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 Game Mail Ideas 
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1st Sergeant

Joined: Wed Jun 25, 2003 2:00 am
Posts: 35
Location: USA
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I, recently assaulted by a good 5 minutes of Mail in a game I play and thought now is a good time to suggest a future fix.

as we all know them SSM/lawnmower scripts are handy and with it comes a spitload of spammyass mail and sometimes mail corruption, one of my suggestions would be to somehow have a new setting of brief or compact or the full mail/data...which with brief it would just show mail that you received while not online and full would give you every thing that a fig or whatever seen and while online when you hit C M it'll just show you stuff like quasar blasts ect.

or if your in game a the "Deployed fighters" message isn't even saved since logs and scrollback on the users side could take care of that.

just bouncing around a couple thoughts.

Z

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I Didn't do it, Noone Saw me, Can't Prove anything.


Sun Oct 12, 2003 11:39 pm
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Warrant Officer

Joined: Thu Sep 25, 2003 2:00 am
Posts: 80
Location: USA
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I'm SURE this has been suggested before, but it would be REALLY nice if there was an option to turn off, or filter out, alien hits on my grid. I don't see any realistic use for this information except maybe in a game where their homeworld hasn't been taken yet, but once that's gone, what use are alien hits? ;)

Does anyone know if anybody's written a script (or do any of the major helpers) filter this?

galaxi

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Mon Oct 13, 2003 12:05 am
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Lieutenant J.G.

Joined: Wed Feb 06, 2002 3:00 am
Posts: 322
Location: United Kingdom
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Just hit "A" when your reading your msg's and it will "Abort" them.. so you can get around a 5 min login

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Mon Oct 13, 2003 8:51 am
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