| Author |
Message |
|
cc bee
Chief Warrant Officer
Joined: Tue Jan 01, 2008 8:08 pm Posts: 193
|
 limpets suggestion
i would like to see limpets turned off durring photon wave. this would allow solo players in particular (but corps as well) to do expionage work deep into enemy territory. add the already mentioned beaming cit to cit and some pretty interesting things can happen. photon under 10 sectors, build a lv1 planet deep in enemy zone, beam players to the action. sounds cool cc bee... out
|
| Sat Oct 30, 2010 8:58 pm |
|
 |
|
cc bee
Chief Warrant Officer
Joined: Tue Jan 01, 2008 8:08 pm Posts: 193
|
 Re: limpets suggestion
also, might as well have the mine disrubpers, destroy limpets as well. At the moment you can not destroy limpets other than scrubbing.... that seems silly and not "with reality". Players use limpets to trigger ptorp scripts... we should be able to destroy them from an adjacent sector, just like armids.
|
| Sun Oct 31, 2010 9:20 am |
|
 |
|
cc bee
Chief Warrant Officer
Joined: Tue Jan 01, 2008 8:08 pm Posts: 193
|
 Re: limpets suggestion
disrupters... there... i knew i could spell it
|
| Sun Oct 31, 2010 9:22 am |
|
 |
|
T0yman
Veteran Op
Joined: Sat Dec 29, 2007 5:06 pm Posts: 2059 Location: Oklahoma
|
 Re: limpets suggestion
cc bee wrote: At the moment you can not destroy limpets other than scrubbing.... that seems silly and not "with reality". True but you can do an exit/enter and it grabs a new one each time you enter the game. But in some games that have a Time Limit and a relog penalty it can run you out of time for the day. Plus if you have a corpie always have 1 sector in your base that has each other personal limps so you can scrub when you jump so as not to give away base location.
_________________ T0yman (Permanently Retired since 2012) Proverbs 17:28 <-- Don't know it, most should it would stop a lot of the discussions on here.
|
| Sun Oct 31, 2010 9:30 am |
|
 |
|
cc bee
Chief Warrant Officer
Joined: Tue Jan 01, 2008 8:08 pm Posts: 193
|
 Re: limpets suggestion
sure thing Toyman, but i would not want to sit in sector doing the exit enter.... your most likely going to exit / exit. hehehe
|
| Sun Oct 31, 2010 10:14 am |
|
 |
|
Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4016 Location: USA
|
 Re: limpets suggestion
T0yman wrote: cc bee wrote: At the moment you can not destroy limpets other than scrubbing.... that seems silly and not "with reality". True but you can do an exit/enter and it grabs a new one each time you enter the game. But in some games that have a Time Limit and a relog penalty it can run you out of time for the day. Plus if you have a corpie always have 1 sector in your base that has each other personal limps so you can scrub when you jump so as not to give away base location. Yeah, in TWGS limpets fall off quite easily. In old HVS TW they can only be scrubed at SD.
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
Classic Style Games Here: telnet://crunchers-twgs.com:2002 Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm Blog with current server info: http://cruncherstw.blogspot.com Discord: https://discord.gg/4dja5Z8 E-mail: Cruncherstw@gmail.com FaceBook: http://www.facebook.com/CrunchersTW
|
| Sun Oct 31, 2010 11:31 am |
|
 |
|
Space Ghost
Veteran Op
Joined: Mon Jan 05, 2009 9:24 pm Posts: 544
|
 Re: limpets suggestion
Cruncher wrote: T0yman wrote: cc bee wrote: At the moment you can not destroy limpets other than scrubbing.... that seems silly and not "with reality". True but you can do an exit/enter and it grabs a new one each time you enter the game. But in some games that have a Time Limit and a relog penalty it can run you out of time for the day. Plus if you have a corpie always have 1 sector in your base that has each other personal limps so you can scrub when you jump so as not to give away base location. Yeah, in TWGS limpets fall off quite easily. In old HVS TW they can only be scrubed at SD. ya i miss that. you could only carry one limpet so u would put ur own limpet on your ship and you were effectively prevented from being limpeted by an enemy.
_________________ The Ghost you LOVE to HATE!!! The J.R. Ewing of TradeWars.. Time Tells All Tales. Jesus woundn't SubSpace Crawl
|
| Sun Oct 31, 2010 12:06 pm |
|
 |
|
Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4016 Location: USA
|
 Re: limpets suggestion
Space Ghost wrote: ya i miss that. you could only carry one limpet so u would put ur own limpet on your ship and you were effectively prevented from being limpeted by an enemy. Well, not your own, it had to be a personal corpie's limpet. But yeah, those held on with superglue! LOL
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
Classic Style Games Here: telnet://crunchers-twgs.com:2002 Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm Blog with current server info: http://cruncherstw.blogspot.com Discord: https://discord.gg/4dja5Z8 E-mail: Cruncherstw@gmail.com FaceBook: http://www.facebook.com/CrunchersTW
|
| Sun Oct 31, 2010 1:01 pm |
|
 |
|
HiTechRedneck
Chief Warrant Officer
Joined: Sat Jun 05, 2010 2:05 pm Posts: 152 Location: Indiana (blah)
|
 Re: limpets suggestion
Cruncher wrote: Space Ghost wrote: ya i miss that. you could only carry one limpet so u would put ur own limpet on your ship and you were effectively prevented from being limpeted by an enemy. Well, not your own, it had to be a personal corpie's limpet. But yeah, those held on with superglue! LOL Superglue hell... Them babies was welded on and then sealed with epoxy...
_________________ The lord helps those who help themselves... For everyone else, there's democrats...
|
| Sun Oct 31, 2010 1:14 pm |
|
 |
|
cc bee
Chief Warrant Officer
Joined: Tue Jan 01, 2008 8:08 pm Posts: 193
|
 Re: limpets suggestion
hehehe...
you guys seem to have a personal love for that old tech.
How about making a comment on the original post. and talk about both ptorps and limps. Whether to keep them as they are, or as i say make the natural improvements and bring them into the modern day with improvements.
cc bee... out
|
| Sun Oct 31, 2010 2:37 pm |
|
 |
|