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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1402 Location: Canada
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 Re: What needs attention?
One more thing.. the StarDock Library.. might it contain some real useful stuff in it like articles from Cabal.. or perhaps the TradeWars Manual found hereAnd. if you have time some newer CinePlex Movies to watch, some sequels I heard that might be good: 1) Days of Vulcan Thunder 2) Talladega Ferrball Nights 3) Star Trek XXVIII - The Wrath of Sulu 4) Lil' Neutron goes to the Mall 5) Debbie Double-teams Rigel AND Nigel
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time.
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| Thu Jun 10, 2010 11:44 am |
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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3151 Location: USA
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 Re: What needs attention?
Those cinema sequels sound awesome, if you'll volunteer to make 'em. I don't think I could get Drew Markham (Videon) to make the new ones since he's CCO at Sierra now ;)
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| Fri Jun 11, 2010 9:53 pm |
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V'Ger
Gameop
Joined: Tue Sep 25, 2007 7:27 pm Posts: 530 Location: Long Island
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 Re: What needs attention?
LoneStar wrote: One more thing.. the StarDock Library.. might it contain some real useful stuff in it like articles from Cabal.. or perhaps the TradeWars Manual found herel It would be nice if there was an easier way to add stuff to the library... I know we can add race descriptions for gold aliens and their ships, but I do not think there is a way to do it about their homeworlds, which is an option. It would also be nice to be able to put unique things in there, like I have edits with a Used Shipyard that is a TWX script, and explaining how it works in the library would be cool.
_________________ If you have a building game, they will come...
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| Sat Jun 12, 2010 12:23 pm |
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Thrawn
Commander
Joined: Fri Aug 20, 2004 2:00 am Posts: 1801 Location: Outer Rims
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 Re: What needs attention?
V'Ger wrote: LoneStar wrote: One more thing.. the StarDock Library.. might it contain some real useful stuff in it like articles from Cabal.. or perhaps the TradeWars Manual found herel It would be nice if there was an easier way to add stuff to the library... I know we can add race descriptions for gold aliens and their ships, but I do not think there is a way to do it about their homeworlds, which is an option. It would also be nice to be able to put unique things in there, like I have edits with a Used Shipyard that is a TWX script, and explaining how it works in the library would be cool. Agreed. Each of us SysOp's have unique setups and such. It would be nice to have an option to include our "items" in the library.
_________________ -Thrawn
But risk has always been an inescapable part of warfare.
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Knight to Queen's Bishop 3
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| Sat Jun 12, 2010 2:04 pm |
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Muss
Veteran Op
Joined: Mon Jun 16, 2003 2:00 am Posts: 639 Location: USA
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 Re: What needs attention?
Concerning limpets
Would be nice to be able to look at 'active' limpets without having to scroll through all the deployed limpets first.
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| Sat Jun 12, 2010 2:10 pm |
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Muss
Veteran Op
Joined: Mon Jun 16, 2003 2:00 am Posts: 639 Location: USA
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 Re: What needs attention?
Promethius wrote: John Pritchett wrote: Yeah, I'm definitely aware that the aliens are a bit spammy.
The biggest problem appears to be when they enter a sector, see a fig, then retreat. They can easily get stuck in this situation, generating one email every time they attempt to move. Over time, that really adds up. So.... What if I change the alien behavior so they don't send redundant emails like this. Once you get one "entered and retreated" message for a sector, you don't need the next 5,000. I'll have to look into how feasible that is, but it seems like a good solution to this problem. I've already done something like this in the past, so aliens only send the first Interdictor message rather than one message for every interdicted move. That would make it hard for people capping aliens, but not impossible. Typically I hit aliens as soon as they enter a sector, but I also have hits while capping that would not appear again. The toggle would allow me to choose when and if I want those types of messages to appear. Good idea, to be able to switch them off manually. Would also be nice to be able to turn off all other figs hits, and still see Fed. (I dont think we can do this can we?)
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| Sat Jun 12, 2010 2:15 pm |
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Promethius
Ambassador
Joined: Mon Feb 09, 2004 3:00 am Posts: 3141 Location: Kansas
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 Re: What needs attention?
Muss wrote: Concerning limpets
Would be nice to be able to look at 'active' limpets without having to scroll through all the deployed limpets first. I would echo that 100%. An active limpet display would be very nice. When it was one person online at a time then it was a small time waste to see the deployed limpets as well as active. It is irritating to have to wait through the scroll hen you have 5k+ sectors with limpets deployed.
_________________
/ Promethius / Enigma / Wolfen /
"A man who has no skills can be taught, a man who has no honor has nothing."
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| Sat Jun 12, 2010 2:20 pm |
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Vid Kid
Commander
Joined: Sun Feb 25, 2001 3:00 am Posts: 1838 Location: Guam USA
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 Re: What needs attention?
Prom , that all could be eliminated (limpit tracking with wait for your inactive ones to scroll by first) if the order were reversed .. active limps at top of the list , so a series of spaces could abort the display after the active ones showed.
But this change would make hunting killing all the faster ... I'm not sure this is what the game needs.
just my 2¢
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| Sat Jun 12, 2010 4:42 pm |
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Promethius
Ambassador
Joined: Mon Feb 09, 2004 3:00 am Posts: 3141 Location: Kansas
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 Re: What needs attention?
Vid Kid wrote: Prom , that all could be eliminated (limpit tracking with wait for your inactive ones to scroll by first) if the order were reversed .. active limps at top of the list , so a series of spaces could abort the display after the active ones showed.
But this change would make hunting killing all the faster ... I'm not sure this is what the game needs.
just my 2¢ Reversing the order would be an improvement, but selective display would work better. It might make killing a bit faster maybe as it would provide information that is useful very quickly. I typically don't track limps as such, but I use the information a couple of other ways.
_________________
/ Promethius / Enigma / Wolfen /
"A man who has no skills can be taught, a man who has no honor has nothing."
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| Sat Jun 12, 2010 5:21 pm |
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