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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1402 Location: Canada
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 the Death Knell of TWGS...
Has anyone been able to run TWGS under Windows 7?
...it will install and run.. but importing games will not work -far as I've been able to determine.
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time.
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| Fri Feb 12, 2010 2:36 pm |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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 Re: the Death Knell of TWGS...
LoneStar wrote: Has anyone been able to run TWGS under Windows 7?
...it will install and run.. but importing games will not work -far as I've been able to determine. You have to install it outside the "program files" directory.
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
*** SG memorial donations via paypal to: dpocky68@booinc.com
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| Fri Feb 12, 2010 7:50 pm |
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Maniac
Lieutenant J.G.
Joined: Sun Mar 13, 2005 3:00 am Posts: 387 Location: USA
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 Re: the Death Knell of TWGS...
Singularity wrote: LoneStar wrote: Has anyone been able to run TWGS under Windows 7?
...it will install and run.. but importing games will not work -far as I've been able to determine. You have to install it outside the "program files" directory. And in my case I also had to give it admin permissions but I am probably doing something wrong. It seems that I'm always doing something wrong as my wife keeps telling me. Texans make Rednecks look civilized.
_________________ Find out just what any people will quietly submit to and you have the exact measure of the injustice and wrong which will be imposed on them. Frederick Douglas
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| Fri Feb 12, 2010 8:17 pm |
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1402 Location: Canada
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 Re: the Death Knell of TWGS...
It install to default folder: \Program Files (x86) , import didnt' work. I reintalled to \Program File , the import-program/windows still created the game folders under the \Program Files (x86) folder.. I then reinstalled off the Root folder (c:\TWGS), tried an import of a TWA and TWGS/Windows still tried to put game files in the \Program Files (x86) folder.
I set *all* the Executable files --in the twgs fodlers-- to Windows95 Compatibility, with admin. Nothing seemed to work.
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time.
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| Fri Feb 12, 2010 10:31 pm |
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Parrothead
Commander
Joined: Wed May 03, 2006 2:00 am Posts: 1722 Location: USA
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 Re: the Death Knell of TWGS...
LoneStar wrote: It install to default folder: \Program Files (x86) , import didnt' work. I reintalled to \Program File , the import-program/windows still created the game folders under the \Program Files (x86) folder.. I then reinstalled off the Root folder (c:\TWGS), tried an import of a TWA and TWGS/Windows still tried to put game files in the \Program Files (x86) folder.
I set *all* the Executable files --in the twgs fodlers-- to Windows95 Compatibility, with admin. Nothing seemed to work. Well there must be a registry entry used as a pointer.
_________________ Coconut Telegraph (ICQ)#586137616 Team Speak3@ 220.244.125.70:9987 Founding Member -=[Team Kraaken]=- Winner of Gridwars 2010 - Ka Pla
 Jesus wounldn't Subspace Crawl
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| Sat Feb 13, 2010 12:50 am |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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 Re: the Death Knell of TWGS...
If you install, then re-install to a new dir, the old registry keys will still be there... and it's going to keep trying the old location.
You need a clean install, installed to c:\twgs or something like that. I have mine in c:\tradewars\twgs
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
*** SG memorial donations via paypal to: dpocky68@booinc.com
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| Sat Feb 13, 2010 12:56 am |
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1402 Location: Canada
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 Re: the Death Knell of TWGS...
Cleaning the REG did the trick. Install off Root directory appears to be working fine.
Thanks for the tips
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time.
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| Sat Feb 13, 2010 3:47 pm |
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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3151 Location: USA
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 Re: the Death Knell of TWGS...
Yeah, this is something I need to fix. I hope that's the extent of problems with Windows 7. I figured I'd be out of luck with this version of Windows, but it still seems to be hangin in there.
Any time you want to change the directory your game is running from, you can set that in the Configuration, Server tab, Root Directory. So if you move the game to a different directory, changing that setting should get it working. That root directory is what was held over in the registry.
JP
_________________ John Pritchett EIS --- Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.
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| Thu Feb 25, 2010 9:38 pm |
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1402 Location: Canada
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 Re: the Death Knell of TWGS...
John Pritchett wrote: Yeah, this is something I need to fix. I hope that's the extent of problems with Windows 7. I figured I'd be out of luck with this version of Windows, but it still seems to be hangin in there. I would ask that you consider a version of TradeWrs for a game console (PS3, XBox). I have lots of ideas and I'm sure others would have something to contribute to the idea. There are way too many 3rd person shooters in the market. I'd hate to draw a comparison to EVE, but I think if you research that online (PC based) genre, you might notice a potential ($15/mth * +/-50,000 players). Just a thought.
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time.
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| Fri Feb 26, 2010 7:00 pm |
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SourDiesel
Gameop
Joined: Thu Nov 26, 2009 10:12 pm Posts: 256 Location: Clifton Heights , PA
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 Re: the Death Knell of TWGS...
LoneStar wrote: John Pritchett wrote: Yeah, this is something I need to fix. I hope that's the extent of problems with Windows 7. I figured I'd be out of luck with this version of Windows, but it still seems to be hangin in there. I would ask that you consider a version of TradeWrs for a game console (PS3, XBox). I have lots of ideas and I'm sure others would have something to contribute to the idea. There are way too many 3rd person shooters in the market. I'd hate to draw a comparison to EVE, but I think if you research that online (PC based) genre, you might notice a potential ($15/mth * +/-50,000 players). Just a thought. Oh I would so play, Long as it didnt look like EVE. That Music is creepy and makes me fall asleep when My friend plays it. But a Version of TW on 360/ps3 would be cool
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| Mon Mar 01, 2010 12:30 pm |
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1402 Location: Canada
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 Re: the Death Knell of TWGS...
SourDiesel wrote: Oh I would so play, Long as it didnt look like EVE. That Music is creepy and makes me fall asleep when My friend plays it. But a Version of TW on 360/ps3 would be cool There's a jukebox feature, add your own music.. I listen too: Monster Magnet, White Zombie, NiN.. etc. 
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time.
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| Mon Mar 01, 2010 9:29 pm |
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Parrothead
Commander
Joined: Wed May 03, 2006 2:00 am Posts: 1722 Location: USA
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 Re: the Death Knell of TWGS...
I don't play video games nor would I pay for Play so count me out of a Nintendo version.
_________________ Coconut Telegraph (ICQ)#586137616 Team Speak3@ 220.244.125.70:9987 Founding Member -=[Team Kraaken]=- Winner of Gridwars 2010 - Ka Pla
 Jesus wounldn't Subspace Crawl
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| Mon Mar 01, 2010 11:06 pm |
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