View unanswered posts | View active topics It is currently Mon May 25, 2026 2:39 am



Reply to topic  [ 12 posts ] 
 The non-script users have spoken... 
Author Message
Lieutenant Commander
User avatar

Joined: Sun Jan 29, 2006 3:00 am
Posts: 801
Location: Iowa
Unread post The non-script users have spoken...
Quote:
Re: Scripting discouraged games.
Since no-one has shown any interest in these games, I am deleting them.



Is anyone really surprised by this?


The actual number of players who want to play an 'old fashioned game' could fit in an elevator....

If you really want the 'good old days' experience, set your node settings to allow only one node at a time. I remember having my modem dial over and over until the line was clear and I could get my turns in. But forget any actual player interaction, it never happened in the 'old days.'

_________________
#+++
The early bird may get the worm, but the second mouse gets the cheese.
#---


Fri Jun 24, 2011 5:29 am
Profile ICQ YIM
Gameop

Joined: Sat Jun 11, 2011 7:33 am
Posts: 25
Unread post Re: The non-script users have spoken...
As JP States There Has To Be A balance. scriptors can enjoy as well as non scriptors ( if there are any left) and its up To the Hosting Sysop to make the rules and keep the edits interresting whichever they choose. there are some who do not script simply because they can`t see. In my opinion the game needs to be handled by community and tools available to the system ops that keep this balance and JP has done well with what I see but my experience is limited...I have seen a great improvement in co-operation and play ... intense chess game or a simple game of alien hunting ... the idea is fun and we still have fun !!


Fri Jun 24, 2011 7:07 am
Profile
Chief Warrant Officer

Joined: Tue May 25, 2010 10:28 pm
Posts: 168
Unread post Re: The non-script users have spoken...
I might have played if it was in the fall... but im too busy right now to start another game... i would have tried for a few days anyway...


Fri Jun 24, 2011 7:37 am
Profile
Ambassador
User avatar

Joined: Fri Feb 23, 2001 3:00 am
Posts: 4016
Location: USA
Unread post Re: The non-script users have spoken...
It's going to take a while, players are slowly coming back.

We're not totally non-script, we're just non-AFK kill scripts. :)

_________________

BOTE 1998 Champs: Team Fament
HHT 2015 Champs: Cloud09
Big Game 2016 Champs: Draft team
HHT 2018 Champs: Rock Stars
Big Game 2019 Champs: Draft Team


Classic Style Games Here:
telnet://crunchers-twgs.com:2002

Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm
Blog with current server info: http://cruncherstw.blogspot.com
Discord: https://discord.gg/4dja5Z8
E-mail: Cruncherstw@gmail.com
FaceBook: http://www.facebook.com/CrunchersTW


Fri Jun 24, 2011 7:46 am
Profile ICQ WWW
Ambassador
User avatar

Joined: Fri Feb 23, 2001 3:00 am
Posts: 4016
Location: USA
Unread post Re: The non-script users have spoken...
It's going to take a while, players are slowly coming back.

We're not totally non-script, we're just non-AFK kill scripts. :)

_________________

BOTE 1998 Champs: Team Fament
HHT 2015 Champs: Cloud09
Big Game 2016 Champs: Draft team
HHT 2018 Champs: Rock Stars
Big Game 2019 Champs: Draft Team


Classic Style Games Here:
telnet://crunchers-twgs.com:2002

Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm
Blog with current server info: http://cruncherstw.blogspot.com
Discord: https://discord.gg/4dja5Z8
E-mail: Cruncherstw@gmail.com
FaceBook: http://www.facebook.com/CrunchersTW


Fri Jun 24, 2011 7:46 am
Profile ICQ WWW
Veteran Op

Joined: Tue Nov 28, 2006 4:04 pm
Posts: 5025
Unread post Re: The non-script users have spoken...
No, they won't come, and a game like that will flop every time. Get used to having 2 or 3 players in the game, and they'll only come to prove a point. They say they want it, but they really don't.


Fri Jun 24, 2011 9:06 am
Profile
Ambassador
User avatar

Joined: Wed Apr 20, 2011 1:19 pm
Posts: 2559
Location: Oklahoma City, OK 73170 US
Unread post Re: The non-script users have spoken...
There are portions of the game that just take to long to play by hand. I only created them because of a request, and the player that made the request didn't even play.

_________________
Regards,
Micro

Website: http://www.microblaster.net
TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002

ICQ is Dead Jim! Join us on Discord:
https://discord.gg/zvEbArscMN


Fri Jun 24, 2011 9:49 am
Profile ICQ YIM WWW
Ambassador

Joined: Wed Feb 28, 2001 3:00 am
Posts: 1410
Location: Boo! inc. Ireland
Unread post Re: The non-script users have spoken...
MicroBlaster wrote:
There are portions of the game that just take to long to play by hand. I only created them because of a request, and the player that made the request didn't even play.


Agree.

I ppt by hand at the start, and also get planets started by hand. After that, pain in the neck. Who in their right mind would buy 250 equip 131 times to a planet, while multiplying the changing ask price by an overbid factor each time you port? And thats just one example. I do not like the afk scripts, the robots, dedahdedahdedah, but thats just personal taste. I have no issue with those who use them - the Game came with Rules and no tactics can break imbedded Rules.


Fri Jun 24, 2011 10:00 am
Profile
Veteran Op

Joined: Tue Nov 28, 2006 4:04 pm
Posts: 5025
Unread post Re: The non-script users have spoken...
MicroBlaster wrote:
There are portions of the game that just take to long to play by hand. I only created them because of a request, and the player that made the request didn't even play.


It's good to provide the type games the players want, but I've been through it before.
"Hey, bang a 250 turn, 5000 sector universe and I'll get a bunch of players in it."
The game ends up with 1 or 2 players in it for a few days and then they get bored and quit after a couple of days.
You never know until you try, so I commend you for trying.


Fri Jun 24, 2011 10:17 am
Profile
Ambassador

Joined: Wed Feb 28, 2001 3:00 am
Posts: 1410
Location: Boo! inc. Ireland
Unread post Re: The non-script users have spoken...
Big D wrote:
MicroBlaster wrote:
There are portions of the game that just take to long to play by hand. I only created them because of a request, and the player that made the request didn't even play.


It's good to provide the type games the players want, but I've been through it before.
"Hey, bang a 250 turn, 5000 sector universe and I'll get a bunch of players in it."
The game ends up with 1 or 2 players in it for a few days and then they get bored and quit after a couple of days.
You never know until you try, so I commend you for trying.


Got to agree with you. I have seen that more than once. Memphis Tw had an original stock everything game for a couple years, 10 yrs ago at most. 250 turns, 1k sectors. Me and The Mad Hatter more or less only players.


Fri Jun 24, 2011 10:27 am
Profile
Ambassador
User avatar

Joined: Fri Feb 23, 2001 3:00 am
Posts: 4016
Location: USA
Unread post Re: The non-script users have spoken...
MicroBlaster wrote:
There are portions of the game that just take to long to play by hand. I only created them because of a request, and the player that made the request didn't even play.


If that player was me, you asked my preferences and I told you, but never promised to play. One game at a time is all I can manage these days. And since I'm currently playing the beta server, I'm trying to be more observant than usual to catch bugs.

_________________

BOTE 1998 Champs: Team Fament
HHT 2015 Champs: Cloud09
Big Game 2016 Champs: Draft team
HHT 2018 Champs: Rock Stars
Big Game 2019 Champs: Draft Team


Classic Style Games Here:
telnet://crunchers-twgs.com:2002

Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm
Blog with current server info: http://cruncherstw.blogspot.com
Discord: https://discord.gg/4dja5Z8
E-mail: Cruncherstw@gmail.com
FaceBook: http://www.facebook.com/CrunchersTW


Fri Jun 24, 2011 12:34 pm
Profile ICQ WWW
Ambassador
User avatar

Joined: Wed Apr 20, 2011 1:19 pm
Posts: 2559
Location: Oklahoma City, OK 73170 US
Unread post Re: The non-script users have spoken...
Cruncher wrote:
If that player was me, you asked my preferences and I told you, but never promised to play. One game at a time is all I can manage these days. And since I'm currently playing the beta server, I'm trying to be more observant than usual to catch bugs.

No, it was someone else. She wanted it to be a high turn game. That didn't make any sense to me, so I also did a low turn game.

_________________
Regards,
Micro

Website: http://www.microblaster.net
TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002

ICQ is Dead Jim! Join us on Discord:
https://discord.gg/zvEbArscMN


Fri Jun 24, 2011 12:55 pm
Profile ICQ YIM WWW
Display posts from previous:  Sort by  
Reply to topic   [ 12 posts ] 

Who is online

Users browsing this forum: No registered users and 12 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by wSTSoftware.