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 Bug reports 
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Unread post Re: Bug reports
Helix wrote:
Micro wrote:
You think this is brilliant when it is the tactic they used to determine you were offline before they attacked your base?
I turned the new feature on, to prevent that. It didn't work, so I won't turn it on next time.

Thats not the way to deal with an issue like this. Report that when you turn off "Who's Online" then sending a private hail to a player who is online, sends the message to the player and not to the mail system. The fix for this is to have all private hails go to the mail system while this setting is on.

H


Ah.. now here's a brilliant idea!

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Tue Oct 04, 2011 9:41 pm
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Unread post Re: Bug reports
Cruncher wrote:
Helix wrote:
Micro wrote:
You think this is brilliant when it is the tactic they used to determine you were offline before they attacked your base?
I turned the new feature on, to prevent that. It didn't work, so I won't turn it on next time.

Thats not the way to deal with an issue like this. Report that when you turn off "Who's Online" then sending a private hail to a player who is online, sends the message to the player and not to the mail system. The fix for this is to have all private hails go to the mail system while this setting is on.

H


Ah.. now here's a brilliant idea!



You dont get it... Kraaken uses their knowledge of the game...They understand every aspect of the game...they are always 2 steps ahead... I'm sorry but to think of this idea...yes its brillant ! And i learned how to do this from watching them... You really dont understand how well they know the game...


Tue Oct 04, 2011 9:47 pm
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Unread post Re: Bug reports
Big D wrote:
Interactive sub prompts and abort display are two completely different things.
ISP OFF = You don't see messages while you are at sub prompts
Abort display = You don't see certain prompts either by using spaces or setting the CN9 key to "all keys"


I would prefer to never abort display - but rather to put messages "on hold" until you are done running your routine.

In HVS the messages "hold" then as soon you stop your routine they come flooding to you all at once. I actually like that. But, I think JP is working on a way to have the "on hold" messages go to the mail sysem so you can retreive them when you're ready.

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Tue Oct 04, 2011 9:49 pm
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Unread post Re: Bug reports
-=orion=- wrote:
You dont get it... Kraaken uses their knowledge of the game...They understand every aspect of the game...they are always 2 steps ahead... I'm sorry but to think of this idea...yes its brillant ! And i learned how to do this from watching them... You really dont understand how well they know the game...


I've spent a great deal of time talking to Vid, yes I do understand how well they know this game.

Vid and Sing probably know the mechanics of this game, and game play better than anyone else, including JP.

However, what they don't understand is their way is NOT they way everyone else prefers to play.

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Tue Oct 04, 2011 9:55 pm
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Unread post Re: Bug reports
Cruncher wrote:
However, what they don't understand is their way is NOT they way everyone else prefers to play.


Understanding the game is not a style of play. Understanding the game comes from years of playing with and against other elite players. I don't expect you to understand this, but us veteran players put pride in knowing how to play the game well. Every tactic that you don't understand doesn't necessarily need a programming change to prevent it.


Tue Oct 04, 2011 10:15 pm
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Unread post Re: Bug reports
Helix wrote:
Micro wrote:
You think this is brilliant when it is the tactic they used to determine you were offline before they attacked your base?
I turned the new feature on, to prevent that. It didn't work, so I won't turn it on next time.

Thats not the way to deal with an issue like this. Report that when you turn off "Who's Online" then sending a private hail to a player who is online, sends the message to the player and not to the mail system. The fix for this is to have all private hails go to the mail system while this setting is on.

H
If it is fixed, I will consider using it again. I still think it will not have the desired effect though.

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Tue Oct 04, 2011 10:18 pm
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Unread post Re: Bug reports
Cruncher wrote:
-=orion=- wrote:
You dont get it... Kraaken uses their knowledge of the game...They understand every aspect of the game...they are always 2 steps ahead... I'm sorry but to think of this idea...yes its brillant ! And i learned how to do this from watching them... You really dont understand how well they know the game...


I've spent a great deal of time talking to Vid, yes I do understand how well they know this game.

Vid and Sing probably know the mechanics of this game, and game play better than anyone else, including JP.

However, what they don't understand is their way is NOT they way everyone else prefers to play.



You said it right there...do you listen to yourself... their way is not the way everyone perfers to play...

NEITHER IS YOURS !!! I want to play their way !!! Some people actually like their style better... but i guess it only matters what Cruncher and her old school friends want...


Tue Oct 04, 2011 10:22 pm
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Unread post Re: Bug reports
-=orion=- wrote:
NEITHER IS YOURS !!! I want to play their way !!! Some people actually like their style better... but i guess it only matters what Cruncher and her old school friends want...

Nobody is stopping you. You can play your way.

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TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002

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Tue Oct 04, 2011 10:24 pm
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Unread post Re: Bug reports
Micro wrote:
-=orion=- wrote:
NEITHER IS YOURS !!! I want to play their way !!! Some people actually like their style better... but i guess it only matters what Cruncher and her old school friends want...

Nobody is stopping you. You can play your way.



you know what this has nothing to do with this thread... somehow we always get back to the same debate... one style against another...


Tue Oct 04, 2011 10:30 pm
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Unread post Re: Bug reports
-=orion=- wrote:
Micro wrote:
-=orion=- wrote:
NEITHER IS YOURS !!! I want to play their way !!! Some people actually like their style better... but i guess it only matters what Cruncher and her old school friends want...

Nobody is stopping you. You can play your way.



you know what this has nothing to do with this thread... somehow we always get back to the same debate... one style against another...


Arguing is a waste of time. Stick to the point. The settings we are talking about are optional, up to the sysop to set. You dont like the settings, dont play there. Its simple, vote with your feet.

Tradewars is about adapting. So adapt.

H

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Tue Oct 04, 2011 10:47 pm
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Unread post Re: Bug reports
Big D wrote:
Understanding the game is not a style of play. Understanding the game comes from years of playing with and against other elite players. I don't expect you to understand this, but us veteran players put pride in knowing how to play the game well. Every tactic that you don't understand doesn't necessarily need a programming change to prevent it.


And again, this goes back you "you had a static game for 8 years". Nothing better to do than to examine it down to the last ms.

You guys are weak, you depend upon your scripts to heavily. The "Elite" of the '90s never had a static game, our game was always changing, and us along with it. I've been accused of all mannor of "cheating" until I explained how things worked.

And once again, the game I played the majority of the 90's was the old HVS game. An entirely different animal than TWGS. And that was me on the MajorNet forum sharing what I knew and answering questions. I'd like to see any of today's TWGS script kiddies try to play HVS.

I don't always agree with every change JP makes, and there are some I'd like that he does not. JP has a great many people he relies on for advice and it's his final decision what becomes of his game. I just happen to be the one that makes the most noise, but I see more are joining in.

And again, you don't have to play the beta, you can stay on 2.07.

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Big Game 2016 Champs: Draft team
HHT 2018 Champs: Rock Stars
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Classic Style Games Here:
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Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm
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Tue Oct 04, 2011 10:48 pm
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Unread post Re: Bug reports
Cruncher you are not helping, please take your smack to the other forum. This is about the beta. Oso should lock this thread, it is a tolal waste and has nothing to do with bugs.

At least be accurate, this game hasnt been out of beta for more than 20 years. 1.03 was a beta

H

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Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Lest we forget
I had to ask myself WWSGD?


Tue Oct 04, 2011 10:51 pm
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Unread post Re: Bug reports
Helix wrote:
Cruncher you are not helping, please take your smack to the other forum. This is about the beta. Oso should lock this thread, it is a tolal waste and has nothing to do with bugs.

At least be accurate, this game hasnt been out of beta for more than 20 years. 1.03 was a beta

H


You're right, it would be nice to get it out of beta before the next decade. :) in order to do that we need players to report the bugs they discover or stop with unsubstantiated rumors and play the version they're most comfortable playing.

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BOTE 1998 Champs: Team Fament
HHT 2015 Champs: Cloud09
Big Game 2016 Champs: Draft team
HHT 2018 Champs: Rock Stars
Big Game 2019 Champs: Draft Team


Classic Style Games Here:
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Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm
Blog with current server info: http://cruncherstw.blogspot.com
Discord: https://discord.gg/4dja5Z8
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Tue Oct 04, 2011 10:58 pm
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Unread post Re: Bug reports
Cruncher wrote:
Helix wrote:
Cruncher you are not helping, please take your smack to the other forum. This is about the beta. Oso should lock this thread, it is a tolal waste and has nothing to do with bugs.

At least be accurate, this game hasnt been out of beta for more than 20 years. 1.03 was a beta

H


You're right, it would be nice to get it out of beta before the next decade. :) in order to do that we need players to report the bugs they discover or stop with unsubstantiated rumors and play the version they're most comfortable playing.

And we need you to stop going off on the "old school' tangent in every thread you post in. It totally derails the thread.

H

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Lest we forget
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Tue Oct 04, 2011 11:01 pm
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Unread post Re: Bug reports
:roll: DERAILED!


Tue Oct 04, 2011 11:31 pm
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