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Ender
Gameop
Joined: Thu Mar 04, 2010 5:05 pm Posts: 167
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 Whoa...
So I havent been playing much lately but just logged into a fresh unlim and wow I have NEVER EVER moved so fast as I am on this server, it is almost like I am playing locally... should I be knocking on my neighbors door to see if they are next door?? Or is this part of the new release...
_________________ ICQ: 669121939 | #SD# since the year 2000

http://www.galactictw.com - your one stop resoruce for scripts, links, and fresh new games weekly!
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| Fri Jul 22, 2011 8:10 pm |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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 Re: Whoa...
The new release is faster, but it might be a combination of things.
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
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| Fri Jul 22, 2011 9:12 pm |
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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3151 Location: USA
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 Re: Whoa...
I gave the gameop more control over the speed of the game, which includes speeding it up or slowing it down relative to how it ran in the previous version. The fastest speeds are definitely faster than they were. I optimized the IO routines and events, mostly by replacing polling with waitable events so IO and events are handled instantaneously rather than every 250 ms. I had to put in pacing to slow it down because it ran WAY too fast without them.
Your speed is mostly determined by how fast your connection is and that of the server. But there are other factors. What looks faster may be a matter of the gameop setting ship movement to the least possible delay, currently 25 ms, 1/10th of the least possible delay in the previous version. It wouldn't surprise me if that's what you're seeing.
_________________ John Pritchett EIS --- Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.
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| Sat Jul 23, 2011 2:53 am |
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Vulcan
Gameop
Joined: Fri Sep 03, 2004 2:00 am Posts: 2041 Location: Acworth, Georgis USA
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 Re: Whoa...
JP the more control of speed seems like a good idea, now the sysops can taylor the games speed better and hopefully make the games they host better for all, especially if they know some of their players are on a dial up connection, they can taylor things better to make the games more fair for those players as well.
I think you have the right idea on the better controls for game speed.
Vulcan
_________________ Vulcan's Forge v1 TWGS telnet://vulcansforge.homeip.net:2002 v2 TWGS telnet://vulcansforge.homeip.net:23 Forum and site down for now. my Email is vulcan219@comcast.net now
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| Sun Jul 24, 2011 8:13 am |
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mob
Boo! inc.
Joined: Sat Oct 09, 2004 2:00 am Posts: 865 Location: USA
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 Re: Whoa...
I agree, started up my shiney twgs the other night to play around a bit. Thought it would be interesting to make different "themed" games with different delays to add to the theme.
_________________ “The object of war is not to die for your corp but to make the other bastard die for his.”
Boo! inc.
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| Sun Jul 24, 2011 8:16 am |
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Ender
Gameop
Joined: Thu Mar 04, 2010 5:05 pm Posts: 167
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 Re: Whoa...
I am pinging about 30 or 40 on this server, and I love every second of it!! Great work JP running like a champ
_________________ ICQ: 669121939 | #SD# since the year 2000

http://www.galactictw.com - your one stop resoruce for scripts, links, and fresh new games weekly!
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| Sun Jul 24, 2011 8:34 pm |
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mob
Boo! inc.
Joined: Sat Oct 09, 2004 2:00 am Posts: 865 Location: USA
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 Re: Whoa...
Ender wrote: I am pinging about 30 or 40 on this server, and I love every second of it!! Great work JP running like a champ Care to share the server?
_________________ “The object of war is not to die for your corp but to make the other bastard die for his.”
Boo! inc.
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| Sun Jul 24, 2011 8:44 pm |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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 Re: Whoa...
They must've lowered the ping setting in the timings menu.
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
*** SG memorial donations via paypal to: dpocky68@booinc.com
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| Sun Jul 24, 2011 8:58 pm |
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Ender
Gameop
Joined: Thu Mar 04, 2010 5:05 pm Posts: 167
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 Re: Whoa...
microblaster...
_________________ ICQ: 669121939 | #SD# since the year 2000

http://www.galactictw.com - your one stop resoruce for scripts, links, and fresh new games weekly!
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| Sun Jul 24, 2011 10:20 pm |
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Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4016 Location: USA
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 Re: Whoa...
I thought the new settings were to ensure everyone had a base of 150 ping?
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
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| Mon Jul 25, 2011 9:18 pm |
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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3151 Location: USA
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 Re: Whoa...
The op can set that to whatever, but default is 150 ms ping. Also, he might be reporting network ping, not in-game ping which is actually tricky to measure accurately.
_________________ John Pritchett EIS --- Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.
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| Mon Jul 25, 2011 9:40 pm |
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Vulcan
Gameop
Joined: Fri Sep 03, 2004 2:00 am Posts: 2041 Location: Acworth, Georgis USA
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 Re: Whoa...
Thanks JP got the new setup going and like the whole rewrite on the control of the pings, I setup a small private game on my home machine for me and a couple friends, and we have some scripts to give in game pings, and they also have improved as well using the faster settings. I think you out did yourself on this, and when I set it to slower speeds the whole game takes on a whole new aspect or rather a very old aspect, which makes it fair for the people on dial up to play with confidence on a game and know they won't get wiped out off the bat.
Thanks, you did well on this.
Vulcan
_________________ Vulcan's Forge v1 TWGS telnet://vulcansforge.homeip.net:2002 v2 TWGS telnet://vulcansforge.homeip.net:23 Forum and site down for now. my Email is vulcan219@comcast.net now
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| Mon Jul 25, 2011 10:35 pm |
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Micro
Ambassador
Joined: Wed Apr 20, 2011 1:19 pm Posts: 2559 Location: Oklahoma City, OK 73170 US
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 Re: Whoa...
Games A and B are set to "No Delay" and 25ms ship attack/move. Games C and G are the default 150ms.
_________________ Regards, Micro Website: http://www.microblaster.net TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002
ICQ is Dead Jim! Join us on Discord: https://discord.gg/zvEbArscMN
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| Mon Jul 25, 2011 11:40 pm |
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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3151 Location: USA
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 Re: Whoa...
Thanks, Vulcan.
_________________ John Pritchett EIS --- Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.
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| Tue Jul 26, 2011 12:22 am |
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Vulcan
Gameop
Joined: Fri Sep 03, 2004 2:00 am Posts: 2041 Location: Acworth, Georgis USA
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 Re: Whoa...
No problem JP and I really like all the new things on the editors, having fun playing with them, I also like the over all GUI change and functionality. It makes it easier to do things and work more efficiently, again thanks.
Vulcan
_________________ Vulcan's Forge v1 TWGS telnet://vulcansforge.homeip.net:2002 v2 TWGS telnet://vulcansforge.homeip.net:23 Forum and site down for now. my Email is vulcan219@comcast.net now
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| Tue Jul 26, 2011 1:13 am |
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