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deinen
Staff Sergeant
Joined: Wed Jun 25, 2003 2:00 am Posts: 10 Location: USA
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Hey. I have four gold aliens on one of my games. Three are enabled aggressive, yet, they are passive. What might have I done wrong? Or any suggestions?
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| Sat Jul 05, 2003 9:48 pm |
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NiteStalker
Sergeant Major
Joined: Thu Oct 04, 2001 2:00 am Posts: 59 Location: USA
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check the Xenaphobe option, make sure it is un selected.
_________________ [}:)]"Power is alluring, but balance is mandatory"[}:)] - Nite§talker
[}:)]"No sacrifice is to great, not even death!"[}:)] - Byron Freemont - Orion Syndicate Creed
http://www.NiteStalker.net
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| Sat Jul 05, 2003 11:59 pm |
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deinen
Staff Sergeant
Joined: Wed Jun 25, 2003 2:00 am Posts: 10 Location: USA
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Nope, the three "aggressive" are marked: protective/unforgiving/aggressive/regenerative
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| Sun Jul 06, 2003 12:22 am |
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NiteStalker
Sergeant Major
Joined: Thu Oct 04, 2001 2:00 am Posts: 59 Location: USA
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there levels may be too low or they are unequiped, up the level a bit and add more fighters and shields.[:(!]
_________________ [}:)]"Power is alluring, but balance is mandatory"[}:)] - Nite§talker
[}:)]"No sacrifice is to great, not even death!"[}:)] - Byron Freemont - Orion Syndicate Creed
http://www.NiteStalker.net
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| Sun Jul 06, 2003 12:37 am |
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NiteStalker
Sergeant Major
Joined: Thu Oct 04, 2001 2:00 am Posts: 59 Location: USA
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Also it may take them a few days to be out in numbers so if there aren't that many of them they my not fight.
_________________ [}:)]"Power is alluring, but balance is mandatory"[}:)] - Nite§talker
[}:)]"No sacrifice is to great, not even death!"[}:)] - Byron Freemont - Orion Syndicate Creed
http://www.NiteStalker.net
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| Sun Jul 06, 2003 12:40 am |
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Jerimiah Dark
Staff Sergeant
Joined: Wed Mar 14, 2001 3:00 am Posts: 14 Location: USA
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One of the best games I ever played in has several very aggressive and active aliens set with 100% move chance. Their levels were set so high that they became a bloody plague before day 15 and it became a challenge to stay alive let alone trade, colonize and build. It was a difficult game, however, with unlimited turns and moidified ships for a premium price, the game was a total blast. There were about 45 players in all and I would say that 90% were blue as we all were fighting the aliens for our very existence.
Alot of players complained to the moderator about the game, but, those of us that kept playing learned some very good lessons about teamwork, planning and defensive postures.
[^]
_________________ JD
darks-star.servegame.com
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| Mon Jul 07, 2003 1:12 pm |
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jman037
1st Sergeant
Joined: Wed Dec 26, 2001 3:00 am Posts: 35 Location: USA
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I have the gold aliens on my server set that high as well..You need to edit them good ships AND set their spawning profile for high amounts of experience.
_________________ The J-Man
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| Fri Jul 18, 2003 4:55 pm |
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