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 Rev Ladder Game 2 :Noble House vs. Puppet Masters 
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Gameop
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Joined: Sun Sep 01, 2002 2:00 am
Posts: 215
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Zentock the second part is good. The first part needs a little work. The main two mistakes are that Acid is a lady. For as long as you have been playing this game you should have known that
. The second mistake was an sdt script sent her flying through the universe not (Acid goes on the offensive and starts mowing at the substantial Noble House grid. Uncle Sam moves into action! Pulling up his map seeing the path Acid was taking Uncle Sam flies from SD in a fury of fire. Acid failing to scan his surroundings warps into the sector with Uncle Sam and POOF! Uncle Sam kills Acid in a frigate (a no pod ship) #Ship Destroyed# for pm's first death this is evening. )
other than a couple other mistakes not bad, about like most of Timberwolfs not knowing the whole story before it gets posted


Fri Oct 24, 2003 3:52 am
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Joined: Fri Mar 02, 2001 3:00 am
Posts: 577
Location: USA
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I think they were both wonderful, mistaken or not, still sounded good- but perhaps it'll be wise to contact the other team first?

If they fail to answer, or reply with "heh" you can always put 'so and so' "Failed to respond to the accusations of drunk driving, causing the loss of life for hundreds of fighters with families."

;)

-graz

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Fri Oct 24, 2003 9:59 am
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Lieutenant J.G.

Joined: Mon Sep 22, 2003 2:00 am
Posts: 486
Location: USA
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To Everyone reading this thread I think I need to qualify what I am doing. so that my critics will not waste there time posting things.

1st I am staying true to the daily logs, even my references to time concerning the events is correct with the logs.

2nd I have asked for feed back from both teams, If I dont get any from 1 team or the other concerning a specific event I will while keeping true to available information embelish the details with supporting text that is totaly fictional, or the most logical possible explanation of the actual event.

3rd when I am made aware of some details, ie gender errors, and name or background errors, or procedural errors I will rectify them at the first log affecting action I find that will allow a smooth flow into the story line.

4th I will not correct any posted perceived tactical errors like (Acid going on the offense..., and post ,(Acid's script messed up and caused her to unintentionally ...). I really dont think that the Trader Acid would respect or approve of such a weakness in her ability to function in the cyberverse she is currently working to dominate, being posted for all to know.

We all must remember too seperate our Human selves from our Traders that we play when we log into a game. And also remember this tale is about the Trader's we play and not the Human's pressing the keys to inialize the scripts and macros that our traders react to.

Nor will I intentionally betray any information that I get , which I consider to have game altering implications. To do so would not be fair to either team and would ruin what I am doing with this work in the first place. This is intended to be a fun project that will try and keep the non participating members of our select community informed AND entertained. I thank all of you for reading my work and I hope that it at least brings a smile too your face or a chuckle too your hearts. Then my self imposed task will have not been for naught. : )
Thank You all and have a great day! : )

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Fri Oct 24, 2003 11:44 am
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Ensign

Joined: Wed Feb 26, 2003 3:00 am
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Location: USA
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I like news type story Zentock and once they are all finished I would put them on my web site if you want.
Later

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Fri Oct 24, 2003 10:20 pm
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