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No, I think there is a difference between randomly podding players, and removing fighters. The main script I run clears fighters in a designated area, in order to provide players new in the game a place to play where they don't have to worry about getting pdropped the instant they leaved FedSpace... there is a second script I run that prevents Fed blockades for X number of days before a game starts.
There's another way to accomplish that too. Have players make smarter decisions about when to enter a game, and let them figure out how to use/write a smarter unlim surround script (to avoid some pdrops). Of course if they're new players...
Anyway, what's my point? Actually there is one... scripters, no matter what you do, will adapt. As prome said, a scripter could just write a counter script to re-drop those figs after they clear. You can test for fig presence by something as simple as checking a twarp/pwarp lock on a routine basis (every 15 minutes?) and run the re-fig script. No matter what you do you can't compensate for a smart experienced scripter.
By raising the bar a bit higher all you do is make it harder on the new players to play catch up. They can no longer just download public scripts and make inroads, they'll have to learn to write their own just to stay even.
IMO t-edit use after a game has started can cause a lot of problems w/ players, but if all of the players are okay with it and it was agreed upon as part of the game (example: colo drops every X days) then it's not cheating. Live and let live, and if some players want a style of game where there are some system scripts, well then there ya go. I've played in a few of them and am actually glad to see these, it'll bring in a more varied player experience.
If someone is colonizing w/o twarping directly to terra, they're extremely vulnerable to a timed pre-lock attack of any number of styles. It only works with a truce, and even then it's a bad idea. Even being an unfedsafe blue is pretty dang risky, I don't know of any colo scripts that bother to grab cash and buy figs as needed... so sooner or later you're in for a poddy surprise.
This is why, as I've said hundreds of times before, the best thing new players can do is learn to choose smarter games. Don't choose aggressive, competitive games. Don't choose games where they'll have to face hunters. Choose slower games on less aggressive servers first, then migrate onward. There is no substitute for knowledge and skill, and in the long run there is nothing a sysop can do.