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| Game Summary Tab https://mail.black-squirrel.com/viewtopic.php?f=58&t=32665 |
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| Author: | Runaway Proton [ Thu Jan 05, 2012 6:07 pm ] |
| Post subject: | Game Summary Tab |
I'd love to see a game summary tab in the command center showing how old the games are, how many players are in the game, and when the last time a player was active in them (somehow weeding out the crawlers from other sites) Also perhaps a trigger that is in game, kinda a "ring the bell" type of feature that would send the sysop a message (either a pop up, or an email) requesting a re-bang. |
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| Author: | Comet [ Thu Jan 05, 2012 6:38 pm ] |
| Post subject: | Re: Game Summary Tab |
Runaway Proton wrote: I'd love to see a game summary tab in the command center showing how old the games are, how many players are in the game, and when the last time a player was active in them (somehow weeding out the crawlers from other sites) Also perhaps a trigger that is in game, kinda a "ring the bell" type of feature that would send the sysop a message (either a pop up, or an email) requesting a re-bang. When you saw crawlers is that in reference to Micro's Crawler that goes around looking up game stats and posting them to his website? |
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| Author: | Runaway Proton [ Thu Jan 05, 2012 8:01 pm ] |
| Post subject: | Re: Game Summary Tab |
Comet wrote: Runaway Proton wrote: I'd love to see a game summary tab in the command center showing how old the games are, how many players are in the game, and when the last time a player was active in them (somehow weeding out the crawlers from other sites) Also perhaps a trigger that is in game, kinda a "ring the bell" type of feature that would send the sysop a message (either a pop up, or an email) requesting a re-bang. When you saw crawlers is that in reference to Micro's Crawler that goes around looking up game stats and posting them to his website? exactly what I was referring to. These would make a game look active if you're simply looking for game logins. So you need some way to tell the difference. |
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| Author: | Archy [ Thu Jan 05, 2012 8:37 pm ] |
| Post subject: | Re: Game Summary Tab |
that would be very useful. An easy way to tell when the game needs to be rebanged... i like it |
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| Author: | Micro [ Fri Jan 06, 2012 1:02 am ] |
| Post subject: | Re: Game Summary Tab |
JP would just have to ignore the username "Microbot" for mine, and "daryl" for EleqTriziT bot. On version 2.08+ Microbot doesn't actually enter any games thanks to the new XML settings dump. |
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| Author: | Helix [ Fri Jan 06, 2012 1:55 am ] |
| Post subject: | Re: Game Summary Tab |
Micro wrote: JP would just have to ignore the username "Microbot" for mine, and "daryl" for EleqTriziT bot. On version 2.08+ Microbot doesn't actually enter any games thanks to the new XML settings dump. Daryl might enter the game but I think it only goes as far as the Game Menu H |
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| Author: | Runaway Proton [ Fri Jan 06, 2012 1:21 pm ] |
| Post subject: | Re: Game Summary Tab |
Helix wrote: Micro wrote: JP would just have to ignore the username "Microbot" for mine, and "daryl" for EleqTriziT bot. On version 2.08+ Microbot doesn't actually enter any games thanks to the new XML settings dump. Daryl might enter the game but I think it only goes as far as the Game Menu H I'm not sure exactly how each bot works, or how it would affect the summary screen depending on how things were set up, but for future versatility, mabye a customizable list of excludes for future bots that may come along. |
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