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 A Classic Unlimited Strategy 
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Ensign

Joined: Sat May 21, 2005 2:00 am
Posts: 260
Location: USA
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Last night I logged into a new game at Que's and Alexio was already on with over 100k align, corped with a red, and was sitting at Terra...sometimes warping out and back in while his corpie was obviously doing wssm getting furbs from Terra. I thought nothing of it though Ender had warned me on ICQ to watch out for Alexio as he was in a killing mode. After all, I was fedsafe. I mowed to dock to get a scanner and mowed back to Terra. There I found I got the wrong scanner---density rather than holo--and mowed back. That was when I saw the messages that Lex was hitting my figs that I had mowed in with. Didn't think anything of it. BUT, as I was porting...that very second, I saw I was red. I saw his ship power up and sd me before I ported. What he had done was to place enough blue figs to turn me red as I mowed to dock.

I asked around about this. I was told that it was a classical unlimited strategy. But I hadn't seen it done before. I had heard but didn't see for myself that Slim did the same thing at the start of the BYOC game. It is a startup manuever.

Today I'm working on the calculations required for me to do that.
The given is to drop the enemies align by 100 making him red. (Alternately you can lay figs to raise the align by 1000 making him commished). The formula I have calculated to lower the align by 100 this is:

# of YOUR personal figs to lay = 50k * Your Align * enemy off odds of his ship.

Given also the enemy defensive odds are for the starter ship, only two variables need to be met. Then the formula is a ratio between your align and the # of figs you lay. For example, that game was Que's Boneyard and the starting ship was the Undertaker so plugging the offensive odds of that ship into the equation we have:

# of YOUR figs to be killed/Your Align = 50k * enemy off odds
= 50k * 2.7
= 135k
Or
# of your personal figs that are to be killed by the Undertaker = 135k * Your align

Or, to change enemy align 100 points by laying enough to kill 1 fig you have to have at least:

1 fig destroyed = 135k Align (lay more than 1 fig to kill 1 fig)

Or, having 100 alignment, to change enemy align by 100 when in a 2.7 offensive odds ship you have to lay:

Your alignment = 135k/ # of figs to lay
100 = 135k/ # of figs to lay
# of figs to lay = 135k * 100 = 3.5M.

First there must be an easier way to calculate the number of figs to lay to change enemy alignments when he kills them based upon your alignment and secondly, please check the formula. Seems to be right according to what is on tw-cabal.


Wed Dec 21, 2005 4:00 am
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Commander

Joined: Tue Mar 26, 2002 3:00 am
Posts: 1416
Location: Canada
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I'm too drunk for this....


Just Turn On A Script Darn IT!!!!

heh(this was a joke)


Wed Dec 21, 2005 4:21 am
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Lieutenant

Joined: Fri Mar 02, 2001 3:00 am
Posts: 577
Location: USA
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Honestly, I don't think any of us actually do the math... just dump a few figs...

has anyone actually done the math? lol

I just lay like 20 personals down if my align is 10+k or 10-K.... either wya, works for what i want it to

graz

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Wed Dec 21, 2005 6:09 am
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Commander

Joined: Thu Feb 20, 2003 3:00 am
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Well, since align swings are dependant on the number of figs you use to kill them, it shouldn't be too hard to figure out. The first question I have though is, why are you trying to drop someone's align by 100? Are you starting with so much cash that logging in gives you 100 align? Even -1 alignment is enough to make you non fedsafe. Additionally, sending someone massively blue would be pointless, as someone with 4.5 million alignment and 999 exp is still fedsafe. Overall, it's a lot easier to just take your alignment and figure it from there than make a universal formula. But basically, for each -1 aligment, it's:

1 enemy fig = youralign / -5000

So if you have 5000 alignment, an enemy spending 1 fig attacking your personals will lose 1 alignment. If you have 20,000 alignment, one fig will drop them 4 alignment. Then it comes into odds. If you have a 2:1 odd ship and they leave 40 figs, you will use approximately 20 figs. If they have 20k aligment, each of those 20 figs will drop you 4 alignment, meaning that you will drop 80 alignment total from killing those figs. Clear as mud? :P


Wed Dec 21, 2005 6:46 am
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Gameop
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Joined: Sun Sep 01, 2002 2:00 am
Posts: 215
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check out this link easy to figure out with the calculator
http://www.grimytrader.com/UnderGroundTools.cfm


Wed Dec 21, 2005 8:26 am
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Ensign

Joined: Sat May 21, 2005 2:00 am
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quote:Originally posted by Harley Nuss (teamEIS)

Well, since align swings are dependant on the number of figs you use to kill them, it shouldn't be too hard to figure out. The first question I have though is, why are you trying to drop someone's align by 100? Are you starting with so much cash that logging in gives you 100 align?
This is obviously what Alexio did....have so much cash that he could lay enough figs to drop my align from 0 to over -100 by me just mowing to dock some 7 hops away. I suppose he deployed that many because HE didn't know the precise formula to lay the appropriate amount to drop align but only -10 to -50 to be certain that the enemy was unsafe.
quote: Even -1 alignment is enough to make you non fedsafe.
True, but tricky to try to deploy only enough figs to drop 1 player when so many players might mow the same figs. Better to lay enough to drop 1 player -10 to -50 or even -100 in case more than one player mows them. quote: Additionally, sending someone massively blue would be pointless, as someone with 4.5 million alignment and 999 exp is still fedsafe. Making a corp's members all blue rather than red would inhibit a corp's earning potential more than making a corp's members all red. They would first have to expend cash to get back to being red before any real earnings would be made. Remember, this is a starting game tactic. Causing the enemy's corp members to all go blue would inhibit their cashing potential enabling your corp to gain an advantage that way.
Whereas, with players that are aware of this tactic, when they see that they are red they may just start up their wssm and end up making more money as a corp than could be made by the corp that had to have the mega blue to get them that way. For noobs though, this tactic would work if the mega blue was a good fast killer as Alexio was. You can't cash if you are dead. quote: Overall, it's a lot easier to just take your alignment and figure it from there than make a universal formula. But basically, for each -1 aligment, it's:

1 enemy fig = youralign / -5000Thanks for the formula. But it is too simplfied. I have to account for the attacking ship's offensive odds. So, the formula should read:

1 enemy fig lost per 1 alignment change = (your align * offensive odds of the attacking ship) / 5000

Now I can make my script so that I can do the same thing.[}:)]quote:
Clear as mud? :P
Never played MUD. Dono. But clear.

BTW, this formula will be most used by me and everyone else in determining the number of figs to lay to change alignment when signing up in a corp with a different alignment. That happens a LOT.


Thu Dec 22, 2005 1:15 am
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Gameop

Joined: Thu Jun 06, 2002 2:00 am
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formula found at http://www.tw-cabal.com
it all depends on the edits on how many figs you want to drop

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Mon Dec 26, 2005 11:34 am
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