Kill the port? Bad form or good strategy
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Admin 1
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 1432 Location: USA
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So here is the Age old Question...
You just found your enemy...You realize that you probably don't have enuff assetts to wipe his face off the game....There is a Port right outside of his home...OR you want the "enemies" to know about a sector for any reason....
Do you blow the port?? There is no GAME RULE
against sharing info OR blowing ports.Do you Blow the Port???
If you say YES i would...OR if you believe that is in fact an improper strategy And NO you wouldn't...
Please POST here and state your reasons....
please be specific,,,Are we allowed to have games with out this type of strategy...Should there be games with this type of strategy specifically allowed or disallowed?
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| Mon Mar 26, 2007 1:25 pm |
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fork
Chief Warrant Officer
Joined: Thu Jun 01, 2006 2:00 am Posts: 188 Location: USA
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I would blow the port. You cant stop information sharing. That way you at least give the enemy corp a chance to notice what happened and move.
I would be opposed to any rule that said you were not allowed to blow ports.
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| Mon Mar 26, 2007 1:31 pm |
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MisBehavin
Lieutenant J.G.
Joined: Mon Jun 06, 2005 2:00 am Posts: 474 Location: USA
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Laff! BLOW the Darn port.
It's a tactic that has been used for a long time, especially if there is not enough cash to #SD# or invade the base at that particular time.
Was done to me in the USO GAME by Jester I believe.
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| Mon Mar 26, 2007 1:32 pm |
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Oso
Commander
Joined: Wed Apr 14, 2004 2:00 am Posts: 1324 Location: USA
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I agree with misb.
Blow the port if you can't invade completely.
Let someone else spend their resources taking out the competition.
_________________ Infecting others with a Polymorphic Virus since 1975.
Curing ignorance and terminal stupidity since 1999.
Questioning the intellectual abilities of three digit annual salary earners since 2015.
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| Mon Mar 26, 2007 1:36 pm |
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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I agree.
Soyou notify another corp that the assests are around, let them spend their assets to weaken or remove the corp, then you are left stronger to do battle with the weakened attacker.
This can be called game tactics, or just good playing.
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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| Mon Mar 26, 2007 1:47 pm |
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Big D
Veteran Op
Joined: Tue Nov 28, 2006 4:04 pm Posts: 5025
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Why waste the figs on blowing the port? I'd just tell everyone over fed that I didn't have enough to take it and where they were. Unless of course I could black mail the one I found into paying me to keep quite. This is all a form of diplomacy. If I have something you want, it's gonna cost ya.
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| Mon Mar 26, 2007 2:43 pm |
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the reverend
Gameop
Joined: Thu Mar 08, 2001 3:00 am Posts: 886 Location: USA
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re: bigD - i agree - what is the difference between announcing on fed and blowing the port? i suppose with the latter, people have to at least read the logs - so save yourself the figs and just leave a game announcement if fedcom is too crude for you. if the port was upgraded, i'd blow it.
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| Mon Mar 26, 2007 2:59 pm |
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Cerne
Gameop
Joined: Sun Oct 08, 2006 2:00 am Posts: 991
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Blow the port, a savvy corp, seeing the port blown next to them will move, if they aren't so savvy, one of the other corps will try to take them.
Cerne
_________________ "All warfare is based on deception..." - Art of War "Time will tell all tales" - SG Any advanced tactic in TW is indistinguishable from cheating.
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| Mon Mar 26, 2007 3:01 pm |
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Oso
Commander
Joined: Wed Apr 14, 2004 2:00 am Posts: 1324 Location: USA
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What if you're the one being invaded, and you want another corp to come save your sorry arse?
Do you announce your sector over fed, or just blow port and pray?
_________________ Infecting others with a Polymorphic Virus since 1975.
Curing ignorance and terminal stupidity since 1999.
Questioning the intellectual abilities of three digit annual salary earners since 2015.
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| Mon Mar 26, 2007 3:02 pm |
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Slim Shady
Gameop
Joined: Thu Jun 06, 2002 2:00 am Posts: 2371 Location: USA
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If you can't take the sector, why leave them access to the port?
_________________ Ask Slim!
--==[The Outfit]==--
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| Mon Mar 26, 2007 3:06 pm |
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Kavanagh
Ambassador
Joined: Wed Feb 28, 2001 3:00 am Posts: 1410 Location: Boo! inc. Ireland
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Blow the port. If there is no port, make an SSS and nuke it.
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| Mon Mar 26, 2007 3:51 pm |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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Laff. There's nothing wrong w/ blowing the port, sure, but I've had invasions where I didn't think I had the stuff to finish them off, blew the port and then realized later I could finish the invasion after cashing. Ended up having to fight another corp in the process, which made things messy.
Usually these days I won't blow the port, I'll just immobilize their sector and chase them out. Then work on their stuff over time.
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| Mon Mar 26, 2007 4:04 pm |
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Uncle Sam
Warrant Officer
Joined: Wed Oct 15, 2003 2:00 am Posts: 71 Location: USA
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Well I see looking for a justification poor and unsportmans-like game play.
Well after seeing those who post in favor of this unwritten abiet "rule", I am not surprised; altho I am at seeing misb in favor of this, the win at any cost attitude to hell with the ethics. After a short talk w/ her on it we both see each others viewpoint and even still respect each other I think...
There was a time when I first started playing tradewars there were established players who were for lack of a better word at this moment "leaders". Those players set the bar to one aspired to become really good at tradewars. They were the hardcore...Played hard and fought hard maybe even called ruthless. But they always played fair and if asked a question as to why or how they responded.
The one trademark all of the real "leaders" of tradewars had was good sportmanship and a sense of fair play. For some playing today ethics and respect of others have been thrown out the window. I don't know that I have ever seen a set of "written" rules for tradewars 2002, but there are or I used to think there were a few UNWRITTEN rules.
1) No mega corping
This means the using or sharing of information or corp resources for an UNFAIR advantage.
2) No spamming
This means no use of any form of in-game communication to gain an UNFAIR advange causing others to miss in game messages or be rendered unusable.
3) No duping
I hope that this is self explanitory
4) No use of personal derogatory (tending to lessen the merit or reputation of a person) attacks over any form of in game communication. In game "smack" is a long standing form of psycholoical warfare that is totally acceptable. In fact, I even enjoy, heh
That last rule (or maybe better stated principle) in particular I'd like to see extended to any of forums or many websites relating to the game of Tradewars 2002 as well not just during game play. I understand it is human nature to stretch the rules, see what we can get away with. And not really sure I have an anwser for that either. I guess a good rule of thumb is...The tactic I am about to employ is it one that I would think is FAIR if used against me or something that I would like everyone to start using.
I know that these thoughts will be attacked and Im sure with personal attack as well...lol and I have come to expect it. One of the MANY reasons I don't post much here on the eis fourms.
I think nuff said.
_________________ MEMBER of PHOENIX RISING
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| Mon Mar 26, 2007 4:35 pm |
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Big D
Veteran Op
Joined: Tue Nov 28, 2006 4:04 pm Posts: 5025
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Uncle Sam wrote: 1) No mega corping This means the using or sharing of information or corp resources for an UNFAIR advantage.
2) No spamming This means no use of any form of in-game communication to gain an UNFAIR advange causing others to miss in game messages or be rendered unusable.
3) No duping I hope that this is self explanitory
4) No use of personal derogatory (tending to lessen the merit or reputation of a person) attacks over any form of in game communication. In game "smack" is a long standing form of psycholoical warfare that is totally acceptable. In fact, I even enjoy, heh
I am a firm believer that if the game allows it, it is fair play. I'll break this down one at a time tho.
No Megacorping - There is so many definitions of this that this can never be an general or ethical rule, and is most certainly unenforcable if it were.
No Spamming - This is a rule on many servers, and very enforcable. So this actually depends on the rules of the server.
No Duping - This is a rule on practiacally every server, so it is a general rule and is somewhat enforcable. So this really isn't allowed by game play and should be considered unfair play for the most part.
No Personal Attacks - This rule is also also enforcable by the sysop. This to me is a general rule enforced by not only sysops, but most moderators and the public in general. If you resort to personal attacks, then you are just hanging yourself anyway.
There are several others to consider that sometimes is a rule depending on the sysops point of view. Here are the ones I can think of.
Blowing Stardock and class 0's, Stardock blockades, Vulgar language, Ship and Planet buyouts, Backstabbing, Corp jumping, Blowing ports in fed space to create debris, etc. etc.
If all these rules were to be enforced at the same time, then what type of a game would you have?
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| Mon Mar 26, 2007 4:59 pm |
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Admin 1
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 1432 Location: USA
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Uncle Sam wrote: Well I see looking for a justification poor and unsportmans-like game play.
Well after seeing those who post in favor of this unwritten abiet "rule", I am not surprised; altho I am at seeing misb in favor of this, the win at any cost attitude to hell with the ethics. After a short talk w/ her on it we both see each others viewpoint and even still respect each other I think...
There was a time when I first started playing tradewars there were established players who were for lack of a better word at this moment "leaders". Those players set the bar to one aspired to become really good at tradewars. They were the hardcore...Played hard and fought hard maybe even called ruthless. But they always played fair and if asked a question as to why or how they responded.
The one trademark all of the real "leaders" of tradewars had was good sportmanship and a sense of fair play. For some playing today ethics and respect of others have been thrown out the window. I don't know that I have ever seen a set of "written" rules for tradewars 2002, but there are or I used to think there were a few UNWRITTEN rules.
I know that these thoughts will be attacked and Im sure with personal attack as well...lol and I have come to expect it. One of the MANY reasons I don't post much here on the eis fourms.
I think nuff said.
I've been around TW a fair amount of time..
I am just wondering who these "Hero's" you had were.
From Hosem to Monday to Gypsy to Shark
I have seen every single one of them Blow ports/Announce Enemy Locations in the log.
I seen Tweety Do it too.
Infact im not sure it hasn't happened in every major Tournament.
But maybe you have some Role models that im unaware of ?? Who were these Hero's and where did they play?
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| Mon Mar 26, 2007 5:03 pm |
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