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 Explore Scripts....again 
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Lieutenant

Joined: Sat Mar 03, 2001 3:00 am
Posts: 592
Location: USA
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Allright....whos got it, whos got the explore script that doesn't stop working after you have explored 97%.

Rev's zoc eprobe script doesnt do it
Jtwat ship explore/eprober wont do it
TWAR ship explore/eprober wont do it
TWX's 1_scout.ts wont do it
DOTUSeekout is only good for exploring in sequence.
BIG D's worldtrade/explore zoc script is to Darn slow.

Well???


Wed Dec 04, 2002 9:11 pm
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Commander
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Joined: Mon Oct 29, 2001 3:00 am
Posts: 1096
Location: Tucson, AZ
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What's causing them to stop?

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Thu Dec 05, 2002 1:25 am
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Sergeant Major

Joined: Mon Oct 21, 2002 2:00 am
Posts: 53
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"Well???"

Why don't you write your own?


Thu Dec 05, 2002 4:05 am
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Chief Warrant Officer

Joined: Mon Oct 07, 2002 2:00 am
Posts: 125
Location: USA
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heh, i got one...

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Thu Dec 05, 2002 5:28 pm
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Lieutenant J.G.

Joined: Sat Dec 22, 2001 3:00 am
Posts: 427
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quote:Originally posted by PHX

Allright....whos got it, whos got the explore script that doesn't stop working after you have explored 97%.

Rev's zoc eprobe script doesnt do it
Jtwat ship explore/eprober wont do it
TWAR ship explore/eprober wont do it
TWX's 1_scout.ts wont do it
DOTUSeekout is only good for exploring in sequence.
BIG D's worldtrade/explore zoc script is to Darn slow.

Well???

My eprobe script will do it. It's easy enough to write one. Instead of complaining, perhaps you should write one for yourself.


Thu Dec 05, 2002 5:59 pm
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Private 1st Class

Joined: Sat Dec 07, 2002 3:00 am
Posts: 2
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hehe i got one too.


Sat Dec 07, 2002 3:19 pm
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Lieutenant

Joined: Sat Mar 03, 2001 3:00 am
Posts: 592
Location: USA
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Heh.. havn't learned the art of scripting yet.


Wed Dec 11, 2002 12:29 pm
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Gunnery Sergeant

Joined: Fri Mar 02, 2001 3:00 am
Posts: 25
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perhaps if you explained exactly what type of script you want to have?
TWX 1_scout.ts, if im not mistaken just scouts random sectors and doesnt actually set up to scout an entire game.

Rev's eprobe script is set up to either probe in random or sequenced sectors if im not mistaken ..and marks probe hits .. but if you do not kill the ftrs and finish the probe wont catch the unvisited sectors

have never used jtwat, twar, or big d's scripts so not even sure how they may run

as for DOTU's seek script it does run them sequencially, which is a sure fire way to hit all the sectors, however can be a problem when your enemies can anticipate your movements and meet you at the pass :)

If anything .. d/l one of the other scripts and modify it to suit your needs :)

shagnasti


Wed Dec 11, 2002 2:06 pm
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Gameop
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Joined: Thu Mar 08, 2001 3:00 am
Posts: 886
Location: USA
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my eprobe script will finish past 97%, but not if you don't go clear the enemy figs where probes are destroyed. you can't get to 100% just using probes, you know.

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Wed Dec 11, 2002 5:03 pm
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Lieutenant

Joined: Sat Mar 03, 2001 3:00 am
Posts: 592
Location: USA
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I was in a game basically by myself and had very few enemy tolls to deal with. Rev's script I wasn't having a problem with it not keeping up after the 97%. It would have an error after firing a few hundred probes and quit.

I did get my 100% in that game, hit the last 50 sectors or so manually.


Thu Dec 12, 2002 9:16 pm
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