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Y City Connection Halo 357 Bang Truce game 7PM EST 1/14/09
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Y City Connection
Gameop
Joined: Fri Feb 22, 2008 5:39 pm Posts: 252 Location: Southeastern Ohio USA
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 Y City Connection Halo 357 Bang Truce game 7PM EST 1/14/09
This is a truce game please read the rules posted @ http://www.freewebs.com/ycityconnection ========================================================================================================= Server: y-city.dyndns.org 23 Extern: 12 Midnight EST ========================================================================================================= Game: K Edit: Halo 357 Truce Until V Says 4 ========================================================================================================= Turns Per Day: Unlimited Sectors: 20,000 Ports: 16,000 Initial Fighters: 2,500 Credits: 1,000,000 Holds: 75 Inactive Player Deletion: 10 days. Max Planets / Sector : 5 Max Corp Members : 5 Clear Busts Every : 1 Days Port Regeneration Rate : 200% / Day Interactive Sub-Prompts : Yes Turn Accumulation Days : N/A Photon Wave Duration : 0 seconds Ship Delay Mode : None Max Command/Cycle : 255 Radiation lifetime : 5 days Rob Factor (% Std) : 50% Steal Factor (% Std) : 70% Max Terra Colonists : 100,000,000 Combat Penalty Mode : MBBS Max Port Production : 32760 Rob/Steal Delay : No Fighter Lock Decay : 1440 Min Death Delay : Yes Multiple Photon Fire : No Show Who's Online : Yes FedSpace Photons : No Minimum Login Time : None Daily Game Time : Unlimited ========================================================================================================= -=-= Ships =-=- General Ship Alien Ship ========================================================================================================= Ship: *** Escape Pod *** TPW: 6 Fed: No Cost: 14,446 Figs: 50 Shld: 50 Attack Wave: 10 Off: 0.8 Def: 0.8 Ptorps: 0 Holds: 5 xPort: 0 IG: No gBonus: No ========================================================================================================= Ship: Merchant Cruiser TPW: 3 Fed: No Cost: 41,300 Figs: 2,500 Shld: 400 Attack Wave: 750 Off: 1.0 Def: 1.0 Ptorps: 0 Holds: 75 xPort: 5 IG: No gBonus: No ========================================================================================================= Ship: Scout Marauder TPW: 2 Fed: No Cost: 15,950 Figs: 250 Shld: 100 Attack Wave: 250 Off: 2.0 Def: 2.0 Ptorps: 0 Holds: 25 xPort: 0 IG: No gBonus: No ========================================================================================================= Ship: Missile Frigate TPW: 3 Fed: No Cost: 100,800 Figs: 5,000 Shld: 400 Attack Wave: 2,000 Off: 1.3 Def: 1.3 Ptorps: 10 Holds: 60 xPort: 2 IG: No gBonus: No ========================================================================================================= Ship: BattleShip TPW: 4 Fed: No Cost: 88,500 Figs: 10,000 Shld: 750 Attack Wave: 3,000 Off: 1.6 Def: 1.6 Ptorps: 0 Holds: 80 xPort: 8 IG: No gBonus: No ========================================================================================================= Ship: Corporate FlagShip TPW: 3 Fed: No Cost: 163,500 Figs: 20,000 Shld: 1,500 Attack Wave: 6,000 Off: 1.2 Def: 1.2 Ptorps: 0 Holds: 85 xPort: 10 IG: No gBonus: No ========================================================================================================= Ship: Colonial Transport TPW: 6 Fed: No Cost: 63,600 Figs: 200 Shld: 500 Attack Wave: 100 Off: 0.6 Def: 0.6 Ptorps: 0 Holds: 250 xPort: 7 IG: No gBonus: No ========================================================================================================= Ship: CargoTran TPW: 4 Fed: No Cost: 51,950 Figs: 400 Shld: 1,000 Attack Wave: 125 Off: 0.8 Def: 0.8 Ptorps: 0 Holds: 125 xPort: 5 IG: No gBonus: No ========================================================================================================= Ship: Merchant Freighter TPW: 2 Fed: No Cost: 33,400 Figs: 300 Shld: 500 Attack Wave: 100 Off: 0.8 Def: 0.8 Ptorps: 0 Holds: 65 xPort: 5 IG: No gBonus: No ========================================================================================================= Ship: Imperial StarShip TPW: 4 Fed: Yes Cost: 329,000 Figs: 50,000 Shld: 2,000 Attack Wave: 10,000 Off: 1.5 Def: 1.5 Ptorps: 5 Holds: 150 xPort: 15 IG: No gBonus: No ========================================================================================================= Ship: Havoc GunStar TPW: 3 Fed: No Cost: 79,000 Figs: 10,000 Shld: 3,000 Attack Wave: 1,000 Off: 1.2 Def: 1.2 Ptorps: 0 Holds: 50 xPort: 6 IG: No gBonus: No ========================================================================================================= Ship: StarMaster TPW: 3 Fed: No Cost: 61,300 Figs: 5,000 Shld: 2,000 Attack Wave: 1,000 Off: 1.4 Def: 1.4 Ptorps: 0 Holds: 73 xPort: 3 IG: No gBonus: No ========================================================================================================= Ship: Constellation TPW: 3 Fed: No Cost: 72,500 Figs: 5,000 Shld: 750 Attack Wave: 2,000 Off: 1.4 Def: 1.4 Ptorps: 0 Holds: 80 xPort: 6 IG: No gBonus: No ========================================================================================================= Ship: T'Khasi Orion TPW: 2 Fed: No Cost: 42,250 Figs: 750 Shld: 750 Attack Wave: 250 Off: 1.1 Def: 1.1 Ptorps: 0 Holds: 60 xPort: 3 IG: No gBonus: No ========================================================================================================= Ship: Tholian Sentinel TPW: 4 Fed: No Cost: 47,500 Figs: 2,500 Shld: 4,000 Attack Wave: 800 Off: 1.0 Def: 1.0 Ptorps: 0 Holds: 50 xPort: 3 IG: No gBonus: Yes ========================================================================================================= Ship: Taurean Mule TPW: 4 Fed: No Cost: 63,600 Figs: 300 Shld: 600 Attack Wave: 150 Off: 0.5 Def: 0.5 Ptorps: 0 Holds: 150 xPort: 5 IG: No gBonus: No ========================================================================================================= Ship: Interdictor Cruiser TPW: 15 Fed: No Cost: 539,000 Figs: 100,000 Shld: 4,000 Attack Wave: 15,000 Off: 1.2 Def: 1.2 Ptorps: 0 Holds: 40 xPort: 20 IG: Yes gBonus: No ========================================================================================================= Ship: Assault Trader TPW: 2 Fed: No Cost: 31,900 Figs: 3,000 Shld: 200 Attack Wave: 1,000 Off: 1.0 Def: 1.0 Ptorps: 0 Holds: 50 xPort: 0 IG: No gBonus: No ========================================================================================================= Ship: Battle Cruiser TPW: 3 Fed: No Cost: 67,100 Figs: 8,000 Shld: 800 Attack Wave: 2,000 Off: 1.2 Def: 1.2 Ptorps: 0 Holds: 75 xPort: 2 IG: No gBonus: No ========================================================================================================= Ship: Dreadnought TPW: 4 Fed: No Cost: 139,000 Figs: 15,000 Shld: 1,000 Attack Wave: 5,000 Off: 1.4 Def: 1.4 Ptorps: 1 Holds: 100 xPort: 5 IG: No gBonus: No ========================================================================================================= Ship: Super Trader TPW: 2 Fed: No Cost: 697,421 Figs: 100,000 Shld: 5,000 Attack Wave: 15,000 Off: 2.0 Def: 2.0 Ptorps: 0 Holds: 250 xPort: 20 IG: No gBonus: No ========================================================================================================= Ship: Super Destroyer TPW: 1 Fed: No Cost: 212,500 Figs: 250,000 Shld: 16,000 Attack Wave: 25,000 Off: 2.5 Def: 2.5 Ptorps: 0 Holds: 255 xPort: 80 IG: Yes gBonus: No ========================================================================================================= -=-= Planets =-=- ========================================================================================================= Planet: Earth Type Cit Level: Planetary Interdictor Collies: Fuel: 30,000 (3:1) Organics: 30,000 (7:1) Equipment: 30,000 (13:1) Cit Time: L-1 4 L-2 4 L-3 5 L-4 10 L-5 5 L-6 15 ========================================================================================================= Planet: Desert wasteland Cit Level: Planetary Interdictor Collies: Fuel: 40,000 (2:1) Organics: 40,000 (100:1) Equipment: 40,000 (500:1) Cit Time: L-1 6 L-2 5 L-3 8 L-4 5 L-5 4 L-6 8 ========================================================================================================= Planet: Oceanic Cit Level: Planetary Interdictor Collies: Fuel: 200,000 (20:1) Organics: 200,000 (2:1) Equipment: 200,000 (100:1) Cit Time: L-1 6 L-2 5 L-3 8 L-4 5 L-5 4 L-6 8 ========================================================================================================= Planet: Mountainous Cit Level: Planetary Interdictor Collies: Fuel: 40,000 (2:1) Organics: 40,000 (5:1) Equipment: 40,000 (20:1) Cit Time: L-1 2 L-2 5 L-3 5 L-4 8 L-5 5 L-6 12 ========================================================================================================= Planet: Glacial Cit Level: Planetary Interdictor Collies: Fuel: 100,000 (50:1) Organics: 100,000 (100:1) Equipment: 100,000 (500:1) Cit Time: L-1 5 L-2 5 L-3 7 L-4 5 L-5 4 L-6 8 ========================================================================================================= Planet: Volcanic Cit Level: Planetary Interdictor Collies: Fuel: 100,000 (1:1) Organics: 0, (0:1) Equipment: 100,000 (500:1) Cit Time: L-1 4 L-2 5 L-3 8 L-4 12 L-5 5 L-6 18 ========================================================================================================= Planet: Vaporous/Gaseous Cit Level: Planetary Interdictor Collies: Fuel: 3,000 (0:1) Organics: 3,000 (0:1) Equipment: 3,000 (0:1) Cit Time: L-1 8 L-2 4 L-3 5 L-4 5 L-5 4 L-6 8 ========================================================================================================= Planet: Halo 357 Cit Level: Planetary Interdictor Collies: Fuel: 1,000,000 (1:1) Organics: 30,000 (7:1) Equipment: 30,000 (13:1) Cit Time: L-1 0 L-2 0 L-3 0 L-4 2 L-5 2 L-6 5 ========================================================================================================= ========================================================================================================= proGameInfo by Promethius ========================================================================================================= After truce ends, anything goes!
_________________ Server: Y-City Connection - telnet://y-city.dyndns.org :2002 Email Sysop Destro @ y_city_connection@columbus.rr.com Website: http://www.freewebs.com/ycityconnection[size=150][color=#FFFF00] (Please Read Game Rules on Website Before Playing)
Last edited by Y City Connection on Fri Jan 16, 2009 4:18 pm, edited 1 time in total.
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| Wed Jan 14, 2009 4:21 pm |
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Muss
Veteran Op
Joined: Mon Jun 16, 2003 2:00 am Posts: 639 Location: USA
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 Re: Y City Connection Halo 357 Bang Truce game 7PM EST 1/14/09
Does this game or any game at y-city have a colonist policy?
How many colos dropped at beginning of games? Any additional drops during or after truce?
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| Thu Jan 15, 2009 2:33 pm |
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Y City Connection
Gameop
Joined: Fri Feb 22, 2008 5:39 pm Posts: 252 Location: Southeastern Ohio USA
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 Re: Y City Connection Halo 357 Bang Truce game 7PM EST 1/14/09
usually 5 - 7 million colonists to start the game and nornal regen after that.
_________________ Server: Y-City Connection - telnet://y-city.dyndns.org :2002 Email Sysop Destro @ y_city_connection@columbus.rr.com Website: http://www.freewebs.com/ycityconnection[size=150][color=#FFFF00] (Please Read Game Rules on Website Before Playing)
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| Thu Jan 15, 2009 3:30 pm |
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Muss
Veteran Op
Joined: Mon Jun 16, 2003 2:00 am Posts: 639 Location: USA
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 Re: Y City Connection Halo 357 Bang Truce game 7PM EST 1/14/09
not bad...
except for those that cant make bang time.. even when notified a day or more before.
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| Thu Jan 15, 2009 3:40 pm |
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Jimdorsin
Ensign
Joined: Fri Dec 12, 2008 1:47 pm Posts: 263
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 Re: Y City Connection Halo 357 Bang Truce game 7PM EST 1/14/09
I left ya 10 or 15K.....oh wait... sorry, puppy just took them. 
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| Thu Jan 15, 2009 5:59 pm |
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Helix
Ambassador
Joined: Wed Nov 12, 2008 8:57 am Posts: 3554 Location: Long Beach, CA
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 Re: Y City Connection Halo 357 Bang Truce game 7PM EST 1/14/09
There are plenty now after the rebang
_________________ Helix Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars. Lest we forget I had to ask myself WWSGD?
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| Thu Jan 15, 2009 11:55 pm |
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Muss
Veteran Op
Joined: Mon Jun 16, 2003 2:00 am Posts: 639 Location: USA
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 Re: Y City Connection Halo 357 Bang Truce game 7PM EST 1/14/09
rebang already?
short game.
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| Fri Jan 16, 2009 12:46 am |
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Jimdorsin
Ensign
Joined: Fri Dec 12, 2008 1:47 pm Posts: 263
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 Re: Y City Connection Halo 357 Bang Truce game 7PM EST 1/14/09
Muss wrote: rebang already?
short game. Yea, someone came in (under a fake name...lol) and started violating truce on many levels... put blame on the noob.... sad tactic... simply done to disrupt the game. anyway, all the parties that were having some fun playing a civil game agread to the rebang....lol
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| Fri Jan 16, 2009 2:04 am |
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Muss
Veteran Op
Joined: Mon Jun 16, 2003 2:00 am Posts: 639 Location: USA
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 Re: Y City Connection Halo 357 Bang Truce game 7PM EST 1/14/09
Does Y-city go down much? Ive tried the past 2 nights, an hour or two after midnight and it wont connect.
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| Sat Jan 17, 2009 12:41 am |
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nailopan
Staff Sergeant
Joined: Sun Dec 14, 2008 1:23 pm Posts: 12
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 Re: Y City Connection Halo 357 Bang Truce game 7PM EST 1/14/09
I couldn't connect either.
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| Sat Jan 17, 2009 3:09 am |
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Helix
Ambassador
Joined: Wed Nov 12, 2008 8:57 am Posts: 3554 Location: Long Beach, CA
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 Re: Y City Connection Halo 357 Bang Truce game 7PM EST 1/14/09
Back up now after maintenance. Come on in Game K rebanged because of some player's impulse control problems there is still 2 days left on the truce.
Helix
_________________ Helix Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars. Lest we forget I had to ask myself WWSGD?
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| Sat Jan 17, 2009 11:00 am |
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Jimdorsin
Ensign
Joined: Fri Dec 12, 2008 1:47 pm Posts: 263
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 Re: Y City Connection Halo 357 Bang Truce game 7PM EST 1/14/09
Muss wrote: Does Y-city go down much? Ive tried the past 2 nights, an hour or two after midnight and it wont connect. Not sure bout night b4 last, I was loged in and cashed all night long. Last night, see this thread. viewtopic.php?f=20&t=21422But to answer the q... I run most days 24/7.... have seen it go down for normal acivities maybe 2 times in 6 months. and have been warned every time.
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| Sat Jan 17, 2009 11:23 am |
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