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Rofellos
Ensign
Joined: Thu Oct 31, 2002 3:00 am Posts: 234 Location: USA
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OK...I personally find the idea of bringing in a ton of people to moth for you stupid. The concept of a "mercenary" in TW is stupid. You are basically duping through someone else. So my question is this: Is "hiring mercenaries" to moth or dupe moth for you cheating?
_________________ One bone broken for every twig snapped underfoot. -Llanowar penalty for trespassing
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| Tue May 25, 2004 2:13 am |
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typh00n
Chief Warrant Officer
Joined: Sun Mar 30, 2003 3:00 am Posts: 186 Location: USA
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i think its bad form
noone's ever used this 'tactic' against me, and i've never seen it used
but 'if' it was a regular occurrence, and 'if' i was a sysop - i'd probably disallow it
mainly because it lets the game de-evolve into a competition of who has the longer icq list, shrug
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| Tue May 25, 2004 2:32 am |
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Slim Shady
Gameop
Joined: Thu Jun 06, 2002 2:00 am Posts: 2371 Location: USA
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ive called in people to help moth alien planets. not an active player's planets though.
is that cheating? or "bad"?
Slim
_________________ Ask Slim!
--==[The Outfit]==--
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| Tue May 25, 2004 5:13 am |
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PHX
Lieutenant
Joined: Sat Mar 03, 2001 3:00 am Posts: 592 Location: USA
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How about corps that call in help for coloing/cashing during a truce. Ive seen this one recently. AHEM..you know who you are.
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| Tue May 25, 2004 6:29 am |
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LokIEOD
1st Sergeant
Joined: Fri Jan 23, 2004 3:00 am Posts: 47 Location: USA
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You worked to have that icq list moth away.
Its when you mega corp moth people that drives them mad!(I dont like megas unless im playing doc, or so he tells me.)
LokI is powering up weapons systems!
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| Tue May 25, 2004 7:26 am |
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Slim Shady
Gameop
Joined: Thu Jun 06, 2002 2:00 am Posts: 2371 Location: USA
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how about this:
Dupe attacked someone in the Federation!
Dupe invaded .!
Dupe invaded .!
Dupe DESTROYED the planet .!
Dupe GOT BLOWN UP TOO!
Dupe invaded .!
Dupe DESTROYED the planet .!
Dupe GOT BLOWN UP TOO!
dupe2 attacked someone in the Federation!
dupe2 was defeated invading .!
dupe2 invaded .!
dupe2 DESTROYED the planet .!
dupe2 was blasted by a Quasar Cannon!
dupe2 invaded .!
dupe2 DESTROYED the planet .!
dupe2 GOT BLOWN UP TOO!
dupe2 was defeated invading .!
dupe2 was blasted by a Quasar Cannon!
dupe2's ship was destroyed by a Quasar Cannon!
[Pause] - [Press Space or Enter to continue]
dupe2 was blasted by a Quasar Cannon!
dupe2 was defeated invading .!
dupe2 was defeated invading .!
dupe2 was defeated invading .!
dupe2 was defeated invading .!
dupe2 was defeated invading .!
those were planets i had just freshly invaded, heh. o well, the world continues to turn
Slim
_________________ Ask Slim!
--==[The Outfit]==--
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| Tue May 25, 2004 8:56 am |
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Heat Sink
Chief Warrant Officer
Joined: Wed Feb 25, 2004 3:00 am Posts: 164 Location: USA
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I think its wrong to have people join the game just to moth/cash/colo.
If a person was trying to invade someone else and paid other active players to moth, then that's fine. He has to give them figs and ships and a payment. But to get friends to join a game just for that sole purpose... it only shows how much you or your corp sucks.
All depends on the edits. A game with 10mill ore max with 5/6 planets in the sector will take sometime. If there's 3-4 corps active, I see no big deal in 2 of them teaming up to take out the other... (That's what other countries do in the real world, but yet only 1 of those do all the Darn work! [:D])
_________________ -Heatsink
Mass Destruction
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| Tue May 25, 2004 11:22 am |
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Harley Nuss
Commander
Joined: Thu Feb 20, 2003 3:00 am Posts: 1529 Location: USA
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I personally think it is wrong for more people than the max/corp to work together to achieve anything. If it becomes ok for multiple corps to share resources and jointly invade/attack, the game stops becoming one of strategy and instead becomes one of numbers. The team who can get the most people to play with them wins. A prime example of this is what happened in wtc 2001. It was a "no rules" tournament and resulted in eventually having 2 groups of 20+ players. While this made it somewhat even, the next year it was 1 group who came in with 20+ players and just smashed the other players before they could get started. Using the excuse that "the edits make it hard to invade with just one corp" is something of a cop out. If the edits make it impossible to invade, you should be playing different edits.
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| Tue May 25, 2004 1:24 pm |
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Rofellos
Ensign
Joined: Thu Oct 31, 2002 3:00 am Posts: 234 Location: USA
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This is the situation.
My corp and I are in a long running game where it is kinda hard to invade, but not impossible. We have succesfully taken several sectors of maxed and loaded L6 planets. This other corp is pissed off at us and asks if we are going all out fighting, no excuses, no truces, whatever. So I say sure, so long as no cheating goes on like the dupe or mercenary mothing that they had pulled before.
*One of their corpies got another player to make about 10 accounts and use them all to moth us.*
And then they start this trash about not accepting MY standards on what is cheating or not. I think I speak for MOST everyone with any amount of skill and pride when I say that that is cheating and stooping to that only further defines ones suckiness.
_________________ One bone broken for every twig snapped underfoot. -Llanowar penalty for trespassing
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| Tue May 25, 2004 4:49 pm |
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Supreme Galactic Overlord
Lieutenant J.G.
Joined: Fri Nov 16, 2001 3:00 am Posts: 438 Location: USA
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If the mothing is done by someone making "dupe" accounts in a game that does not allow dupes, it's simply plain cheating!
If I go on my ICQ, call up about 10 people on the phone, or whatever, and have them come in the game for the sole purpose of Mothing, it's absolutely NOT cheating!
Mothing, Mega Corping, Mass Resource sharing, spying, paying off weaker players as moles, etc, these are all time honored tactics in the game. See, this is what I was talking about in other posts. It's called "strategy." To me saying "it becomes a matter of who has a bigger ICQ list," is like saying "winning becomes a popularity contest." Winning a TWARS game using the "Moth for hire" strategy is an EXCELLENT strategy, and it is VERY honorable and I'll tell you why.
Corp A comes in the game and starts killing everyone that moves on day one! They grid, they pop whoever hits their fighters, if they find a "little guy" they take him out. Meanwhile the leader of Corp B transfers them funds at the bank when he sees them in the game, let's him take out a few of his grid figs to trade, encourages them, fosters a feeling of well being with one goal in mind. Soon, he (or she) will have enough resources to challenge Corp A, all those that Corp A has stomped on the whole game will be GLAD to help Corp B Moth them to oblivion! It's just sound strategy is all.
Don't want a bunch of small players coming into a game and mothing your planets? Stop smacking them all around on day one. If you don't, and they come back later and help Corp B take you out, don't try to say "oh that's not honorable!"
I think it's more than just honorable, it's called "just desserts."

_________________ My insanity is contagious!
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| Tue May 25, 2004 7:26 pm |
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typh00n
Chief Warrant Officer
Joined: Sun Mar 30, 2003 3:00 am Posts: 186 Location: USA
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if you were in this particular game, you should say so
if you weren't - then this scenario you presented is largely irrelevant
its kinda analogous to saying "if someone smacks you its OK to smack them, ergo, its always OK to beat the **** out of people"
my take
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| Tue May 25, 2004 9:02 pm |
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Slim Shady
Gameop
Joined: Thu Jun 06, 2002 2:00 am Posts: 2371 Location: USA
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but what about corp C? can't they get anything? **** corp A and B
heh
_________________ Ask Slim!
--==[The Outfit]==--
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| Tue May 25, 2004 11:13 pm |
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Harley Nuss
Commander
Joined: Thu Feb 20, 2003 3:00 am Posts: 1529 Location: USA
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While the whole "team up and take down the big guy" thing sounds good in theory to the little guy, in practice, it really won't work out so well. The problem is, the big guy normally has more people who would be happy to come smack around some newbies who thought it was cool to win by strength of numbers. For example, if I asked, I could probably get at least 20-30 people (who all knew what they were doing) to come teach a group of mega-corpers a lesson. The only way you could beat that would be to try to find even more people to outway my numbers. It goes back and forth until unltimately one side has more numbers and wins. How is that strategy?
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| Wed May 26, 2004 1:23 am |
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Slim Shady
Gameop
Joined: Thu Jun 06, 2002 2:00 am Posts: 2371 Location: USA
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i seem to remember a story of a thousand soldiers defeating an army of a million. it CAN be done!
Slim
_________________ Ask Slim!
--==[The Outfit]==--
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| Wed May 26, 2004 2:43 am |
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Supreme Galactic Overlord
Lieutenant J.G.
Joined: Fri Nov 16, 2001 3:00 am Posts: 438 Location: USA
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quote: Originally posted by Harley Nuss
For example, if I asked, I could probably get at least 20-30 people (who all knew what they were doing) to come teach a group of mega-corpers a lesson.
But you wouldn't do that because it's "bad form," Mercenary Mothers win
Samson killed 100 men with the jaw bone of an Butt (and as everyone knows I got a pretty big jawbone) heh
_________________ My insanity is contagious!
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| Wed May 26, 2004 2:54 am |
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