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 New Site for Newbies! 
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Lieutenant

Joined: Sat Nov 06, 2004 3:00 am
Posts: 600
Location: USA
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i know that, but why delete peeps?

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Wed Jul 27, 2005 4:44 pm
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Corporal

Joined: Mon Jul 18, 2005 2:00 am
Posts: 6
Location: USA
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Z you was usin' scripts. I could see it. I've been a GM long enough to know the meaning of the word: stop. Plus, you were warned. Not once, but several times! When I can see the bit rate not stopping, even once, I know that you were running scripts. At some future date, I may allow scripts. Hell, I might even use them! Even you were a Newbie once! But give us Newbies the time and the grace to be Newbies. I will probably change my mind about scripts someday; but not today!

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"Some men would have me teach the way to Heaven; but I would rather teach the way to Hell, so that they can go around it" - Niccolo Machiavelli


Wed Jul 27, 2005 4:52 pm
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Lieutenant

Joined: Sat Nov 06, 2004 3:00 am
Posts: 600
Location: USA
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when accessing ^ u see no in game messages....and yes it can be done by hand, I didn't even open TWX...

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Its not the Kill, Its the Thrill of the Chase
S: Min: 297 Max: 437 Average: 410 -- Just here to attack aliens
S: High/Low Removed   Average: 421
          


Wed Jul 27, 2005 5:08 pm
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Commander
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Joined: Tue Oct 07, 2003 2:00 am
Posts: 1134
Location: Augusta, GA
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Nacon4, I respect your choice to not allow scripts. Let me at least voice my opinion, and you take it into consideration.

It seems to me that what you are after is a safe haven for novices. Utility scripts will not jeopardize that. Consider allowing utility scripts, like <ahem> haggle scripts, PPT scripts, ZTM scripts, colonizing scripts... while continuing to ban offensive scripts and offensive macros.

Best of luck.

+EP+

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Claim to Fame: only guy to ever crack the TW haggle algorithm, and fig/shield/hold price formula, twice.


Wed Jul 27, 2005 5:50 pm
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Lieutenant

Joined: Sun May 09, 2004 2:00 am
Posts: 630
Location: USA
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I guess a ZTM is a taboo to?

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Wed Jul 27, 2005 5:50 pm
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Gameop

Joined: Thu Jun 06, 2002 2:00 am
Posts: 2371
Location: USA
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can i use a macro?
cause if macro's are allowed, you will think i am scripting.
and if you don't allow even a macro, are you going to start banning people who type too fast?

i once knew this girl, she was completely sheltered by her parents all her life.
when she was 18 she got a scholarship to a nice university a few states away.
she went.
a month later she was home.
she had no idea how to properly interact with society away from her mommy and daddy.
she wasted her shot at free schooling, because her parents stunted her growth.
do you think she will ever accomplish anything under her parent's "umbrella of protection?"
no, she won't.
think about what you are doing, and what you are doing to the few people who end up playing on your server.
the longer u try to "protect" newbs, the longer they will remain newbs.
the more you "protect" them, the less opportunity they will have to learn and progress.
how do you know what a script looks like being run, when you yourself don't use them? i suggest not banning someone unless you know what you are talking about.
i could come and just type fast and the bit rate wouldn't go down, so you'd ban me.
that is retarded.
this is NOT a site for newbies
this is a site for people who do not want to play tradewars or learn how.
if you want to run a game w/o scripts "running the game" or you want a more "old school feel"
you should talk to someone who has done it effectively, yet still fun...
oh wait, that was me.
guess who played it.
not newbs.

/end rant

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Ask Slim!

--==[The Outfit]==--


Wed Jul 27, 2005 6:40 pm
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Lieutenant
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Joined: Tue Feb 24, 2004 3:00 am
Posts: 676
Location: USA
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quote:Originally posted by Harley Nuss (teamEIS)

You would get the same players every place else gets. Personally, I think it's the settings that you guys all want to play is one of the biggest reason for the huge drop in the tw skill level.


I respect your opinion K3 and that’s why I kinda want you to elaborate on this statement after reading it I’m confused if you were talking to zark or nacon.

Honestly if the guy wants to run ship delay and some other funky settings I see no reason to tell him he is wrong for it or to tell him to change it let the hand monkeys play the way they want to.

Nacon just because bit rate jumps and stays up there does not necessarily mean someone is running scripts. If there is one thing I can give you advice on is that next time you ban someone have hard proof of it because the next guy might not be as nice about it as zark I seen a quite a few server go down the drain because the sysop jumper the gun and baned someone before having proof of it.

Keep it simple for everyone if you like to use scripts and see an game opening that says newbi no scripts pass it by and play another game.

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Speed Demon launched a Photon Missile somewhere!
Speed Demon invaded Mt EverHard!!
Speed Demon captured Farscape's StarMaster!
Speed Demon DESTROYED Farscape's *** Escape Pod ***!
Speed Demon launched a Photon Missile somewhere!


Wed Jul 27, 2005 8:02 pm
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Ensign

Joined: Sat May 21, 2005 2:00 am
Posts: 260
Location: USA
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We had this newbie server question discussed before. Slim's right in that the players aren't served well because of the sheltered environment. On the other hand, they would probably get mauled badly if players that are so new as to--say--not know that there is any other kind of port than one that offers Fuel Ore, Organics and Equipment, tried to play in one of the games advertised in the Game Rebangs section. Nacon4 is right to keep those types of boards away from the newbies until they can handle it. Otherwise, they may be discouraged--not knowing where to go to get the needed information to play a better game--and start playing Wow instead.
I think what is really needed is an intermediate server or a newbie server that has experianced players that can teach the noobs the ropes. Without the intermediate server, noobs like me who have never played the modern live-action, in-your-face MUD Trade Wars interface would feel, going from newbie server to competiton server, as if his mommy started weaning him from the bottle by not allowing him her breast period---cold turkey.
[Pause] - Delete messages? (Y/N) [N]


Wed Jul 27, 2005 8:11 pm
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Captain
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Joined: Sat Jun 18, 2005 2:00 am
Posts: 2214
Location: USA
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What about the basic scripts that come with SWATH for example, these are very "basic" scripts that allow players to perform repetitious tasks, they offer no real advantage other then preventing the user from going crossed-eyed and carpaled. What is the big deal with using maintenance type scripts? The only scripts that mess up newbie games is gridding, SD/Terra spying scripts, and player capping/Pdorp scripts; why not just prevent the use of those kind of scripts for newbie game. Allow these new players to use the basic ones, would this not be more realistic, in regards to all perspectives?

I could argue the other other-side and say that new players would probably loose interest in TW once they find out they have to actually burn 1,000-plus turns a day manually, rather then letting their dumb-script Colonize or PPT for them. Either way they are still going to get the drift of the game, just one is more interesting then the other.

By the way, I am ROLF at what Slim wrote!

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Wed Jul 27, 2005 9:29 pm
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Lieutenant

Joined: Sun May 09, 2004 2:00 am
Posts: 630
Location: USA
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Hay Slim when you mean "I know a frirnd" is this friend realy you?[:D]

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Thu Jul 28, 2005 2:53 am
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Lieutenant Commander
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Joined: Thu Mar 21, 2002 3:00 am
Posts: 890
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quote:Originally posted by Zarkahn

hmm settings...
Photon Missile Duration=20 Sec....heh


20 second photons. In an invasion, it makes no difference to me whether the duration is 1 second or 60. I can get in, and do what I need to do while the photon duration is going. With shorter durations, I might need more photons, but IF I'm doing the invading, then believe me, I will have the resources, and I won't give a **** about the durations. The BIG thing about 20 second photon duration is that it makes gridding easier. If you shoot your wad, and miss, it means that the enemy gets to mow 80 sectors before you can shoot again.

Now, I guess the question really is...how easy do you want to make it on the gridder?

Oh, and I totally agree with what K3 said. Lazy, spoiled rotten kids. Just want every cred handed to them on a freaking silver platter. It's all ME ME ME... Is there a script for that? Can I have your scripts? Bah! Brats never had to work for a credit a day in their lives. [:D]

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Man, I gotta quit showing up here...next thing you know i'll get dragged back in.


Thu Jul 28, 2005 12:41 pm
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Lieutenant
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Joined: Tue Feb 24, 2004 3:00 am
Posts: 676
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Well I totally believe the skill level of the average Tradewars player has dropped considerably in the last year or so all the elites have gone on to other games the new players who have come to replace a lot of the older people are not willing to break from the normal MBBS stock style of game because it would require someone to use there head a little bit to learn a new way to cash.

_________________
Speed Demon launched a Photon Missile somewhere!
Speed Demon invaded Mt EverHard!!
Speed Demon captured Farscape's StarMaster!
Speed Demon DESTROYED Farscape's *** Escape Pod ***!
Speed Demon launched a Photon Missile somewhere!


Thu Jul 28, 2005 2:56 pm
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Commander

Joined: Thu Feb 20, 2003 3:00 am
Posts: 1529
Location: USA
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speed - that's what I was saying. Variety in games is a good thing. There is no reason to tell a new sysop that he needs to make games just like everyone else. If people played on more varying edits, they would become better players. Only by playing really resource limited games will people become good at resource management. Only by being good at resource management will a player truly become great.


Thu Jul 28, 2005 4:11 pm
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Lieutenant
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Joined: Tue Feb 24, 2004 3:00 am
Posts: 676
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Ok then I was reading what you said right.

I have totally been having the craving to play standard mode game where SDT is not as profitable as SST and where you need to do some serious planet trading to make cash along with having to build some specific planets to make product to sell of to ports CK had a nice set of edits like this I played about a year ago called back to basics.

Oh hell maybe I’ll come up with a set of edits and see if I can get someone to host them for me but then again I'm not sure anyone would want to play them.

_________________
Speed Demon launched a Photon Missile somewhere!
Speed Demon invaded Mt EverHard!!
Speed Demon captured Farscape's StarMaster!
Speed Demon DESTROYED Farscape's *** Escape Pod ***!
Speed Demon launched a Photon Missile somewhere!


Thu Jul 28, 2005 5:20 pm
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Lieutenant J.G.

Joined: Fri Apr 05, 2002 3:00 am
Posts: 332
Location: USA
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Heh, this is exactly the sort of thing I was talking about when I was criticizing the Corp Wars edits a few weeks ago. The edits everyone always uses just accentuate the same old methods of cashing; making them more profitable per turn, and making any alternative methods even less useful and less likely to be used. I'd like to see edits at some point that make people think, instead of just letting them use the same strategy every single game.

Of course, when I said it, I was told to "**** off you noob", when Kemper says it, he's a god and totally right.

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Thu Jul 28, 2005 5:39 pm
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