View unanswered posts | View active topics It is currently Sat May 30, 2026 1:29 pm



Reply to topic  [ 18 posts ]  Go to page Previous  1, 2
 Ptorps or no Ptorps ? ? ? ? 
Author Message
Veteran Op
User avatar

Joined: Thu Jun 02, 2005 2:00 am
Posts: 5558
Location: USA
Unread post 
Starting mobiles and someone willing to stay online and run run-away all day long equals
a guaranteed stalemate. You can't grid someone out, so how ya going to stop them from just
running?

_________________
May the unholy fires of corbomite ignite deep within the depths of your soul...

1. TWGS server @ twgs.navhaz.com
2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads
3. Open IRC chat @ irc.freenode.net:6667 #twchan
4. Parrothead wrote: Jesus wouldn't Subspace Crawl.

*** SG memorial donations via paypal to: dpocky68@booinc.com
Image


Sat Apr 29, 2006 4:40 am
Profile ICQ WWW
Site Admin
User avatar

Joined: Sun Dec 24, 2000 3:00 am
Posts: 1432
Location: USA
Unread post 
quote:Originally posted by Singularity

Starting mobiles and someone willing to stay online and run run-away all day long equals
a guaranteed stalemate. You can't grid someone out, so how ya going to stop them from just
running?


Ok now if the Stalemate is what happens when you start with mobile planets and no ptorps...and thats a bad thing.....No ptorps and they have to grow the planets and they get over run and thats a bad thing too......Now by keeping ptorps these two things are avoided?


Sat Apr 29, 2006 5:34 am
Profile
Veteran Op
User avatar

Joined: Thu Jun 02, 2005 2:00 am
Posts: 5558
Location: USA
Unread post 
Well as for mobiles it depends on the ore max and an assumption that nobody makes any gross blunders (like pdropping afk or missing an ambush, etc).

But... well not always, no. But you do slow the game down enough to give people a middle ground to play in. I mean a lot depends on the players, you get good players you get a good game. You get broken players and you get a broken game. IMHO the best thing an edit can do is give players a chance to be themselves, not just promote one style of play over the other. IMHO we should give new players a better chance to team up with established players, worry less about the edits and more about the people playing them.

_________________
May the unholy fires of corbomite ignite deep within the depths of your soul...

1. TWGS server @ twgs.navhaz.com
2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads
3. Open IRC chat @ irc.freenode.net:6667 #twchan
4. Parrothead wrote: Jesus wouldn't Subspace Crawl.

*** SG memorial donations via paypal to: dpocky68@booinc.com
Image


Sat Apr 29, 2006 6:34 am
Profile ICQ WWW
Display posts from previous:  Sort by  
Reply to topic   [ 18 posts ]  Go to page Previous  1, 2

Who is online

Users browsing this forum: No registered users and 20 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by wSTSoftware.