View unanswered posts | View active topics It is currently Sun Apr 26, 2026 7:10 am



Reply to topic  [ 32 posts ]  Go to page Previous  1, 2, 3  Next
 V-Screen fig count 
Author Message
Ambassador
User avatar

Joined: Fri Feb 23, 2001 3:00 am
Posts: 4016
Location: USA
Unread post Re: V-Screen fig count
John Pritchett wrote:
More likely just too much processing for the game at the time it was developed. Though it's possible that Gary had other reasons for leaving it out. I highly doubt Gary forgot to include unmanned ships. As for processing overhead, having to touch every ship in the game (maximum 2000) during a V screen update is a bigger task than touching one ship per player (maximum 500). At this point, it's probably not that big of a deal to process every ship rather than just manned ships, though.

But the point has been made that this does represent a change in gameplay, and not everyone wants changes, even if they are improvements.


A little mystery is a "good" thing. So much is known about the game right now, keeping a little bit of it unknown helps to add to the game strategy and suprise factor.

_________________

BOTE 1998 Champs: Team Fament
HHT 2015 Champs: Cloud09
Big Game 2016 Champs: Draft team
HHT 2018 Champs: Rock Stars
Big Game 2019 Champs: Draft Team


Classic Style Games Here:
telnet://crunchers-twgs.com:2002

Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm
Blog with current server info: http://cruncherstw.blogspot.com
Discord: https://discord.gg/4dja5Z8
E-mail: Cruncherstw@gmail.com
FaceBook: http://www.facebook.com/CrunchersTW


Mon Nov 29, 2010 5:53 pm
Profile ICQ WWW
Site Admin
User avatar

Joined: Sun Dec 24, 2000 3:00 am
Posts: 3151
Location: USA
Unread post Re: V-Screen fig count
True, although the mystery could be designed rather than dictated by limitations, past or present.

_________________
John Pritchett
EIS
---
Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.


Mon Nov 29, 2010 6:07 pm
Profile WWW
Commander
User avatar

Joined: Wed May 03, 2006 2:00 am
Posts: 1722
Location: USA
Unread post Re: V-Screen fig count
Whatever u "fixed" in the update u just snt to classic is Broken.

Fig refresh exits u from game now.


No fig refresh might be too much "mystery" laff

_________________
Coconut Telegraph (ICQ)#586137616
Team Speak3@ 220.244.125.70:9987
Founding Member -=[Team Kraaken]=- Winner of Gridwars 2010 - Ka Pla
Image
Jesus wounldn't Subspace Crawl


Mon Nov 29, 2010 7:57 pm
Profile ICQ YIM
Site Admin
User avatar

Joined: Sun Dec 24, 2000 3:00 am
Posts: 3151
Location: USA
Unread post Re: V-Screen fig count
Yeah, left a debug line in that crashes when the game runs without a console window. Doh. It's fixed.

_________________
John Pritchett
EIS
---
Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.


Mon Nov 29, 2010 8:14 pm
Profile WWW
Commander
User avatar

Joined: Wed May 03, 2006 2:00 am
Posts: 1722
Location: USA
Unread post Re: V-Screen fig count
Working fine. Game "seems" more perky but could be all in my head until we do timing tests.

_________________
Coconut Telegraph (ICQ)#586137616
Team Speak3@ 220.244.125.70:9987
Founding Member -=[Team Kraaken]=- Winner of Gridwars 2010 - Ka Pla
Image
Jesus wounldn't Subspace Crawl


Mon Nov 29, 2010 8:35 pm
Profile ICQ YIM
Ambassador
User avatar

Joined: Wed Nov 12, 2008 8:57 am
Posts: 3554
Location: Long Beach, CA
Unread post Re: V-Screen fig count
T0yman wrote:
Vid Kid wrote:
Helix , now isn't that changing the game ? maybe best left for V4.xx maybe ?


But the figs on unmanned ships are technically in the game? So I always thought that they should have been counted. If this was done intentionally, why? or was it an oversight from the beginning that just got carried over?


No its not changing the game, it would, however, change strategy.

H

_________________
Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Lest we forget
I had to ask myself WWSGD?


Mon Nov 29, 2010 10:17 pm
Profile WWW
Veteran Op
User avatar

Joined: Thu Jun 02, 2005 2:00 am
Posts: 5558
Location: USA
Unread post Re: V-Screen fig count
It's a minor detail, really. Most people do not hide figs on
empty ships. It's counter-productive.

_________________
May the unholy fires of corbomite ignite deep within the depths of your soul...

1. TWGS server @ twgs.navhaz.com
2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads
3. Open IRC chat @ irc.freenode.net:6667 #twchan
4. Parrothead wrote: Jesus wouldn't Subspace Crawl.

*** SG memorial donations via paypal to: dpocky68@booinc.com
Image


Mon Nov 29, 2010 10:29 pm
Profile ICQ WWW
Site Admin
User avatar

Joined: Sun Dec 24, 2000 3:00 am
Posts: 3151
Location: USA
Unread post Re: V-Screen fig count
Well, increasing the update frequency and counting unmanned ships would take about 2 minutes to change, so if there's enough support (and no strong opposition) to doing that, I'll do it. It's up to you guys.

_________________
John Pritchett
EIS
---
Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.


Mon Nov 29, 2010 11:09 pm
Profile WWW
Ambassador
User avatar

Joined: Mon Feb 09, 2004 3:00 am
Posts: 3141
Location: Kansas
Unread post Re: V-Screen fig count
Frequency update would be great. Counting unmanned ships - really doesn't matter one way or the other.

_________________
               / Promethius / Enigma / Wolfen /

"A man who has no skills can be taught, a man who has no honor has nothing."


Tue Nov 30, 2010 1:40 am
Profile ICQ
Lance Corporal

Joined: Sat Nov 20, 2010 4:51 pm
Posts: 4
Unread post Re: V-Screen fig count
I always liked the element of strategy and uncertainty involved in not knowing how many fighters your opponents may have stashed away, and also how you could utilize the same tactic against them. Even if it's not the *best* strategy, it is still one people should be free to pursue. If every way was limited to the best way, the game wouldn't be any fun. I know this game draws a technical and analytical crowd, but I enjoy the uncertainty, as it adds a sort of wildcard to the game. When things get too precise, it just starts feeling like a bunch of numbers being thrown at eachother (Yes, I understand that at the root, that's what this game is.), rather than an epic battle for dominance in space.

Update frequency would be nice, but keep the ability to hide fighters.


Tue Nov 30, 2010 2:50 am
Profile
Lieutenant Commander
User avatar

Joined: Sat Feb 27, 2010 7:59 pm
Posts: 782
Unread post Re: V-Screen fig count
i hide figs in unlims... especially if the ships have a high fig count. nice to hide a few million figs...

_________________
I was immortal, for a little while...
http://www.youtube.com/watch?v=5ZY2mRG5mzg


Tue Nov 30, 2010 3:05 am
Profile
Veteran Op
User avatar

Joined: Sat Dec 29, 2007 5:06 pm
Posts: 2059
Location: Oklahoma
Unread post Re: V-Screen fig count
-=-=-=- Current Stats for 06:25:59 AM Wed Nov 30, 2022 -=-=-=-

13,996 ports are open for business and have a net worth of 1,183,365,687.
1,033 planets exist in the universe, 87% have Citadels.
86 Traders (79% Good) and 50 Aliens (54% Good) are active in the game.
101,622,480 Fighters and 19,418 Mines are in use throughout the Universe.
24 Corporations are in business.

I guess the word "use" would be the judgement call. Me personally, if they are in the game they should be counted. That's just my 2 cents.

_________________
T0yman (Permanently Retired since 2012)
Proverbs 17:28 <-- Don't know it, most should it would stop a lot of the discussions on here.


Tue Nov 30, 2010 7:29 am
Profile ICQ YIM WWW
Ambassador
User avatar

Joined: Fri Feb 23, 2001 3:00 am
Posts: 4016
Location: USA
Unread post Re: V-Screen fig count
More frequently updated, but keep figs on unmanned ships uncounted.

Thanks JP!

_________________

BOTE 1998 Champs: Team Fament
HHT 2015 Champs: Cloud09
Big Game 2016 Champs: Draft team
HHT 2018 Champs: Rock Stars
Big Game 2019 Champs: Draft Team


Classic Style Games Here:
telnet://crunchers-twgs.com:2002

Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm
Blog with current server info: http://cruncherstw.blogspot.com
Discord: https://discord.gg/4dja5Z8
E-mail: Cruncherstw@gmail.com
FaceBook: http://www.facebook.com/CrunchersTW


Tue Nov 30, 2010 8:07 am
Profile ICQ WWW
Veteran Op
User avatar

Joined: Mon Jan 05, 2009 9:24 pm
Posts: 544
Unread post Re: V-Screen fig count
wow im torn....I can understand those who would like to leave unmanned ship figs uncounted ...I've utilized the strategy from time to time myself. Hiding figs in solo Games sometimes is a Good thing at some point in any game it becomes redundant. Flipping the coin i can understand the thinking that if the figs are in the universe they should be counted!!!

So in an abundance of caution i vote for NOT changing how the figs are counted , But please update V more often.

Im on the fence if anyone has a differnet point of view i would like to hear it.

_________________
The Ghost you LOVE to HATE!!! The J.R. Ewing of TradeWars..
Time Tells All Tales.

Jesus woundn't SubSpace Crawl
Image


Tue Nov 30, 2010 9:23 am
Profile WWW
Veteran Op

Joined: Tue Nov 28, 2006 4:04 pm
Posts: 5025
Unread post Re: V-Screen fig count
Space Ghost wrote:
wow im torn....I can understand those who would like to leave unmanned ship figs uncounted ...I've utilized the strategy from time to time myself. Hiding figs in solo Games sometimes is a Good thing at some point in any game it becomes redundant. Flipping the coin i can understand the thinking that if the figs are in the universe they should be counted!!!

So in an abundance of caution i vote for NOT changing how the figs are counted , But please update V more often.

Im on the fence if anyone has a differnet point of view i would like to hear it.


Figs on ships usually don't account for a larger percentage of game fighters unless it's early in a game. Figs on non-updated and rouge planets can drastically cause the fig count to be way off base.


Tue Nov 30, 2010 11:51 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 32 posts ]  Go to page Previous  1, 2, 3  Next

Who is online

Users browsing this forum: No registered users and 15 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by wSTSoftware.