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| First Run as SysOp of TWGS v2.00 https://mail.black-squirrel.com/viewtopic.php?f=52&t=31660 |
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| Author: | Vid Kid [ Wed Jun 08, 2011 7:34 am ] |
| Post subject: | First Run as SysOp of TWGS v2.00 |
I noticed that the Logs (error and game logs) there is a option to Hide inactive , but as you toggle from one tab to the other the Hide inactive is reset , unchecked. Shouldn't it be persistent , as you last left it ? I just wanted to report my server shut down when I ran the logs on one of my old edits (this one was not rebanged). And before I did the check for logs I looked at the Main TWGS consul tabs (LOG/GRID/STATS) and the second line in LOG tab said List index out of bounds (-1) then I went to command center to look into logs and server closed. It is running ok now and now that List index out of bounds is not showing. Seems it was just a one time thing. p.s. in the TWCC logs files area I had to use tab marked View and set Display to dark .. as it use to be in the older TWGS second edition beta. It looks good from this end , I just wanted to let others know what I've found so far. Good job John I've been running this now a couple of hours and players are coming in .. nice flashie green boxes after the nodes showing action and I just seen some scroll text above my recieved character bar ... is there any way to change font size so I can see what it said ? nice interface upgrade btw. |
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| Author: | John Pritchett [ Wed Jun 08, 2011 11:28 am ] |
| Post subject: | Re: First Run as SysOp of TWGS v2.00 |
Vid Kid wrote: I noticed that the Logs (error and game logs) there is a option to Hide inactive , but as you toggle from one tab to the other the Hide inactive is reset , unchecked. Shouldn't it be persistent , as you last left it ? Tough crowd ;) I actually intended for it to work that way, but a bug showed up and I didn't want to hold off release, so this was a work-around. It'll get fixed eventually. Quote: I just wanted to report my server shut down when I ran the logs on one of my old edits (this one was not rebanged). And before I did the check for logs I looked at the Main TWGS consul tabs (LOG/GRID/STATS) and the second line in LOG tab said List index out of bounds (-1) then I went to command center to look into logs and server closed. It is running ok now and now that List index out of bounds is not showing. Seems it was just a one time thing. I'm sure you don't have those logs anymore, but if you see this again, please email me the logs (make a TWA of the game and send it, or compress the log file), and I'll be able to reproduce the bug here and get it fixed. Quote: Good job John :) Thanks :) Quote: I've been running this now a couple of hours and players are coming in .. nice flashie green boxes after the nodes showing action :) and I just seen some scroll text above my recieved character bar ... is there any way to change font size so I can see what it said ? It's actually supposed to be a larger font size than other text on the interface, so something's going on there. Can you send me a screen-cap showing this? You can generate an event by creating a corp or something simple like that. This is basically just scrolling global message events for all your games. |
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| Author: | Vid Kid [ Wed Jun 08, 2011 5:15 pm ] |
| Post subject: | Re: First Run as SysOp of TWGS v2.00 |
ok all info you asked for has been sent , and I also sent the twgs server bug report .. I hope it made it too , I could not tell if that did or not. through outlook I sent twa and screen cap. Vid |
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