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Commander

Joined: Sun Feb 25, 2001 3:00 am
Posts: 1838
Location: Guam USA
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I need some testing of a bug.
I found in v56 & v57 that a player with ISS
can loose alinment below 400 and still not recieve messages from feds or loose ISS.
Although they can not buy another one ..they can use it.

What I need is to have this tested in v55 to see if it existed before v56 .

Please help ..and get back to me here as soon as possible.

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Tue Feb 24, 2004 2:32 am
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Lieutenant J.G.

Joined: Wed Feb 06, 2002 3:00 am
Posts: 322
Location: United Kingdom
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quote:Originally posted by Vid Kid


I need some testing of a bug.
I found in v56 & v57 that a player with ISS
can loose alinment below 400 and still not recieve messages from feds or loose ISS.
Although they can not buy another one ..they can use it.

What I need is to have this tested in v55 to see if it existed before v56 .

Please help ..and get back to me here as soon as possible.




I dont understand what the problem is. Any player who is of positive align can fly a iss, only those who have align of +1000 can get into the iss or even buy one for that matter. Where did the 400 number come from?

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Tue Feb 24, 2004 9:09 am
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Commander

Joined: Thu Feb 20, 2003 3:00 am
Posts: 1529
Location: USA
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The way it's described in the game, only a commisioned player should be able to fly an ISS. As it is, a non-commisioned but possitively aligned player can also fly it. Not sure if that's by design or because of a bug.


Tue Feb 24, 2004 8:25 pm
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Sergeant Major

Joined: Fri Feb 20, 2004 3:00 am
Posts: 66
Location: USA
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I'm not sure if it would be a bug either. I know you shouldn't be able to buy it if you do not have a Federal commision as Harley described. But I believe you can capture one. I think I did that once years ago when I used to play. Of course that was early versions, which is why it doesn't seem to be a bug. I just updated 57 on my server. I look at it and see.

Brian

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Tue Feb 24, 2004 11:15 pm
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Ensign

Joined: Thu Oct 31, 2002 3:00 am
Posts: 234
Location: USA
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Capturing and flying are 2 totaly different things Brian. Harley is right.

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Tue Feb 24, 2004 11:44 pm
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Sergeant Major

Joined: Fri Feb 20, 2004 3:00 am
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Location: USA
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Right. Sorry misread the post.[:)] So then my question would be, can a negative aligned fly them at all? I realize they would have to capture one, but once they did, could they fly it around without getting it taken away?

Brian

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Wed Feb 25, 2004 12:09 am
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Ensign

Joined: Thu Oct 31, 2002 3:00 am
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No. You eventually get podded. I believe the Feds hail you as soon as you go red.

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Wed Feb 25, 2004 1:04 am
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Commander

Joined: Thu Feb 20, 2003 3:00 am
Posts: 1529
Location: USA
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I've spoken with JP and he says it's something he plans to work on for his next major revision, which may be a while again. He's doing some serious overhaul of various areas of coding, from what I understand.


Wed Feb 25, 2004 3:16 am
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Lieutenant J.G.
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Joined: Tue Feb 19, 2002 3:00 am
Posts: 486
Location: United States
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This is the way it has been since as long as I can remember:

You can neither buy or transport into a commissioned ship if you are under the alignment requirement of 1000 regardless if it has been captured or not.

You can, as long as you dont go red, remain in the ship even if you go below 1000 alignment, even to 0 such as frequently happens on mixed corps, but if you transport out of it to another ship then you will not be able to get back into it until you get your alignment back to 1000.

Similar is true of Corporate CEO flagged ships, you can remain it the ship even if you disband the corp but if you transport out then you cant get back in without creating another corp with you as CEO.

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Thu Feb 26, 2004 1:09 am
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Chief Warrant Officer

Joined: Wed Feb 25, 2004 3:00 am
Posts: 164
Location: USA
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quote:Originally posted by Boss

This is the way it has been since as long as I can remember:

You can neither buy or transport into a commissioned ship if you are under the alignment requirement of 1000 regardless if it has been captured or not.

You can, as long as you dont go red, remain in the ship even if you go below 1000 alignment, even to 0 such as frequently happens on mixed corps, but if you transport out of it to another ship then you will not be able to get back into it until you get your alignment back to 1000.

Similar is true of Corporate CEO flagged ships, you can remain it the ship even if you disband the corp but if you transport out then you cant get back in without creating another corp with you as CEO.


I agree with Boss on this one. This is how ive ALWAYS seen it. (even recently)

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Thu Feb 26, 2004 6:22 pm
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1st Sergeant

Joined: Sun Dec 24, 2000 3:00 am
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I also agree with Boss.

I believe he is correct on both the ISS and CorpFlag ships.

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Fri Feb 27, 2004 4:24 am
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1st Sergeant

Joined: Wed Dec 26, 2001 3:00 am
Posts: 35
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quote:Originally posted by Harley Nuss (teamEIS)

I've spoken with JP and he says it's something he plans to work on for his next major revision, which may be a while again. He's doing some serious overhaul of various areas of coding, from what I understand.


Hey Harley, is JP going to add an option for making a ship REQUIRE negative alignment? (ie, Evil ISS)? That would be nice.

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The J-Man


Sun Feb 29, 2004 9:50 am
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Commander

Joined: Thu Feb 20, 2003 3:00 am
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Location: USA
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J-Man - not that I am aware of.


Sun Feb 29, 2004 8:25 pm
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