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Stretch
Sergeant Major
Joined: Tue Jun 07, 2005 2:00 am Posts: 52 Location: USA
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Speed,
I apologize to Mr. & Mrs. Martin. Happy? Does that somehow change my point? Good nitpick though.
I suppose you are gonna do your damnedest to impeach my credibility but I've put my years into this game just like anyone else.
_________________ 10 High level scripts give an unfair advantage to those who use them
20 You can learn to script yourself
30 Scripts are dumb and can be exploited
40 But not if they are written smartly
50 goto 10
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| Fri Jun 17, 2005 7:52 pm |
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Psion
Ensign
Joined: Tue Jan 11, 2005 3:00 am Posts: 297 Location: USA
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quote:I am talking about noninteractive CIM scanning. And this isn't just limited to blocked ports but to ports that change in product percentages. I would love to pose the question to Mr. Pritchett Mr. Martin if he put CIM into the game knowing it would be used for 24/7 noninteractive, constantly polling kill scripts.
Who's using those? And where at? I wanna play against them. Can you say "easy win"? heh.
_________________ --==[The Outfit]==--
Member of The Foundation
Hereby it is manifest, that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war, as is of every man, against every man. For WAR, consisteth not in battle only, or the act of fighting; but in a tract of time, wherein the will to contend by battle is sufficiently known.
--Hobbes, Leviathan
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| Fri Jun 17, 2005 8:01 pm |
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Stretch
Sergeant Major
Joined: Tue Jun 07, 2005 2:00 am Posts: 52 Location: USA
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How would killing someone who does CIM polling be easier than killing someone who does fig triggering? Essentially, they can arrive in the same way, either by planet or ship. It would all depend on their fig locations and complexity of their script.
_________________ 10 High level scripts give an unfair advantage to those who use them
20 You can learn to script yourself
30 Scripts are dumb and can be exploited
40 But not if they are written smartly
50 goto 10
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| Fri Jun 17, 2005 8:07 pm |
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Psion
Ensign
Joined: Tue Jan 11, 2005 3:00 am Posts: 297 Location: USA
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They're not. They're equally easy. If you know someone who does either, tell me who and where. They're both sitting ducks. Besides which, I can't say that I've ever seen a constant auto-kill script that works strictly by CIM polling. Where did you come across this?
_________________ --==[The Outfit]==--
Member of The Foundation
Hereby it is manifest, that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war, as is of every man, against every man. For WAR, consisteth not in battle only, or the act of fighting; but in a tract of time, wherein the will to contend by battle is sufficiently known.
--Hobbes, Leviathan
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| Fri Jun 17, 2005 8:14 pm |
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Stretch
Sergeant Major
Joined: Tue Jun 07, 2005 2:00 am Posts: 52 Location: USA
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Equally easy == equally hard.
What scripts do you run that are not "equally easy" to exploit?
I'd also add that CIM polling is essentially more dangerous because they will arrive without you specifically knowing you may have triggered an event, like hitting a fig. Though, the downside is CIM polling may have dozens of seconds of delay. However, a smart script wouldn't react to any ole change in the in the CIM just like any smart fig trigger script twarps to the adjacent sector and the photons.
But this is fun technobabble for this know-nothing plumber.
_________________ 10 High level scripts give an unfair advantage to those who use them
20 You can learn to script yourself
30 Scripts are dumb and can be exploited
40 But not if they are written smartly
50 goto 10
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| Fri Jun 17, 2005 8:26 pm |
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Coke
Lieutenant J.G.
Joined: Sat Apr 10, 2004 2:00 am Posts: 449 Location: USA
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ok this thread has gone totally off base from where it started. Can we keep the script bashing to one thread so it's easier to follow and enjoy a glass a coke? This thread is about twgs scripts for sysops.
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| Fri Jun 17, 2005 8:31 pm |
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Psion
Ensign
Joined: Tue Jan 11, 2005 3:00 am Posts: 297 Location: USA
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You're right, this is fun technobabble for the know-nothing plumber.
Good point Coke, my bad. Keep in mind Stretch that this is not the open forum. If you want to sling mud, do it in the open forum, not here. I'll post a suitable reply in the script bashing thread in the open forum.
_________________ --==[The Outfit]==--
Member of The Foundation
Hereby it is manifest, that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war, as is of every man, against every man. For WAR, consisteth not in battle only, or the act of fighting; but in a tract of time, wherein the will to contend by battle is sufficiently known.
--Hobbes, Leviathan
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| Fri Jun 17, 2005 8:36 pm |
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Stretch
Sergeant Major
Joined: Tue Jun 07, 2005 2:00 am Posts: 52 Location: USA
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Sadly, you dragged this thread off-topic Psion. And I don't appreciate being accused of slinging mud on this forum as I have remained infinitely courteous despite the incessant trolls from the pro-scripter lobby.
_________________ 10 High level scripts give an unfair advantage to those who use them
20 You can learn to script yourself
30 Scripts are dumb and can be exploited
40 But not if they are written smartly
50 goto 10
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| Fri Jun 17, 2005 8:48 pm |
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Psion
Ensign
Joined: Tue Jan 11, 2005 3:00 am Posts: 297 Location: USA
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Don't worry Harley, this is my last off topic post in this thread.
If you scroll up Stretch, I believe you were actually the first person to turn this thread into a lecture against the supposed abuses of "high level" scripting. If you'd care to reread my post, you will also note that I was warning you against slinging mud, not accusing you of it. And finally I wouldn't exactly call your little backhanded plumber comment "infinitely courteous". If you would care to make valid points on this argument, I'll be happy to read them, regardless of how courteous they may or may not be. Post in the open forum thread that is already going.
_________________ --==[The Outfit]==--
Member of The Foundation
Hereby it is manifest, that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war, as is of every man, against every man. For WAR, consisteth not in battle only, or the act of fighting; but in a tract of time, wherein the will to contend by battle is sufficiently known.
--Hobbes, Leviathan
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| Fri Jun 17, 2005 8:56 pm |
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Speed Demon
Lieutenant
Joined: Tue Feb 24, 2004 3:00 am Posts: 676 Location: USA
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Gary Marten originally added CIM into the game to allow Helpers to have easier access to the game data. This was added to encourage the development of helpers.
As far as I know The TWX scripting command base is not complex enough to make an intelligent script. I could be wrong but I know for sure it’s not C++.
There is no such thing as a CIM kill script polling CIM data to track fig hits and post loss in real time would be way to slow and cumbersome to make kills when all you have to do is set up a text trigger to react to a game message.
I’m not trying to impeach your creditability I think your doing a fine job of that all by yourself. I’m being way nicer then most people on this forum would have been. The thing is I don’t open my mouth or make a post unless I know what I’m talking about and if I did make a statement as you did about JP adding CIM to the game I would have had people telling me the same thing go learn some history about how the game got to where it is today.
_________________ Speed Demon launched a Photon Missile somewhere! Speed Demon invaded Mt EverHard!! Speed Demon captured Farscape's StarMaster! Speed Demon DESTROYED Farscape's *** Escape Pod ***! Speed Demon launched a Photon Missile somewhere!
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| Fri Jun 17, 2005 9:15 pm |
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Coke
Lieutenant J.G.
Joined: Sat Apr 10, 2004 2:00 am Posts: 449 Location: USA
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quote:Originally posted by Stretch
It would be interesting to know if any take up the challenge of minorly tweaking the game to add balance against high level scripters abusing certain aspects of the game.
Stretch, you took the thread off topic, so don't blame other people. Lets just put this thread to rest, unless someone wants to actually talk about TWGS scripts for sysops [:P]
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| Fri Jun 17, 2005 9:21 pm |
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Stretch
Sergeant Major
Joined: Tue Jun 07, 2005 2:00 am Posts: 52 Location: USA
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Speed,
I guess today you are the less nice guy telling people to learn history these days. Congrats. I apologize again for my minor mistake of confusing momentarily the current owner and the past owner of TW. Seems like it could happen to any seasoned trader but perhaps not.
Psion,
If you read the thread as you say you did, you'd see I was replying to Draconis. So blame him for going off-topic if you must blame somebody. I just want some sysop controls over high level scripting. Draconis, Vader, Speed and you have all dragged this topic far away from that answer. =(
_________________ 10 High level scripts give an unfair advantage to those who use them
20 You can learn to script yourself
30 Scripts are dumb and can be exploited
40 But not if they are written smartly
50 goto 10
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| Fri Jun 17, 2005 9:30 pm |
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Coke
Lieutenant J.G.
Joined: Sat Apr 10, 2004 2:00 am Posts: 449 Location: USA
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OH MY, now you're blaming (1) Draconis, a very liked TW player (most of the time when he's not podding you) and a very willing teacher of the game, (2) Vader, sysop of one of the top twgs servers around, and (3) Speed, my brother from another mother. YOU took the thread off topic, I even quoted the first one for you 2 posts ago. You talked about something that had NOTHING to do with TWGS scripts. If you wanted to talk about edits to the game to make it less script friendly, you should have started a new thread.
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| Fri Jun 17, 2005 9:36 pm |
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Stretch
Sergeant Major
Joined: Tue Jun 07, 2005 2:00 am Posts: 52 Location: USA
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quote: Originally posted by LetsDrinkCoke
quote: Originally posted by Stretch
It would be interesting to know if any take up the challenge of minorly tweaking the game to add balance against high level scripters abusing certain aspects of the game.
Stretch, you took the thread off topic, so don't blame other people. Lets just put this thread to rest, unless someone wants to actually talk about TWGS scripts for sysops [:P]
But that was in response to wyhteagle who originally took the thread off topic.
Look, I'm sorry I brought your halfbrother and all the mother teresa's who posted on this thread into the mess. I should not have done so. I don't like when fingers are wagged at me for breaking rules when I have done nothing of the sort. I was simply wanting to correct the record. But, really, where are the sysop scripts!?!
_________________ 10 High level scripts give an unfair advantage to those who use them
20 You can learn to script yourself
30 Scripts are dumb and can be exploited
40 But not if they are written smartly
50 goto 10
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| Fri Jun 17, 2005 9:39 pm |
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Vader
Lieutenant Commander
Joined: Fri Apr 06, 2001 2:00 am Posts: 727 Location: Arkansas
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Look up Vid Kid. He'll be the man you're looking for. I hope to see them myself.
_________________ Black Sun TWGS
http://www.blacksuntwgs.com
blacksuntwgs.gotdns.com:23
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| Fri Jun 17, 2005 11:17 pm |
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