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 New Server - New Games (...well kinda - 2 Days late in post) 

How long have you been playing TW for since your last "break"?
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Total votes : 0

 New Server - New Games (...well kinda - 2 Days late in post) 
Author Message
Gameop

Joined: Sun May 18, 2003 2:00 am
Posts: 12
Unread post New Server - New Games (...well kinda - 2 Days late in post)
Ok, so Space Ghost hooked me up with post access. So here are the games... You will have to give me some time to get things right as I am brand new at this and have not played or Sysop(ed) (is Sysoped even a word, maybe Administrated would be better but in the 80s I think it would be better to have Sysoped.. Don't you?) a BBS or TWGS in a long, long time... So if you wish to help mentor and give me some advice/help/would like to co-sysop for a while till I get the hang of things... Just let me know. Before I post the game info I am going to let you know I have NO admin scripts (Well I do have extern, lol) to help me enforce any kind of "rules" wow things have changed haven't they.. Sigh..... Well on that line you know what is right, what is wrong, and the shades of gray... If you're going to walk on the line, we all know you're going to dabble in the dark at times... Just try to behave, after I get my feet wet then you can see how far on the edge you can go, because right now, to be honest I really don't think I would know how to deal with it, without waiting my time (and yours, and other players), so just try and have fun. Thank you all for your understanding... Right now I think there are 2 players in game B that have been off and on, but I think it's been mostly mapping the sectors, so you should not be that far behind.. Just let me know if everything is kosher or not.

So here they are the games as the server stands right now...



********************************************************************************
Local (game) settings
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Game A - Alien Retribution - 20000 sectors - 25,000 turns
Alien Retribution - 20k Sectors / 25k Turns
In the vast galaxy (known as the Delta Quadrant), alien races begin their sweep
for conquest. Each race have one goal- total domination. Only the humans can pre
vent the spread of the alien threat, and keep order in the galaxy. There are 8 A
lien Races. This game will require skill and team effort to capture Alien Hom...
tw2002:\\battitude.com:2002\new?game=A&sectors=20000&name=AlienRetribution
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Age of Game: 2 days Game banged on: Mon Mar 29 2010
Closed game? false Extern last ran on: Wed Mar 31 2010
Sectors: 20,000 Max users: 200
Max ships: 800 Max ports: 8000
Max planets: 4000 New player planets? false
Turns per day: 25,000 Turn bank: 1 days
Time limit per day: Unlim min Time penalty: 0 min/logon
Starting credits:1,000,000cr Starting holds: 75
Starting figs: 2500 Death delay? true
Radiation duration: 7 days NavHaz clear rate: 3% / day
Times Class0/9 Blown: 0 Cloak failure rate: 3%
Port regen: 200% / day Port regen max: 100% / visit
Max product: 65,530 units Built port density: 95%
One-way warp density: 3% Two-way warp density: 30%
Max course length: 60 Fighter lock decay: 1440s
Terra max colos:100,000,000 Terra regen rate: 65,535 colos/day
Squatters: 5 ships/sec Corp size: 5 users/corp
Planetary nego: 60% Planets per sector: 6
Photon duration: 20s Fedsafe Photons? false
Multi photons? false Photon cost: 40,000cr
Gold mode? true MBBS mode? false
Steal from buy? true Steal delay? false
Steal Factor: 100% Rob factor: 100%
Busts clear every: 7 days Last bust clear: Mon Mar 29 2010
Bubbles: 25
Min size: 100 Max size: 796
Min links: 1 Max links: 4
Min tunnel depth: 0 Max tunnel depth: 0
Ship reregistry cost: 4500cr Cloak cost: 25,000cr
Armid mine cost: 450cr Limpet mine cost: 10,000cr
Beacon cost: 100cr Limpet removal cost: 5000cr
Genesis torp cost: 45,000cr Atomic det cost: 15,000cr
Density scanner cost: 2000cr Holo scanner cost: 6250cr
Corbomite cost: 1000cr Planet scanner cost: 30,000cr
Ether probe cost: 3000cr Mine disruptor cost: 6000cr
Planet xport cost: 50,000cr Plnt xport upg cost: 25,000cr
TWarp I drive cost: 12,500cr TWarp II drive cost: 50,000cr
Twarp upgrade cost: 47,500cr Psychic probe cost: 10,000cr
Internal aliens? false Internal Ferrengi? false
--------------------------------------------------------------------------------
Game B - Art of War II - 20000 sectors - Unlim turns
ArtofWar2 - 20000 sectors - Unlim turns
--------------------------------------------------------------------------------
Age of Game: 0 days Game banged on:
Closed game? false Extern last ran on:
Sectors: 20,000 Max users: 200...
tw2002:\\battitude.com:2002\new?game=B&sectors=20000&name=ArtofWarII
--------------------------------------------------------------------------------
Age of Game: 2 days Game banged on: Mon Mar 29 2010
Closed game? false Extern last ran on: Wed Mar 31 2010
Sectors: 20,000 Max users: 200
Max ships: 800 Max ports: 16,000
Max planets: 4000 New player planets? false
Turns per day: Unlim Turn bank: 1 days
Time limit per day: Unlim min Time penalty: 0 min/logon
Starting credits: 100,000cr Starting holds: 50
Starting figs: 750 Death delay? true
Radiation duration: 1 days NavHaz clear rate: 100% / day
Times Class0/9 Blown: 0 Cloak failure rate: 0%
Port regen: 100% / day Port regen max: 100% / visit
Max product: 32,760 units Built port density: 75%
One-way warp density: 3% Two-way warp density: 30%
Max course length: 45 Fighter lock decay: 1440s
Terra max colos:100,000,000 Terra regen rate: 65,535 colos/day
Squatters: 0 ships/sec Corp size: 4 users/corp
Planetary nego: 100% Planets per sector: 3
Photon duration: 10s Fedsafe Photons? false
Multi photons? false Photon cost: 100,000cr
Gold mode? true MBBS mode? true
Steal from buy? true Steal delay? false
Steal Factor: 70% Rob factor: 50%
Busts clear every: 1 days Last bust clear: Wed Mar 31 2010
Ship reregistry cost: 1250cr Cloak cost: 6250cr
Armid mine cost: 4000cr Limpet mine cost: 40,000cr
Beacon cost: 400cr Limpet removal cost: 1250cr
Genesis torp cost: 50,000cr Atomic det cost: 3750cr
Density scanner cost: 500cr Holo scanner cost: 10,000cr
Corbomite cost: 4000cr Planet scanner cost: 7500cr
Ether probe cost: 12,000cr Mine disruptor cost: 1500cr
Planet xport cost: 50,000cr Plnt xport upg cost: 25,000cr
TWarp I drive cost: 100,000cr TWarp II drive cost: 200,000cr
Twarp upgrade cost: 140,000cr Psychic probe cost: 40,000cr
Internal aliens? false Internal Ferrengi? false
--------------------------------------------------------------------------------
Game C - StarTrek - 20000 sectors - 60,000 turns
StarTrek - 20000 sectors - 60,000 turns
--------------------------------------------------------------------------------
Age of Game: 0 days Game banged on:
Closed game? false Extern last ran on:
Sectors: 20,000 Max users: 50...
tw2002:\\battitude.com:2002\new?game=C&sectors=20000&name=StarTrek
--------------------------------------------------------------------------------
Age of Game: 2 days Game banged on: Mon Mar 29 2010
Closed game? false Extern last ran on: Wed Mar 31 2010
Sectors: 20,000 Max users: 50
Max ships: 100 Max ports: 16,000
Max planets: 400 New player planets? false
Turns per day: 60,000 Turn bank: 1 days
Time limit per day: Unlim min Time penalty: 0 min/logon
Starting credits: 99,000cr Starting holds: 50
Starting figs: 10,000 Death delay? true
Radiation duration: 1 days NavHaz clear rate: 100% / day
Times Class0/9 Blown: 0 Cloak failure rate: 3%
Port regen: 200% / day Port regen max: 100% / visit
Max product: 65,530 units Built port density: 95%
One-way warp density: 4% Two-way warp density: 40%
Max course length: 50 Fighter lock decay: 1440s
Terra max colos:100,000,000 Terra regen rate: 65,535 colos/day
Squatters: 1 ships/sec Corp size: 5 users/corp
Planetary nego: 100% Planets per sector: 3
Photon duration: 1s Fedsafe Photons? true
Multi photons? true Photon cost: 40,000cr
Gold mode? true MBBS mode? false
Steal from buy? true Steal delay? false
Steal Factor: 40% Rob factor: 40%
Busts clear every: 1 days Last bust clear: Wed Mar 31 2010
Bubbles: 20
Min size: 100 Max size: 995
Min links: 1 Max links: 4
Min tunnel depth: 0 Max tunnel depth: 0
Ship reregistry cost: 5000cr Cloak cost: 25,000cr
Armid mine cost: 1000cr Limpet mine cost: 10,000cr
Beacon cost: 100cr Limpet removal cost: 5000cr
Genesis torp cost: 20,000cr Atomic det cost: 15,000cr
Density scanner cost: 2000cr Holo scanner cost: 25,000cr
Corbomite cost: 1000cr Planet scanner cost: 30,000cr
Ether probe cost: 3000cr Mine disruptor cost: 6000cr
Planet xport cost: 50,000cr Plnt xport upg cost: 25,000cr
TWarp I drive cost: 50,000cr TWarp II drive cost: 80,000cr
Twarp upgrade cost: 40,000cr Psychic probe cost: 10,000cr
Internal aliens? true Internal Ferrengi? true
Alien move chance: 1 in 20 Ferrengi move chance: 1 in 20
Ferrengi regen rate: 100% Invincible Ferrengal? false
--------------------------------------------------------------------------------
Game D - Death Match - 3000 sectors - Unlim turns
Deathmatch - 3000 sectors - Unlim turns
--------------------------------------------------------------------------------
Age of Game: 0 days Game banged on:
Closed game? true Extern last ran on:
Sectors: 3000 Max users: 200...
tw2002:\\battitude.com:2002\new?game=D&sectors=3000&name=DeathMatch
--------------------------------------------------------------------------------
Age of Game: 2 days Game banged on: Mon Mar 29 2010
Closed game? false Extern last ran on: Wed Mar 31 2010
Sectors: 3000 Max users: 200
Max ships: 800 Max ports: 2400
Max planets: 600 New player planets? false
Turns per day: Unlim Turn bank: 1 days
Time limit per day: Unlim min Time penalty: 0 min/logon
Starting credits: 30,000cr Starting holds: 50
Starting figs: 750 Death delay? true
Radiation duration: 14 days NavHaz clear rate: 3% / day
Times Class0/9 Blown: 0 Cloak failure rate: 3%
Port regen: 200% / day Port regen max: 100% / visit
Max product: 65,530 units Built port density: 95%
One-way warp density: 3% Two-way warp density: 30%
Max course length: 45 Fighter lock decay: 1440s
Terra max colos:1,000,000 Terra regen rate: 750 colos/day
Squatters: 5 ships/sec Corp size: 1 users/corp
Planetary nego: 60% Planets per sector: 1
Photon duration: 1s Fedsafe Photons? false
Multi photons? false Photon cost: 40,000cr
Gold mode? true MBBS mode? false
Steal from buy? true Steal delay? false
Steal Factor: 80% Rob factor: 100%
Busts clear every: 1 days Last bust clear: Wed Mar 31 2010
Ship reregistry cost: 5000cr Cloak cost: 25,000cr
Armid mine cost: 1000cr Limpet mine cost: 10,000cr
Beacon cost: 100cr Limpet removal cost: 5000cr
Genesis torp cost: 20,000cr Atomic det cost: 15,000cr
Density scanner cost: 2000cr Holo scanner cost: 25,000cr
Corbomite cost: 1000cr Planet scanner cost: 30,000cr
Ether probe cost: 3000cr Mine disruptor cost: 6000cr
Planet xport cost: 50,000cr Plnt xport upg cost: 25,000cr
TWarp I drive cost: 50,000cr TWarp II drive cost: 80,000cr
Twarp upgrade cost: 40,000cr Psychic probe cost: 10,000cr
Internal aliens? false Internal Ferrengi? false
--------------------------------------------------------------------------------

_________________
Beat a Nerd
Website: http://beatanerd.com
BBS: telnet://bbs.beatanerd.com:23
TWGS: telnet://twgs.beatanerd.com:2002
Team Speak 3 Server: ts3server://voice.beatanerd.com/?port=9987


Wed Mar 31, 2010 8:48 pm
Profile WWW
Gameop

Joined: Sun May 18, 2003 2:00 am
Posts: 12
Unread post Re: New Server - New Games (...well kinda - 2 Days late in post)
***********************************
Ok, going to reply to my own post... sigh... Because of popular demand and me getting my head bashed in... Ship Delays are now off for game B
***********************************


So come play. Have fun., ahhh and I have set up a Public Team Speak server so you can also play with that. :mrgreen:

_________________
Beat a Nerd
Website: http://beatanerd.com
BBS: telnet://bbs.beatanerd.com:23
TWGS: telnet://twgs.beatanerd.com:2002
Team Speak 3 Server: ts3server://voice.beatanerd.com/?port=9987


Thu Apr 01, 2010 6:39 pm
Profile WWW
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