Days before a player is delted
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ksadrak
Staff Sergeant
Joined: Tue Nov 16, 2004 3:00 am Posts: 11 Location: USA
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While adjusting some settings I noticed that if you change the lenght of days before a player is deleted it changes this setting for all the games on the server.
Shouldn't the variable be independant to each game?
I would like it to be!!
Any ideas would be appreciated
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| Tue Dec 14, 2004 4:18 pm |
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Vid Kid
Commander
Joined: Sun Feb 25, 2001 3:00 am Posts: 1838 Location: Guam USA
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It would be nice to have several options as local to each game, but many are still global and may stay that way.
I use to think 30 days was enough , but have changed my server to delete if inactive 15 days.
Sometimes you just can't make it back , but if you were serious about game you would try harder [:D]
_________________ TWGS V2 Vids World on Guam Port 2002 Telnet://vkworld.ddns.net:2002 Discord @ DiverDave#8374 Vid's World Discord
Founding Member -=[Team Kraaken]=- Ka Pla
 Winners of Gridwars 2010 MBN Fall Tournament 2011 winners Team Kraaken Undisputed Champions of 2019 HHT Just for showing up!
The Oldist , Longist Running , Orginal Registered Owner of a TWGS server : Vids World On Guam
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| Wed Dec 15, 2004 9:21 am |
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ksadrak
Staff Sergeant
Joined: Tue Nov 16, 2004 3:00 am Posts: 11 Location: USA
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Yeah this is true, which is why a super low setting would be great to eliminate dupes and moths and the like, I think it would be a great addition. Different games require different settings.
-kevin
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| Thu Dec 16, 2004 1:08 pm |
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Slim Shady
Gameop
Joined: Thu Jun 06, 2002 2:00 am Posts: 2371 Location: USA
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"Yeah this is true, which is why a super low setting would be great to eliminate dupes and moths and the like"
umm. im not sure you understand the concepts of duping or mothing... why would super low days deleted setting eliminate these??
Slim
_________________ Ask Slim!
--==[The Outfit]==--
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| Thu Dec 16, 2004 7:42 pm |
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pcunite
Gunnery Sergeant
Joined: Mon Jun 14, 2004 2:00 am Posts: 26 Location: USA
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quote:umm. im not sure you understand the concepts of duping or mothing... why would super low days deleted setting eliminate these??
Most likely because a player wants the additional turns a second
username would give to meet a temporary need. Also to try to
join a corporation with a throw-away name. I know you guys
never run into this.
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| Fri Dec 17, 2004 7:07 pm |
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Bnix13
Chief Warrant Officer
Joined: Sat Oct 30, 2004 2:00 am Posts: 115 Location: USA
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try to join a corporation, you mean hack into it? Well that is another thing entirely, besides, if the use them for short term needs couldn't they just leave em in a scout with nothing then when they get deleted log back in create handle again, they actually gain more than they lose. Second thing would be a moth would be used everyday to get blown 3 times so deleting them would not get rid of the problem because they are used everyday. Third would have to be players who dupe are a) not serious about the game or b) using multiple players to get the same advantages a corp would get without the real players. Lastly you would be shuning the guy who has to work a double shift or spends a weekend with his family away from the game. Casual twariors would be shunned away. There is a novelty to delete players on a 1 day basis for a game you want to keep competitive, but all there stuff goes rouge it doesn't just disapear.
_________________ What your doing is more important than what you've done - Self
http://www.cohesive-chaos.4t.com
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| Fri Dec 17, 2004 8:34 pm |
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Slim Shady
Gameop
Joined: Thu Jun 06, 2002 2:00 am Posts: 2371 Location: USA
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"Most likely because a player wants the additional turns a second
username would give to meet a temporary need. Also to try to
join a corporation with a throw-away name. I know you guys
never run into this."
yes, that is duping. i asked, how would having a 1 day deletion change duping or mothing? as bnix said, you dupe them to moth, if they get deleted... ooo, big deal, create another. or create the same one, since its a 1 day deletion, they won't start in a crappy scout, they will start with a super merc!
key word (used by you) is "temporary need". which by my logic only furthers my side of the arguement that a 1 day deletion will not affect dupers and moth-ers, only the people as bnix said, who work 2 jobs or enjoy a little family time.
also, with cable and dsl, who can't keep online all the time? you are also affecting dial up players with low days to deletion. heck, even with cable, if you have a crappy ISP or a storm hits, and you lose it for a day you lose everything? thats just ludacris.
i personally see no good reason to make days deleted low in any game.
Slim
_________________ Ask Slim!
--==[The Outfit]==--
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| Fri Dec 17, 2004 10:15 pm |
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ksadrak
Staff Sergeant
Joined: Tue Nov 16, 2004 3:00 am Posts: 11 Location: USA
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I completly understand the mothing and duping. One day is kind of an arbitrary number. I have noticed through my years of playing, people will make the other accounts and only use them once maybe twice, it appears that most folks have one main account they use.
I am somewhat concered that no one really cause about this topic. It seems that everyone just accepts it. The attitude I am getting is that ther is nothing that can be done so accept it. That doesn't really cut it with me. If lowering the days till deletion isn't the solution, then there has got to be an answer out there, maybe it is a combination of ideas.
Maybe I'll just stop trying to find ways to fix the game and just let my server be over run by cheaters. Why not, can't stop it right?
-Kevin
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| Sat Dec 18, 2004 3:31 pm |
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Bnix13
Chief Warrant Officer
Joined: Sat Oct 30, 2004 2:00 am Posts: 115 Location: USA
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Banning IPs of known dupers, keep in contact with your players to so they can help you weed out suspected dupers, there's steps you can take but there is no way you can 100% stop cheating. Your server most likely not be run over by dupers if you take the afformetioned steps, but there's always the chance. You'll on occasion get a few players who dupe but once you get a more reputable server (who doesn't take any nonsense) players who cheat will be detered. Again there will always be cheaters no matter what the deterents, maybe in version 4 there will be a featuer that detects if a player starts two characters in a game then both are deleted or it doesn't let you set up two players. We can only hope more safeguards are coming so new servers don't get detered from being started.
_________________ What your doing is more important than what you've done - Self
http://www.cohesive-chaos.4t.com
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| Sat Dec 18, 2004 5:03 pm |
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Draconis
Lieutenant J.G.
Joined: Wed Oct 15, 2003 2:00 am Posts: 437 Location: USA
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Kevin,
There are some methods to handle this. I am not saying any are better than the others.
1.) Allow only one connection per IP (this limits someone from a dupe while they are logged in)
2.) As a sysop constantly watch logs, if you see duper activity, ban IP, delete accounts.
3.) Closed system. Players must contact you for an account (there is an option in tedit for closed games). This has been the most successful method I have ever seen to stop it.
4.) As I have said in other threads, I'm not seeing the problem you are having on other servers. Check with Vader (Sysop of Black Sun)or River Rat (Sysop of Alienbase), for how they handle these things.
I think you have a problem with a few people, and some severe cracking down should resolve it. Personally I try to stay away from servers with those problems. So you run into the problem of players duping, ruining it for other players. IMHO closed systems tend to be the best, but require alot of sysop work.
If ya need more help, drop me a message.
Jhereg
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| Sat Dec 18, 2004 5:09 pm |
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Slim Shady
Gameop
Joined: Thu Jun 06, 2002 2:00 am Posts: 2371 Location: USA
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closed games deter dupers, but also deter regular people as well. i personally wont play on a server where i have to set up an account everytime i want to play a game. i may be lazy, but with 10 other servers i can join at the same time and just jump into a game, i'm all about that.
ksad... they have made some good suggestions, banning IPs is key. heck, talk to some of the bigger ops and get their ban list to get you started
also, get online when you see this guy duping, join the game, and say "bye bye" and ban his monkey arse. he won't come back. (he might post here about you cheating or something though, lol)
don't let 1 or 2 fools wreck it for you. trust me, very few people who play twars really want to play that way. post your bangs early, hang out in them every now and again (as observer) and chat, and soon im sure you wont have any problems with duping. specially if you get some well known players or people who think they are pretty good (like me... heh) who if they see people cheating, will come here and post about them saying they are doo-doo heads and such.
well, thats all i got.
Slim
_________________ Ask Slim!
--==[The Outfit]==--
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| Sat Dec 18, 2004 10:57 pm |
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Coke
Lieutenant J.G.
Joined: Sat Apr 10, 2004 2:00 am Posts: 449 Location: USA
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quote:banning IPs is key. heck, talk to some of the bigger ops and get their ban list to get you started
quote:
That is I think one of the best things that can be done. That and post everything here and at twgs.org so everyone knows who's doing it
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| Sun Dec 19, 2004 5:30 pm |
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GodZilla
Lieutenant
Joined: Sun May 09, 2004 2:00 am Posts: 630 Location: USA
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quote:Originally posted by ksadrak
I am somewhat concered that no one really cause about this topic. It seems that everyone just accepts it. The attitude I am getting is that ther is nothing that can be done so accept it. That doesn't really cut it with me. If lowering the days till deletion isn't the solution, then there has got to be an answer out there, maybe it is a combination of ideas.
Maybe I'll just stop trying to find ways to fix the game and just let my server be over run by cheaters. Why not, can't stop it right?
-Kevin
I feel same way, a game im not in (just left)server will remain namewless, but not blameless. our corp saw a classic DUPE
the player getting killed, 2 seconds later a new players logs in, and joins their corp, then the player not remembering his new name (or forgot its spelling)loged in with same name with a little spelling change, joined that corp right after other name got poped!
i mailed sysop to look into it, He or She mailed back saying did not see any dupe or any thing funny. i must conclude -
1) didnt look all that hard.
2) didnt look at all and fired a mail to shut me up.
3) the DUPE was a friend or sysop them self.
I mailed sysopy agian telling him, sorry but i would not be play rest of game, and prob not play there agian. i did not get a mail responce
back. So im with Ksadrack, players and sysops dont care anymore!
[/quote]
_________________ The Last Honest player in Tradewars!
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| Thu Jan 13, 2005 6:41 pm |
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Slim Shady
Gameop
Joined: Thu Jun 06, 2002 2:00 am Posts: 2371 Location: USA
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the key to finding a good server is finding a good sysop.
Vader, Rat, Bone, Slim (heh, ok so i'm not in their league, but shameless plugs are fun *g*), etc...
basically, they are easy to get ahold of, they don't put up with isht, they have a good understanding of what players want, because they themselves are players, and they are just in general nice guys who help further the twars community in more ways than one. i've seen alot of people start twgs' lately but either haven't ever played twars, haven't played in many years, or never played long enough to get a good understanding of the game. sure, i appreciate what you are attempting to do for the community, and i'll give you all the help i can, but those people will not end up being known as having a top 10 server. i suggest everyone atleast play twars for a while and get to know some people in the community before opening a twgs.
but that is just my .02
Slim
_________________ Ask Slim!
--==[The Outfit]==--
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| Thu Jan 13, 2005 8:08 pm |
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ksadrak
Staff Sergeant
Joined: Tue Nov 16, 2004 3:00 am Posts: 11 Location: USA
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Ha! I forgot about this topic!! I have been slacking off with my server. It seems difficult to run and keep active with it while managing other things. I think the reason for this is because of the problems I've already had in the short time I've run the server. The one dope who was cheating scared a bunch of folks off. I think they felt robbed cause the game was ruined and I havn't seen them back since. This is very unfortunate.
This is somewhat off topic, but I would love to start a new game with or with out many edits for any one interested. I've run into SEVERAL folks on here who are stand up cats. Any one interested email me at the ksadraj@hotmail.com address. Quicker the replies the quick I can get the game going. Plus I'd like to get into a game if that is no problem with you all.
Or, someone out there send me an invite of a good server I got some time to waste at work!!
-Kevin
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| Fri Jan 14, 2005 12:02 am |
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