There is not much to tell just yet. I've spent my career in the military (both as a Sig Op and Search & Rescue). I've spent a lot of time away on deployments, natural disasters, etc. When my service came to an end this year, Daala and I bought a section of a company (programming department) and decided to go into the world of designing games. Since I am a programmer already and design our own software, and we have had our own company since 1993, we wanted to do something fun.
So we have begun branching our company into game engines like Torque 3D, FPS Creator, Unity, NeoAxis, UDK. We are making media right now, such as segments for creating rooms, entities- characters, objects, etc. We have three first-person games in development currently using FPS Creator (one is a WW2 game, one is a SciFi game, and one an Egyptian game). Daala does model making and texturing, I do the level design and coding, plus some model making as well. We're not sure which engine to look at yet.
It's been fun, to say the least. I'm not use to being a work-from-home Dad with a two year old still home, but I'm adjusting.
