.

RP, if you haven't already, post that in the daily logs in all your games. And thanks for the "heads-up"

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Fri Nov 04, 2011 12:09 pm
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Unread post Re: ***** HHT Downtime *****
Yeah, you can deactivate the game, then set to reactivate at a specified time. Just be careful not to set it to restart the game because it will reset the game age.

Let me know if you suspect TWGS itself in these drops. Again, it's not something I'm getting reports about in general, but I don't know how many of the latest version are running on active sites like yours.

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Fri Nov 04, 2011 12:16 pm
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Unread post Re: ***** HHT Downtime *****
Everything was fine on the game until yesterday afternoon. It was acting like it thought I had another person on and it was knocking mine off line. But I looked at the login and I only had one login active. I left the game for about an hour went back and it seemed to have cleared itself up.

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Fri Nov 04, 2011 12:20 pm
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Unread post Re: ***** HHT Downtime *****
T0yman wrote:
Everything was fine on the game until yesterday afternoon. It was acting like it thought I had another person on and it was knocking mine off line. But I looked at the login and I only had one login active. I left the game for about an hour went back and it seemed to have cleared itself up.


I had multiple players complaining of the same. I only had one "phantom dupe" and when I cleared that nobody complained any longer. Not a clue :(

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American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them.
http://www.runawayproton.com <-- Expired
telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired
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Fri Nov 04, 2011 1:04 pm
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Unread post Re: ***** HHT Downtime *****
It's down now, at least for me.

Attempting to connect to: runawayproton.dyndns.org:223

Connection failure

Attempting to connect to: runawayproton.dyndns.org:223

Connection failure

Attempting to connect to: runawayproton.dyndns.org:223

Connection failure

Attempting to connect to: runawayproton.dyndns.org:223

Connection failure

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Fri Nov 04, 2011 2:32 pm
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Gameop
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Unread post Re: ***** HHT Downtime *****
Cruncher wrote:
It's down now, at least for me.

Attempting to connect to: runawayproton.dyndns.org:223

Connection failure

Attempting to connect to: runawayproton.dyndns.org:223

Connection failure

Attempting to connect to: runawayproton.dyndns.org:223

Connection failure

Attempting to connect to: runawayproton.dyndns.org:223

Connection failure


Make sure your internet is plugged in. It's alive and kicking here, with no dupes even. I just logged in just fine.

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American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them.
http://www.runawayproton.com <-- Expired
telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired
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Just a has been now.


Fri Nov 04, 2011 3:37 pm
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Unread post Re: ***** HHT Downtime *****
Runaway Proton wrote:
Make sure your internet is plugged in. It's alive and kicking here, with no dupes even. I just logged in just fine.

I am also able to connect without any problem.

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Fri Nov 04, 2011 4:07 pm
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Unread post Re: ***** HHT Downtime *****
HHT will reopen in 30 minutes or top of the hour.

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American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them.
http://www.runawayproton.com <-- Expired
telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired
http://www.twsubspace.com <-- Expired
Teamspeak 3 50.23.212.53:4196 <-- Expired
Just a has been now.


Fri Nov 04, 2011 6:31 pm
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Unread post Re: ***** HHT Downtime *****
Running very nice this evening.

Thank goodness for turn banks! :)

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HHT 2015 Champs: Cloud09
Big Game 2016 Champs: Draft team
HHT 2018 Champs: Rock Stars
Big Game 2019 Champs: Draft Team


Classic Style Games Here:
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Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm
Blog with current server info: http://cruncherstw.blogspot.com
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Fri Nov 04, 2011 9:14 pm
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Unread post Re: ***** HHT Downtime *****
Down to me from IRL, last 4 hours.

I can get other North American sites.


Sat Nov 05, 2011 4:41 pm
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Unread post Re: ***** HHT Downtime *****
Might be the DNS from over seas, I just tried connecting and I got right in.
I use the following.
4.2.2.1
4.2.2.2

But not sure if those are available from overseas. My guess would be his IP changed and DNS has not synced up yet. Try his IP telnet 71.206.126.174 223 , I would be curious if you ping runawayproton.dyndns.org what IP is it trying.

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Sat Nov 05, 2011 4:48 pm
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