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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3151 Location: USA
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 Time format
I've noticed an odd format for times shown in TW. It uses the format HH:MM:SS AM/PM. Since it uses AM/PM, it's not military time, meaning HH should be from 1-12. However, TW displays midnight as 0 rather than 12. So what should be 12:05:15 AM is actually shown as 00:05:15 AM.
My question is, should I fix this, or will it cause problems with scripts and helpers if I change it? I don't have to change it. It's just a bug I noticed.
_________________ John Pritchett EIS --- Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.
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| Sat May 28, 2011 6:39 pm |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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 Re: Time format
Minor issue to fix if we need to. Either way is fine.
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
*** SG memorial donations via paypal to: dpocky68@booinc.com
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| Sat May 28, 2011 7:25 pm |
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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3151 Location: USA
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 Re: Time format
Cool. Done.
I noticed it while coding some improvements to the announcement screen. It'll now jump to the starting point with a binary search rather than scan from start of file to specified date, so there shouldn't be any more long pauses or unnecessary disk access there.
_________________ John Pritchett EIS --- Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.
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| Sat May 28, 2011 7:29 pm |
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Big D
Veteran Op
Joined: Tue Nov 28, 2006 4:04 pm Posts: 5025
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 Re: Time format
There aren't that many scripts that use the time format and most of the scripts that do use the time as a trigger are more than likely private scripts used by scripters. This would be a minor change to repair and will effect very few scripts.
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| Sat May 28, 2011 7:45 pm |
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Vid Kid
Commander
Joined: Sun Feb 25, 2001 3:00 am Posts: 1838 Location: Guam USA
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 Re: Time format
Well for those that use it , it will be fun to work out the backward compatibility so that those scripts work on current public versions of TW as well as this up coming one.
my 2ยข
_________________ TWGS V2 Vids World on Guam Port 2002 Telnet://vkworld.ddns.net:2002 Discord @ DiverDave#8374 Vid's World Discord
Founding Member -=[Team Kraaken]=- Ka Pla
 Winners of Gridwars 2010 MBN Fall Tournament 2011 winners Team Kraaken Undisputed Champions of 2019 HHT Just for showing up!
The Oldist , Longist Running , Orginal Registered Owner of a TWGS server : Vids World On Guam
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| Sat May 28, 2011 11:55 pm |
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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3151 Location: USA
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 Re: Time format
It's a very easy conversion. In any time display of HH:MM:SS AM, if HH is 12 in the new version, it should be 00 in the old one. So for example, 12:08:20 AM would convert to 00:08:20 AM to be compatible with the old version. But I'd be very surprised if any script cared about the hour field of a date. These show up in the log files and when you press T to see the time.
_________________ John Pritchett EIS --- Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.
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| Sun May 29, 2011 12:59 am |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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 Re: Time format
Yea, it's a very easy conversion. If HH = 12 and AM/PM = AM, then set HH to 0 and convert like before. 10 second fix.
I do use HH:MM:SS to create a timestamp I call the "Tradewars Epoch" ... the seconds since Jan 1st, 2002. I use that to track enemy movements thru grid (CIM scans), fighits, etc. Since most people tend to grid in areas that aren't their base, I use that to further refine grid targeting.
I also use it on my red scripts to automatically clear busts in some cases.
Will it be a problem tho? No. It's a very easy fix.
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
*** SG memorial donations via paypal to: dpocky68@booinc.com
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| Sun May 29, 2011 2:26 am |
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