
Re: Beta Games to reset this weekend
Finally the game I'm looking forward to playing - Old School Style!
If you haven't played since the 90's and find today's shoot'em-ups not for you, and the noob building games not challenging enough, I think you'll like this one.
If you don't have a problem playing against someone with sysop previlages, please do come and have some fun with me here. I think this will be "my" summer game to finish warming up.

Registered to : Cruncher's TWGS
Version : 3.14 Gold Host type : TWGS
Age of game : 0 days Days since BIGBANG : 0 days
Delete if idle : 30 days
Players in game : 1 of max 500 Percent good : 100%
Ports in game : 5702 of max 6000 Value of ports : 892415
Planets in game : 4 of max 2500 Percent w/ Citadels : 75%
Ships in game : 1 of max 2000 Corps in game : 0
Figs in game : 58617 Mines in game : 96
Game type : Open Turns per day : 1500
Planetary Trade %: 100% Steal from BUY port : Yes
Initial fighters : 30 Clear Busts Every : 1 Days
Initial credits : 300 Last Bust Clear : Today
Initial holds : 20 Multiple Photon fire: No
Sectors in game : 10000 Display StarDock : Yes
Ship delay factor: None Local display on : Yes
Start with planet: No Classic Ferrengi : Yes
Production Rate : 25% / Day Max Regen per Visit : 100%
Rob/steal delay : No Invincible Ferrengal: No
Tournament Mode : Off
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Game Stats:
[Version]
Major Version=3
Minor Version=14
[Bigbang Settings]
Gold Enabled=True
MBBS Compatibility=False
Start Day=07/04/22
[General Info]
Defined Start Day=07/04/22
Internal Aliens=True
Internal Ferrengi=True
Closed Game=False
Show Stardock=True
Ship Delay Mode=None
Ether Delay Mode=1 Sec
Max Commands=1
Turn Base=1500 Turns
Time Online=240 Min
Inactive Time=300 Min
Last Bust Clear Day=07/04/22
[Startup]
Initial Fighters=30
Initial Credits=300
Initial Holds=20
New Player Planets=False
[Settings]
Days Til Deletion=30 Days
Colonist Regen Rate=30000
Max Planet Sector=5
Max Corp Members=5
FedSpace Ship Limit=5
Photon Missile Duration=2 Sec
Cloak Fail Percent=3%
Debris Loss Percent=10%
Trade Percent=100%
Steal Buy=True
Production Rate=25
Max Production Regen=100
Multiple Photons=False
Clear Bust Days=1 Days
Steal Factor=70%
Rob Factor=50%
Rob Delay=False
Port Production Max=32760
Radiation Lifetime=7 Days
Fighter Lock Decay=N/A
[Costs]
Tavern Announcement=100 cr
Limpet Removal=5,000 cr
Reregister Ship=5,000 cr
Citadel Transport Unit=50,000 cr
Citadel Transport Upgrade=25,000 cr
Genesis Torpedo=20,000 cr
Armid Mine=1,000 cr
Limpet Mine=10,000 cr
Beacon=100 cr
Type I TWarp=50,000 cr
Type II TWarp=80,000 cr
TWarp Upgrade=10,000 cr
Psychic Probe=10,000 cr
Planet Scanner=30,000 cr
Atomic Detonator=15,000 cr
Corbomite=1,000 cr
Ether Probe=3,000 cr
Photon Missile=40,000 cr
Cloaking Device=25,000 cr
Mine Disruptor=6,000 cr
Holographic Scanner=25,000 cr
Density Scanner=2,000 cr
[Universe]
Sectors=10000
Users=500
Ships=2000
Ports=6000
Planets=2500
Max Course Length=65
[Tournament]
Tournament Mode=0
Days To Enter=0 Days
Max Times Blown Up=0
[Dynamic]
Active Players=1
Percent Players Good=100
Active Ports=5702
Port Value=892415
Active Planets=4
Percent Planet Citadels=75
Active Ships=1
Active Corps=0
Active Figs=58617
Active Mines=96
End Stats.