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River Rat
Chief Warrant Officer
Joined: Sat Feb 24, 2001 3:00 am Posts: 145
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Why would you just sit there and do nothing the team with most kings wins or least when other give up and far as log if you on planet promt taking king back that won't show in log anyway. Its just to simple to have it when planet is invaded you are done. whether someone messes with logs is mute point less you are playing with a lot of cheaters. Then I wouldn't play the game anyway
River Rat
_________________ twgs.alienbase.net www.alienbase.net
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| Fri Feb 16, 2007 11:55 pm |
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Slim Shady
Gameop
Joined: Thu Jun 06, 2002 2:00 am Posts: 2371 Location: USA
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use the logs, make planets detable.
2 easy solutions.
_________________ Ask Slim!
--==[The Outfit]==--
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| Sat Feb 17, 2007 12:03 am |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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Logs don't tell the whole story. It's already been demonstrated how easy it is to make the "invaded" msg appear in the logs.
And exactly what constitutes spamming the logs? Attacking someone in fed? Busting up planets? Give me a break... you start banning people and you're just making the game a PoS. This isn't UTW, with a bunch of little rules and whinebag "Waah, he bwoke a wule! Bwan him!"
The correct way to solve that is to take away the motivation to spam the logs entirely. Make it real simple... check either at extern, or once a week, or whatever. Any corps at that check-in with no king planets are out.
If you do the log thing, I'm going to name all of my planets the same as my king planet just for fun. That way nobody knows if we're being invaded or not. Why? Why not, it makes people whine about pointless crap. That's not spamming, and are you really going to make a rule against naming your planets a specific something? Give me a break. You're just daring people to find a way around your little scheme. It's not cheating because it's not against the rules, it's just screwing with a poorly designed system. If you really think the logs are a reliable source of info... heh.
Give the king planets a point value, give nothing else points, so now you have to capture the king planet if you want them. Make them det-able so the enemy can deny you of that prize if they're smart, but it means they're out of the game for good if they do. Because they're worth so much you're also not going to det them unless you have no choice, so it's not something that's going to happen a lot.
Make the king planets 0 days to lv4 so if they get dropped in an MSL they can be brought back.
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
*** SG memorial donations via paypal to: dpocky68@booinc.com
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| Sat Feb 17, 2007 5:01 am |
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Bud
Ensign
Joined: Sun May 06, 2001 2:00 am Posts: 267 Location: USA
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anyways...only 2 teams signed up so far...i'm deciding on what to do....we can't more then 2 teams to play i was thinking maybe just 2 big teams of 10 or summin. shrug
_________________ -={ Eminem }=-
--=={ The Outfit }==--
http://www.twsyndicate.com/bud.htm
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| Tue Feb 20, 2007 10:38 pm |
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Slim Shady
Gameop
Joined: Thu Jun 06, 2002 2:00 am Posts: 2371 Location: USA
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team is not solid yet, but i'll do my best to get a team
_________________ Ask Slim!
--==[The Outfit]==--
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| Tue Feb 20, 2007 11:23 pm |
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Bud
Ensign
Joined: Sun May 06, 2001 2:00 am Posts: 267 Location: USA
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12 days till bang time...only 2 teams signed up wth
_________________ -={ Eminem }=-
--=={ The Outfit }==--
http://www.twsyndicate.com/bud.htm
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| Mon Feb 26, 2007 12:24 am |
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Thrawn
Commander
Joined: Fri Aug 20, 2004 2:00 am Posts: 1801 Location: Outer Rims
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I don't have a team...yet.
_________________ -Thrawn
But risk has always been an inescapable part of warfare.
--
Knight to Queen's Bishop 3
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| Mon Feb 26, 2007 1:01 am |
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Parrothead
Commander
Joined: Wed May 03, 2006 2:00 am Posts: 1722 Location: USA
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Dont panick Bud another is coming I send the CEO an ICQ to signup. He doesnt read the forums because of ..well you know
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| Mon Feb 26, 2007 5:58 am |
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Bud
Ensign
Joined: Sun May 06, 2001 2:00 am Posts: 267 Location: USA
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yep yep...thrawn needs a team
_________________ -={ Eminem }=-
--=={ The Outfit }==--
http://www.twsyndicate.com/bud.htm
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| Mon Feb 26, 2007 1:50 pm |
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Baited
Lieutenant
Joined: Sun Nov 07, 2004 3:00 am Posts: 588 Location: USA
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well better hurry as if theirs only 2 corps its gonna be hella lame
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| Mon Feb 26, 2007 2:30 pm |
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Bud
Ensign
Joined: Sun May 06, 2001 2:00 am Posts: 267 Location: USA
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nod @ baited... if thats the case i'll push the game back a week...till we get atleast one more signed up....
Point System:
50 points per king.. 10 points for every other planet...
1 point for podding a player
3 points for picking up the pod
10 points for getting blown up on a port
5 points for getting owned on a planet by det
5 points for every million ore
3 points for every 100,000 colonists
opinions always taken
_________________ -={ Eminem }=-
--=={ The Outfit }==--
http://www.twsyndicate.com/bud.htm
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| Mon Feb 26, 2007 11:17 pm |
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Oso
Commander
Joined: Wed Apr 14, 2004 2:00 am Posts: 1324 Location: USA
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I should get 1 million points if I survive the first day.
_________________ Infecting others with a Polymorphic Virus since 1975.
Curing ignorance and terminal stupidity since 1999.
Questioning the intellectual abilities of three digit annual salary earners since 2015.
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| Tue Feb 27, 2007 12:01 am |
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Silence
Commander
Joined: Tue Mar 26, 2002 3:00 am Posts: 1416 Location: Canada
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10 points for every planet, or cit?
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| Tue Feb 27, 2007 2:26 am |
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Parrothead
Commander
Joined: Wed May 03, 2006 2:00 am Posts: 1722 Location: USA
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100 points for podding the gameop
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| Tue Feb 27, 2007 2:39 am |
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Baited
Lieutenant
Joined: Sun Nov 07, 2004 3:00 am Posts: 588 Location: USA
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u got a pointsystem so is their a max day limit to to keep people from just hiding?
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| Tue Feb 27, 2007 4:12 am |
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