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 Aliens and Cash on planets? 
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Lieutenant

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I have seen on most alien planets there is not alot of cash on
planets in most games, but in the "Desert Storm" edit the Iraq
aliens seem to put alot of cash on planet? I was wondering what
edits in a game or edits in combo allows this to happen?
is it the amount of aliens in game, or amount of ports, or their
amount of area thay explore?[?]

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Wed Jul 20, 2005 4:32 pm
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Could it just be that the SysOp/GameOp just put the credits onto the planet as part of the edit? In the alien spawning profile there is a section for credit adjustments, I would think that it uses internal variables based on a combination of settings to determine how the aliens act; thus making them appear to be intelligent.

Do the aliens also carry a large amount of credits on them? If so, maybe that is part of the equation, possibly at extern a percentage of their onhand credits gets stockpiled on their planet or it could be whenever they make it back to the planet for repairs/upgrades they drop of a portion off their credits, (based on interal factors from their specific settings.) Also factors such as how much they move, explore, retreat from battles, engage other aliens probably play an important roll as well.

If these Iraq aliens carry a large amount of credits and the SysOp/GameOp did not place the credit on the planet, (as an extra bonus) and this is not normally observed from other aliens that also carry a large amount of credits onhand, then the answer is most likely found in their general and behaviorial settings, (in which could be compaired to the settings of other aliens to figure out why this is so, but the actual formulas involved that would be another story.)

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Wed Jul 20, 2005 5:29 pm
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RexxCrow, Answer is NO, sysop did not put cash planet!
im aware of sysops adding Treasure planets and such to a game.
this is not the case, this is a natural thing i have seen in atleast the Desert Storm Edit.

just to make things clear, it was a sysop i asked to look at a planet i was invading, and he made the comment "wow the aliens put
over 6 billion on the planet, that is weird, i didnt put any cash
on planet, the aliens been busy!"

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Wed Jul 20, 2005 5:37 pm
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I was not trying to say that you are ignorant to certain aspects, I just though that was a viable possibility that should be considered.

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Wed Jul 20, 2005 5:44 pm
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quote:Originally posted by RexxCrow

I was not trying to say that you are ignorant to certain aspects, I just though that was a viable possibility that should be considered.


I didnt think that, i was just being/trying to be ultra clear
on the subject, in order to get a detailed answer.

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Wed Jul 20, 2005 5:51 pm
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Gee!! 6-billion, talk about the catch of the week; if you do not finish first place after Capturing that planet... [B)]

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Wed Jul 20, 2005 5:51 pm
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Yes would be nice, but aliens are so friggin nasty, and attack
you 2 or more at a time, you spend
5 billion just to take them, hehehe!

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Wed Jul 20, 2005 5:57 pm
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Ok kewl, do you know if are they are allowed to rob and steal? Also do you notice them porting a lot? Cause' I bet that they have a very high rob and steal percentage and/or very low PPT tradedown threshold setup. Along with a consistent chance for movement. I bet that is how they are doing it, working 24/7 non-stop robbing and pillaging, (that is why they have their fitting name.) Those [}:)] bastard's!

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Wed Jul 20, 2005 6:04 pm
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Desert Storm edit, Isn't capping the planet and holdin it for 24 hours the Win?
If not always I think it was on Vids server, but can't remember for sure.

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Wed Jul 20, 2005 6:10 pm
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Dang, that is a challenge... kinda seems almost too real or perhaps surrreal? LOL

Who made these edits? They seem to know what they were doing.

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Wed Jul 20, 2005 6:11 pm
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to RexxCrow, have not looked if Iraq's alien rob & steal.
yes we are tryng to edit game to be REAL LIFE. and not
sure how it happend, but thay do act like the REAL iraq's
did, need to tell the U.N. the ORE for EQ scandel, is a Cannon
concidered a W.M.D.?

the reason im asking about this Desert Storm Edit, is cause
i have seen some weird things and script errors, i dont get in
other games? and no one seem to know the answer? but its still a
fun edit, but needs a little tweeking to be better and more
REAL to LIFE.

To Zar: most of the time when I capture a alien planet I warp it to
home base and hold it till end of game(if i can). and yes it on
VidsWorld server, were doing the edits and testing.[:D]
And form what i know and heard, someone started the Desert Storm
edit, and gave it to Vid to finish the heavy work, and that was
over a year ago? and vid has done alot of editing to it, and the
one or ones that started it are gone/retired/somthing?
so Vid and I are trying to make it as REAL to the real
WAR in Iraq as possible.[:D]

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Wed Jul 20, 2005 7:54 pm
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hmm, Zilla what kind of script errors, and is it a 5k universe?
That messes up some scripts

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Wed Jul 20, 2005 7:58 pm
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stock setting 13000 sectors-4500 turns
very funny things happend to scripts?
like sector to sector fig mover, will only work with alien ships, not fed ships?

today, swath: was moving colo from one planet to another
useing the RESOURCE MOVER, kept getting a "[Resource Mover] Error: Too few cargo holds on ship"??? (Abrams Tank: Fed ship)
and a bunch of other little things?

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Wed Jul 20, 2005 8:13 pm
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haa, that is funny; I think it becomes a WMD only when it is successfully dropped on another player. [;)]

Leave the U.N. out of this, those smitties! Talk about a global conspiracy to profit for their own personal gain; if we are not careful, we will have the Ferrengi making posts in here, while trying to cut "deals" for the guaranteed continuation of their scandalous trading methods. hehe

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Wed Jul 20, 2005 9:16 pm
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