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 Please add this twa to the beta server in place of game A 
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Unread post Please add this twa to the beta server in place of game A
Can I edit StarControl II to be an unlimited fast paced edit. I will be asking Cruncher to replace Game A with it.

The changes will be... 1. shortened cit times, initial and max values. and 2. change it from turns to unlim. We can call it SC2_Unlim

H

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Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Lest we forget
I had to ask myself WWSGD?


Last edited by Helix on Sun Jul 18, 2010 6:43 pm, edited 2 times in total.



Sun Jul 18, 2010 5:34 pm
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Unread post Re: Thrawn....
Helix wrote:
Can I edit StarControl II to be an unlimited fast paced edit. I will be asking Cruncher to replace Game A with it.

The changes will be... 1. shortened cit times and 2. change it from turns to unlim. We can call it SC2_Unlim

H


Feel free to do so.

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-Thrawn

But risk has always been an inescapable part of warfare.

--

Knight to Queen's Bishop 3


Sun Jul 18, 2010 5:50 pm
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Unread post Re: Thrawn....
Edit: Thrawn I was editing my original post when you answered there are also changes to planet initial values and max values

Here is the file. Cruncher, this is an alien edit that will definitely stress the server. The cits are fast, its unlimited turns, there are 12 alien races, no delays and there is plenty of product on the planets. Please replace the unlim at game A with this one. Remember to check the global entries when importing the TWA, that is where the alien info is stored.

One add on after you import it and bang the game. Please do the following...

OPen the editor, press N for planet settings, press 1 for terra

Press H for planet type, choose the Volcanic planet

Press B for fuel and set to 10,000,000

Then exit.

That will set the initial colos to 10 mill

If you want to see it up on a current server, it is game A @ twgs.podzone.org:23


Attachments:
SC2_Unlim.zip [642.84 KiB]
Downloaded 861 times

_________________
Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Lest we forget
I had to ask myself WWSGD?


Last edited by Helix on Mon Jul 19, 2010 5:21 pm, edited 1 time in total.

Sun Jul 18, 2010 6:06 pm
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Unread post Re: Please add this twa to the beta server in place of game A
Settings

Global (server) settings
--------------------------------------------------------------------------------
Ship Delay: 0 s/TPW Probe Movement Delay: 0 s/sector
Command Limitation: 100 cmds / 1s Output Segment Size: Unlim bytes
Days Until Deletion: 30 days Ack Interval: 300 s
Daily Log Length: 800 bytes Inactivity Timeout: 300 s
Local Display On? false Local Beeper On? true
User Aliases? true Aliens Sleep? false

********************************************************************************
--------------------------------------------------------------------------------
Game A - SC2_Unlim - 20000 sectors - Unlim turns
--------------------------------------------------------------------------------
Age of Game: 0 days Game banged on: Sun Jul 18 2010
Closed game? false Extern last ran on: Sat Jul 17 2010
Sectors: 20,000 Max users: 200
Max ships: 800 Max ports: 8000
Max planets: 4000 New player planets? false
Turns per day: Unlim Turn bank: 3 days
Time limit per day: Unlim min Time penalty: 0 min/logon
Starting credits:1,000,000cr Starting holds: 75
Starting figs: 2500 Death delay? false
Radiation duration: 1 days NavHaz clear rate: 100% / day
Times Class0/9 Blown: 0 Cloak failure rate: 3%
Port regen: 200% / day Port regen max: 100% / visit
Max product: 32,760 units Built port density: 95%
One-way warp density: 3% Two-way warp density: 30%
Max course length: 45 Fighter lock decay: 1440s
Terra max colos:10,000,000 Terra regen rate: 65,535 colos/day
Squatters: 5 ships/sec Corp size: 5 users/corp
Planetary nego: 100% Planets per sector: 5
Photon duration: 10s Fedsafe Photons? false
Multi photons? false Photon cost: 40,000cr
Gold mode? true MBBS mode? true
Steal from buy? true Steal delay? false
Steal Factor: 70% Rob factor: 50%
Busts clear every: 1 days Last bust clear: Sun Jul 18 2010
Bubbles: 20
Min size: 100 Max size: 995
Min links: 1 Max links: 4
Min tunnel depth: 0 Max tunnel depth: 0
Ship reregistry cost: 5000cr Cloak cost: 25,000cr
Armid mine cost: 1000cr Limpet mine cost: 10,000cr
Beacon cost: 100cr Limpet removal cost: 5000cr
Genesis torp cost: 20,000cr Atomic det cost: 15,000cr
Density scanner cost: 2000cr Holo scanner cost: 25,000cr
Corbomite cost: 1000cr Planet scanner cost: 30,000cr
Ether probe cost: 3000cr Mine disruptor cost: 6000cr
Planet xport cost: 50,000cr Plnt xport upg cost: 25,000cr
TWarp I drive cost: 50,000cr TWarp II drive cost: 80,000cr
Twarp upgrade cost: 40,000cr Psychic probe cost: 10,000cr
Internal aliens? false Internal Ferrengi? false
--------------------------------------------------------------------------------

_________________
Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Lest we forget
I had to ask myself WWSGD?


Sun Jul 18, 2010 7:02 pm
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Unread post Re: Please add this twa to the beta server in place of game A
Ships
********************************************************************************************************
.................................................Ships..................................................
********************************************************************************************************
0 *** Escape Pod *** () Deployment: General
: Max Holds: 5 Start Holds: 1 Max Shields: 50 Hold Value: 500
Turns/Warp: 6 XPort Range: 0 Mines: 0 Mine Disrpt: 10 Drive Value: 4246
Max Figs: 50 Figs / Wave: 10 Off Odds: 0.8 Def Odds: 0.8 Comp Value: 4700
Photon Miss: 0 EtherProbes: 25 Beacons: 0 Cloaks: 5 Hull Value: 5000
XP Needed: 0 Gen Torps: 0 Atomic Dets: 5 Corbomite: 1500 Total Price: 14446

DensityScan HoloScan !Transwarp !PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate !HasPod IsPod
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
1 Cruiser (Earthling) Deployment: General
: Max Holds: 75 Start Holds: 20 Max Shields: 400 Hold Value: 10000
Turns/Warp: 3 XPort Range: 5 Mines: 50 Mine Disrpt: 10 Drive Value: 1000
Max Figs: 2500 Figs / Wave: 750 Off Odds: 1 Def Odds: 1 Comp Value: 20300
Photon Miss: 0 EtherProbes: 25 Beacons: 50 Cloaks: 5 Hull Value: 10000
XP Needed: 0 Gen Torps: 5 Atomic Dets: 5 Corbomite: 1500 Total Price: 41300

DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate HasPod !IsPod
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
2 Scout (Shofixti) Deployment: General
: Max Holds: 25 Start Holds: 10 Max Shields: 100 Hold Value: 5000
Turns/Warp: 2 XPort Range: 0 Mines: 0 Mine Disrpt: 10 Drive Value: 3000
Max Figs: 250 Figs / Wave: 250 Off Odds: 2 Def Odds: 2 Comp Value: 5200
Photon Miss: 0 EtherProbes: 25 Beacons: 10 Cloaks: 5 Hull Value: 2750
XP Needed: 0 Gen Torps: 0 Atomic Dets: 5 Corbomite: 1500 Total Price: 15950

DensityScan !HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate !HasPod !IsPod
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
3 Broodhome (Chenjesu) Deployment: General
: Max Holds: 60 Start Holds: 12 Max Shields: 400 Hold Value: 6000
Turns/Warp: 3 XPort Range: 2 Mines: 5 Mine Disrpt: 10 Drive Value: 1000
Max Figs: 5000 Figs / Wave: 2000 Off Odds: 1.3 Def Odds: 1.3 Comp Value: 82800
Photon Miss: 10 EtherProbes: 25 Beacons: 5 Cloaks: 5 Hull Value: 11000
XP Needed: 0 Gen Torps: 0 Atomic Dets: 5 Corbomite: 1500 Total Price: 100800

!DensityScan !HoloScan !Transwarp !PlanetScan !Interdictor CanLand CombatScan !FusionDrive !Pirate HasPod !IsPod
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
4 Avenger (Ilwrath) Deployment: General
: Max Holds: 80 Start Holds: 16 Max Shields: 750 Hold Value: 8000
Turns/Warp: 4 XPort Range: 8 Mines: 25 Mine Disrpt: 10 Drive Value: 1000
Max Figs: 10000 Figs / Wave: 3000 Off Odds: 1.6 Def Odds: 1.6 Comp Value: 61500
Photon Miss: 0 EtherProbes: 25 Beacons: 50 Cloaks: 5 Hull Value: 18000
XP Needed: 0 Gen Torps: 1 Atomic Dets: 5 Corbomite: 1500 Total Price: 88500

DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand CombatScan !FusionDrive !Pirate HasPod !IsPod
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
5 Guardian (Androsynth) Deployment: General
: Max Holds: 85 Start Holds: 20 Max Shields: 1500 Hold Value: 10000
Turns/Warp: 3 XPort Range: 10 Mines: 100 Mine Disrpt: 10 Drive Value: 5000
Max Figs: 20000 Figs / Wave: 6000 Off Odds: 1.2 Def Odds: 1.2 Comp Value: 120000
Photon Miss: 0 EtherProbes: 25 Beacons: 100 Cloaks: 5 Hull Value: 28500
XP Needed: 0 Gen Torps: 10 Atomic Dets: 5 Corbomite: 1500 Total Price: 163500

DensityScan HoloScan Transwarp PlanetScan !Interdictor CanLand CombatScan !FusionDrive !Pirate HasPod !IsPod
!Guardian !ReqCommish !ReqCorp !ReqCEO !Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
6 Podship (Mycon) Deployment: General
: Max Holds: 250 Start Holds: 50 Max Shields: 500 Hold Value: 27000
Turns/Warp: 6 XPort Range: 7 Mines: 0 Mine Disrpt: 10 Drive Value: 1000
Max Figs: 200 Figs / Wave: 100 Off Odds: 0.6 Def Odds: 0.6 Comp Value: 10400
Photon Miss: 0 EtherProbes: 25 Beacons: 10 Cloaks: 5 Hull Value: 25200
XP Needed: 0 Gen Torps: 5 Atomic Dets: 5 Corbomite: 1500 Total Price: 63600

!DensityScan !HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate HasPod !IsPod
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
7 Skiff (Arilou) Deployment: General
: Max Holds: 125 Start Holds: 50 Max Shields: 1000 Hold Value: 27000
Turns/Warp: 4 XPort Range: 5 Mines: 1 Mine Disrpt: 10 Drive Value: 1000
Max Figs: 400 Figs / Wave: 125 Off Odds: 0.8 Def Odds: 0.8 Comp Value: 11050
Photon Miss: 0 EtherProbes: 25 Beacons: 20 Cloaks: 5 Hull Value: 12900
XP Needed: 0 Gen Torps: 2 Atomic Dets: 5 Corbomite: 1500 Total Price: 51950

DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate HasPod !IsPod
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
8 Drone (Umgah) Deployment: General
: Max Holds: 65 Start Holds: 30 Max Shields: 500 Hold Value: 15000
Turns/Warp: 2 XPort Range: 5 Mines: 2 Mine Disrpt: 10 Drive Value: 2000
Max Figs: 300 Figs / Wave: 100 Off Odds: 0.8 Def Odds: 0.8 Comp Value: 9600
Photon Miss: 0 EtherProbes: 25 Beacons: 20 Cloaks: 5 Hull Value: 6800
XP Needed: 0 Gen Torps: 2 Atomic Dets: 5 Corbomite: 1500 Total Price: 33400

DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate HasPod !IsPod
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
9 Marauder (Kohr-ah) Deployment: General
: Max Holds: 150 Start Holds: 40 Max Shields: 2000 Hold Value: 23000
Turns/Warp: 4 XPort Range: 15 Mines: 125 Mine Disrpt: 10 Drive Value: 10000
Max Figs: 50000 Figs / Wave: 10000 Off Odds: 1.5 Def Odds: 1.5 Comp Value: 231000
Photon Miss: 5 EtherProbes: 25 Beacons: 150 Cloaks: 5 Hull Value: 65000
XP Needed: 0 Gen Torps: 10 Atomic Dets: 5 Corbomite: 1500 Total Price: 329000

DensityScan HoloScan Transwarp PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod
!Guardian !ReqCommish !ReqCorp !ReqCEO !Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
10 Eluder (Spathi) Deployment: General
: Max Holds: 50 Start Holds: 12 Max Shields: 3000 Hold Value: 6000
Turns/Warp: 3 XPort Range: 6 Mines: 5 Mine Disrpt: 10 Drive Value: 10000
Max Figs: 10000 Figs / Wave: 1000 Off Odds: 1.2 Def Odds: 1.2 Comp Value: 48000
Photon Miss: 0 EtherProbes: 25 Beacons: 5 Cloaks: 5 Hull Value: 15000
XP Needed: 0 Gen Torps: 1 Atomic Dets: 5 Corbomite: 1500 Total Price: 79000

DensityScan HoloScan Transwarp !PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
11 Intruder (VUX) Deployment: General
: Max Holds: 73 Start Holds: 20 Max Shields: 2000 Hold Value: 10000
Turns/Warp: 3 XPort Range: 3 Mines: 50 Mine Disrpt: 10 Drive Value: 10000
Max Figs: 5000 Figs / Wave: 1000 Off Odds: 1.4 Def Odds: 1.4 Comp Value: 29000
Photon Miss: 0 EtherProbes: 25 Beacons: 50 Cloaks: 5 Hull Value: 12300
XP Needed: 0 Gen Torps: 5 Atomic Dets: 5 Corbomite: 1500 Total Price: 61300

DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
12 Penetrator (Syreen) Deployment: General
: Max Holds: 80 Start Holds: 20 Max Shields: 750 Hold Value: 10000
Turns/Warp: 3 XPort Range: 6 Mines: 25 Mine Disrpt: 10 Drive Value: 10000
Max Figs: 5000 Figs / Wave: 2000 Off Odds: 1.4 Def Odds: 1.4 Comp Value: 39500
Photon Miss: 0 EtherProbes: 25 Beacons: 50 Cloaks: 5 Hull Value: 13000
XP Needed: 0 Gen Torps: 2 Atomic Dets: 5 Corbomite: 1500 Total Price: 72500

DensityScan !HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
13 Transformer (Mmrnhrm) Deployment: General
: Max Holds: 60 Start Holds: 30 Max Shields: 750 Hold Value: 15000
Turns/Warp: 2 XPort Range: 3 Mines: 5 Mine Disrpt: 10 Drive Value: 10000
Max Figs: 750 Figs / Wave: 250 Off Odds: 1.1 Def Odds: 1.1 Comp Value: 10500
Photon Miss: 0 EtherProbes: 25 Beacons: 20 Cloaks: 5 Hull Value: 6750
XP Needed: 0 Gen Torps: 1 Atomic Dets: 5 Corbomite: 1500 Total Price: 42250

DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
14 Terminator (Yehat) Deployment: General
: Max Holds: 50 Start Holds: 10 Max Shields: 4000 Hold Value: 5000
Turns/Warp: 4 XPort Range: 3 Mines: 50 Mine Disrpt: 10 Drive Value: 10000
Max Figs: 2500 Figs / Wave: 800 Off Odds: 1 Def Odds: 1 Comp Value: 25000
Photon Miss: 0 EtherProbes: 25 Beacons: 10 Cloaks: 5 Hull Value: 7500
XP Needed: 0 Gen Torps: 1 Atomic Dets: 5 Corbomite: 1500 Total Price: 47500

DensityScan HoloScan !Transwarp !PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod
Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
15 Precurser (Earth) Deployment: General
: Max Holds: 255 Start Holds: 150 Max Shields: 6000 Hold Value: 250000
Turns/Warp: 5 XPort Range: 20 Mines: 255 Mine Disrpt: 40 Drive Value: 500000
Max Figs: 200000 Figs / Wave: 50000 Off Odds: 1.8 Def Odds: 2 Comp Value: 2000000
Photon Miss: 40 EtherProbes: 100 Beacons: 150 Cloaks: 5 Hull Value: 5000000
XP Needed: 0 Gen Torps: 20 Atomic Dets: 20 Corbomite: 2500 Total Price: 7750000

DensityScan HoloScan Transwarp PlanetScan !Interdictor CanLand CombatScan FusionDrive !Pirate HasPod !IsPod
Guardian !ReqCommish ReqCorp !ReqCEO Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
16 Dreadnought (Ur-quon) Deployment: General
: Max Holds: 40 Start Holds: 10 Max Shields: 4000 Hold Value: 5000
Turns/Warp: 15 XPort Range: 20 Mines: 200 Mine Disrpt: 10 Drive Value: 50000
Max Figs: 100000 Figs / Wave: 15000 Off Odds: 1.2 Def Odds: 1.2 Comp Value: 380000
Photon Miss: 0 EtherProbes: 25 Beacons: 100 Cloaks: 5 Hull Value: 104000
XP Needed: 0 Gen Torps: 20 Atomic Dets: 5 Corbomite: 1500 Total Price: 539000

DensityScan HoloScan !Transwarp PlanetScan Interdictor !CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
17 Assault Trader (~BFerrengi) Deployment: Manual

This craft has been identified as the Ferrengi's primary scouting vessel.
It does carry sufficient firepower to pose a threat to some of the smaller
Federation-design warcraft though. The Ferrengi seem to excel in developing
drive systems and the Assault Trader makes this readily apparent in its high
speed and agility. One craft by it's self can be handled, but be warned that
they prefer to travel in convoys.

: Max Holds: 50 Start Holds: 12 Max Shields: 200 Hold Value: 6000
Turns/Warp: 2 XPort Range: 0 Mines: 10 Mine Disrpt: 10 Drive Value: 1500
Max Figs: 3000 Figs / Wave: 1000 Off Odds: 1 Def Odds: 1 Comp Value: 16400
Photon Miss: 0 EtherProbes: 25 Beacons: 5 Cloaks: 5 Hull Value: 8000
XP Needed: 0 Gen Torps: 0 Atomic Dets: 5 Corbomite: 1500 Total Price: 31900

DensityScan HoloScan !Transwarp !PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate HasPod !IsPod
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
18 Battle Cruiser (~BFerrengi) Deployment: Manual

One of these warships was recently sighted off the Antarian Nebulae. This
craft was unknown to the Federation until a hapless materials transport warping
from the StarDock to a Federation Outpost was set upon by a pair of these. The
crew managed to return the above info before contact was lost with them. From
the debris left in the area, it would appear that these ships pack a powerful
punch. No escape pod made if off the 'Sport to provide further details.

: Max Holds: 75 Start Holds: 16 Max Shields: 800 Hold Value: 8000
Turns/Warp: 3 XPort Range: 2 Mines: 25 Mine Disrpt: 10 Drive Value: 3000
Max Figs: 8000 Figs / Wave: 2000 Off Odds: 1.2 Def Odds: 1.2 Comp Value: 40600
Photon Miss: 0 EtherProbes: 25 Beacons: 15 Cloaks: 5 Hull Value: 15500
XP Needed: 0 Gen Torps: 3 Atomic Dets: 5 Corbomite: 1500 Total Price: 67100

DensityScan HoloScan !Transwarp !PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate HasPod !IsPod
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------
19 Dreadnought (~BFerrengi) Deployment: Manual

The U.S.S. Constellation was destroyed recently when it was engaged by this
new class of Ferrengi vessel. The craft dropped out of a cloaked mode and
attacked the Constellation before they even had a chance to raise their shields
or return fire. All commissioned StarShip Captains have been notified that the
appearance of one of these weapons of Destruction is a Priority Red demand for
assistance. Civilians with appropriate defenses have also been asked to aid in
the defense against these powerful ships.

: Max Holds: 100 Start Holds: 20 Max Shields: 1000 Hold Value: 10000
Turns/Warp: 4 XPort Range: 5 Mines: 50 Mine Disrpt: 10 Drive Value: 10000
Max Figs: 15000 Figs / Wave: 5000 Off Odds: 1.4 Def Odds: 1.4 Comp Value: 94000
Photon Miss: 1 EtherProbes: 25 Beacons: 25 Cloaks: 5 Hull Value: 25000
XP Needed: 0 Gen Torps: 6 Atomic Dets: 5 Corbomite: 1500 Total Price: 139000

DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active
--------------------------------------------------------------------------------------------------------

_________________
Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Lest we forget
I had to ask myself WWSGD?


Sun Jul 18, 2010 7:03 pm
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Unread post Re: Please add this twa to the beta server in place of game A
Planets
********************************************************************************************************
................................................Planets.................................................
********************************************************************************************************
0 Earth Type

Thick Oxygen/Nitrogen atmosphere. Specific gravity within 0.7 to 1.3 Earth
normal. Random, but mostly manageable weather patterns, with temperatures
ranging from 0 to 40 degrees Celsius. Fertile soil, excellent for Organic
production. Mineral deposits, very good for Equipment production. Chemical
elements good for Fuel Ore. Class M planets are excellent for human
colonization and promote an excellent population growth curve as well as a
very good population harmony quotient. They have an above average
"habitability band". Drawbacks include overpopulation problems, political
unrest and human-induced destruction of the BioSphere.


ClassLtr: M Subclass: ANSIFile: PLANETM TextFile: PLANETM
Deleted: No General: Yes Habitablity: 100 Hazard: 1
OreProd: 2 OrgProd: 1 EquProd: 3 FigProd: 1
MaxOreColos: 200000 MaxOrgColos: 200000 MaxEquColos: 200000
MaxOreInv: 1000000 MaxOrgInv: 1000000 MaxEquInv: 1000000 MaxFigs: 1000000 MaxShields: 65500
StartEquip: 2000 StartOre: 10000 StartOrg: 2000 MaxCitLvl: 6
CitLvl1Cols: 1000 CitLvl1Days: 0 CitLvl1Equ: 250 CitLvl1Ore: 300 CitLvl1Org: 200
CitLvl2Cols: 2000 CitLvl2Days: 1 CitLvl2Equ: 250 CitLvl2Ore: 200 CitLvl2Org: 50
CitLvl3Cols: 4000 CitLvl3Days: 2 CitLvl3Equ: 500 CitLvl3Ore: 500 CitLvl3Org: 250
CitLvl4Cols: 6000 CitLvl4Days: 3 CitLvl4Equ: 1000 CitLvl4Ore: 1000 CitLvl4Org: 1200
CitLvl5Cols: 6000 CitLvl5Days: 0 CitLvl5Equ: 1000 CitLvl5Ore: 300 CitLvl5Org: 400
CitLvl6Cols: 6000 CitLvl6Days: 1 CitLvl6Equ: 2000 CitLvl6Ore: 1000 CitLvl6Org: 1200
--------------------------------------------------------------------------------------------------------
1 Desert wasteland

Thin Oxygen/Nitrogen atmosphere. Specific gravity within 0.5 to 1.5 Earth
normal. Weather patterns are mostly dry and hot with temperatures ranging
fron 40 to 140 degrees Celsius. Little area of fertile soil, very bad for
Organics. Very little precious metal making it bad for Equipment production.
Common Chemical traces making it great for Fuel Ore. Class K worlds are
average for humanoid colonization but an arrid and hot climate requires
specialized colonists. Narrow habitability band but a generally stable
political environment as the population must depend on each other to survive.
Higher fatality rate than Class M worlds.

ClassLtr: K Subclass: BE ANSIFile: PLANETK TextFile: PLANETK
Deleted: No General: Yes Habitablity: 98 Hazard: 2
OreProd: 10 OrgProd: 10 EquProd: 1 FigProd: 2
MaxOreColos: 40000 MaxOrgColos: 40000 MaxEquColos: 200000
MaxOreInv: 200000 MaxOrgInv: 200000 MaxEquInv: 1000000 MaxFigs: 1000000 MaxShields: 50000
StartEquip: 10000 StartOre: 1000 StartOrg: 1000 MaxCitLvl: 6
CitLvl1Cols: 1000 CitLvl1Days: 1 CitLvl1Equ: 600 CitLvl1Ore: 400 CitLvl1Org: 300
CitLvl2Cols: 2400 CitLvl2Days: 2 CitLvl2Equ: 400 CitLvl2Ore: 300 CitLvl2Org: 80
CitLvl3Cols: 4400 CitLvl3Days: 3 CitLvl3Equ: 650 CitLvl3Ore: 600 CitLvl3Org: 400
CitLvl4Cols: 7000 CitLvl4Days: 4 CitLvl4Equ: 800 CitLvl4Ore: 700 CitLvl4Org: 900
CitLvl5Cols: 8000 CitLvl5Days: 5 CitLvl5Equ: 1000 CitLvl5Ore: 300 CitLvl5Org: 400
CitLvl6Cols: 7000 CitLvl6Days: 6 CitLvl6Equ: 1600 CitLvl6Ore: 700 CitLvl6Org: 900
--------------------------------------------------------------------------------------------------------
2 Oceanic

Dense Oxygen/Nitrogen atmosphere. Specific gravity within 1.1 to 1.8 Earth
normal. Random and occasional violent weather current patterns, with temps
ranging from 20 to 50 degrees Celsius. No land mass to speak of, making
mining for Ore more difficult. Organics production quite good, (one of the
best) but a poor environment for building Equipment. Class O planets are
more challenging to habitate, but are almost as safe as class M. Good
population growth curve and decent population harmony. Their entire surface
is habitable with proper gear with the only drawbacks being the costs to
settle and build citadels.

ClassLtr: O Subclass: J ANSIFile: PLANETO TextFile: PLANETO
Deleted: No General: Yes Habitablity: 98 Hazard: 2
OreProd: 2 OrgProd: 1 EquProd: 5 FigProd: 2
MaxOreColos: 200000 MaxOrgColos: 200000 MaxEquColos: 200000
MaxOreInv: 100000 MaxOrgInv: 1000000 MaxEquInv: 100000 MaxFigs: 1000000 MaxShields: 50000
StartEquip: 2000 StartOre: 2000 StartOrg: 10000 MaxCitLvl: 6
CitLvl1Cols: 1400 CitLvl1Days: 0 CitLvl1Equ: 400 CitLvl1Ore: 500 CitLvl1Org: 200
CitLvl2Cols: 2400 CitLvl2Days: 0 CitLvl2Equ: 300 CitLvl2Ore: 200 CitLvl2Org: 50
CitLvl3Cols: 4400 CitLvl3Days: 1 CitLvl3Equ: 650 CitLvl3Ore: 600 CitLvl3Org: 400
CitLvl4Cols: 7000 CitLvl4Days: 2 CitLvl4Equ: 800 CitLvl4Ore: 700 CitLvl4Org: 900
CitLvl5Cols: 8000 CitLvl5Days: 3 CitLvl5Equ: 1000 CitLvl5Ore: 300 CitLvl5Org: 400
CitLvl6Cols: 7000 CitLvl6Days: 4 CitLvl6Equ: 1600 CitLvl6Ore: 700 CitLvl6Org: 900
--------------------------------------------------------------------------------------------------------
3 Mountainous

Thin Oxygen/Nitrogen atmosphere. Specific gravity within 1.0 to 2.2 Earth
normal. Weather patterns are wet with temperatures ranging anywhere from
-30 to 50 Celsius depending on the width of the habitability band. Excellent
Mineral and Ore deposits but harsh conditions only permit avg to below avg
Equipment production. Soil is excellent, providing higher than normal
organics production. Colonist specialization is necessary to maintain
population. Good - very good population harmony quotient. Above average
"habitability band" but only medium population growth. Drawbacks include
hazards to equipment and occasional severe weather conditions.

ClassLtr: L Subclass: E ANSIFile: PLANETL TextFile: PLANETL
Deleted: No General: Yes Habitablity: 98 Hazard: 3
OreProd: 2 OrgProd: 1 EquProd: 1 FigProd: 1
MaxOreColos: 500000 MaxOrgColos: 500000 MaxEquColos: 500000
MaxOreInv: 2000000 MaxOrgInv: 2000000 MaxEquInv: 2000000 MaxFigs: 2000000 MaxShields: 65500
StartEquip: 10000 StartOre: 10000 StartOrg: 10000 MaxCitLvl: 6
CitLvl1Cols: 400 CitLvl1Days: 0 CitLvl1Equ: 150 CitLvl1Ore: 150 CitLvl1Org: 100
CitLvl2Cols: 1400 CitLvl2Days: 0 CitLvl2Equ: 250 CitLvl2Ore: 200 CitLvl2Org: 50
CitLvl3Cols: 3600 CitLvl3Days: 0 CitLvl3Equ: 700 CitLvl3Ore: 600 CitLvl3Org: 250
CitLvl4Cols: 5600 CitLvl4Days: 0 CitLvl4Equ: 1000 CitLvl4Ore: 1000 CitLvl4Org: 1200
CitLvl5Cols: 7000 CitLvl5Days: 3 CitLvl5Equ: 1000 CitLvl5Ore: 300 CitLvl5Org: 400
CitLvl6Cols: 5600 CitLvl6Days: 4 CitLvl6Equ: 2000 CitLvl6Ore: 1000 CitLvl6Org: 1200
--------------------------------------------------------------------------------------------------------
4 Glacial

Extremely thin Oxygen-Nitrogen atmospheres. Specific gravity from 0.5 to
1.7 Earth normal. Meteorologically unstable causing violent conditions.
Temps range from -10 to -190 degrees Celsius. Full life support necessary
for colonies and death rates are high. No workable soil base so hydroponic
Organics are limited. Modest mineral and chemicals exist so production of
Ore and Equipment will be below average to none. Class C planets NOT
recommended for colonization, their violent condition makes it extremely
hazardous. Some Class C planets have been adopted by the Federation and used
as prison colonies with very effective results.

ClassLtr: C Subclass: EJ ANSIFile: PLANETC TextFile: PLANETC
Deleted: No General: Yes Habitablity: 92 Hazard: 5
OreProd: 10 OrgProd: 10 EquProd: 10 FigProd: 10
MaxOreColos: 100000 MaxOrgColos: 100000 MaxEquColos: 100000
MaxOreInv: 20000 MaxOrgInv: 50000 MaxEquInv: 10000 MaxFigs: 1000000 MaxShields: 50000
StartEquip: 1000 StartOre: 1000 StartOrg: 1000 MaxCitLvl: 6
CitLvl1Cols: 1000 CitLvl1Days: 2 CitLvl1Equ: 600 CitLvl1Ore: 400 CitLvl1Org: 300
CitLvl2Cols: 2400 CitLvl2Days: 3 CitLvl2Equ: 400 CitLvl2Ore: 300 CitLvl2Org: 80
CitLvl3Cols: 4400 CitLvl3Days: 4 CitLvl3Equ: 650 CitLvl3Ore: 600 CitLvl3Org: 400
CitLvl4Cols: 6600 CitLvl4Days: 5 CitLvl4Equ: 700 CitLvl4Ore: 700 CitLvl4Org: 900
CitLvl5Cols: 9000 CitLvl5Days: 6 CitLvl5Equ: 1000 CitLvl5Ore: 300 CitLvl5Org: 400
CitLvl6Cols: 6600 CitLvl6Days: 7 CitLvl6Equ: 1400 CitLvl6Ore: 700 CitLvl6Org: 900
--------------------------------------------------------------------------------------------------------
5 Volcanic

Extremely thin Oxygen / Nitrogen atmospheres. Specific gravities are within
0.8 to 2.6 Earth normal. Climate patterns are violent with temperatures
from 45 to 400 degrees Celcius. Full life support required for colonization.
Zero workable soil and harsh conditions make Organics production impossible.
Good trace elements for equip but conditions make production a gamble at
best. Excellent Ore production possibilities as material is often ejected by
volcanic activity and found on the surface. Very dangerous for colony growth
as unstable planetary crusts often lead to the complete loss of a colony.
The Federation has been known to use Class H planets for defense of key
sectors due to their large Ore base.

ClassLtr: H Subclass: KEJ ANSIFile: PLANETH TextFile: PLANETH
Deleted: No General: Yes Habitablity: 90 Hazard: 7
OreProd: 1 OrgProd: 2 EquProd: 5 FigProd: 4
MaxOreColos: 100000 MaxOrgColos: 20000 MaxEquColos: 100000
MaxOreInv: 1000000 MaxOrgInv: 100000 MaxEquInv: 100000 MaxFigs: 1000000 MaxShields: 50000
StartEquip: 1000 StartOre: 20000 StartOrg: 1000 MaxCitLvl: 6
CitLvl1Cols: 800 CitLvl1Days: 0 CitLvl1Equ: 600 CitLvl1Ore: 500 CitLvl1Org: 300
CitLvl2Cols: 1600 CitLvl2Days: 0 CitLvl2Equ: 400 CitLvl2Ore: 300 CitLvl2Org: 100
CitLvl3Cols: 4400 CitLvl3Days: 0 CitLvl3Equ: 1500 CitLvl3Ore: 1200 CitLvl3Org: 400
CitLvl4Cols: 7000 CitLvl4Days: 2 CitLvl4Equ: 2500 CitLvl4Ore: 2000 CitLvl4Org: 2000
CitLvl5Cols: 10000 CitLvl5Days: 3 CitLvl5Equ: 2000 CitLvl5Ore: 3000 CitLvl5Org: 1200
CitLvl6Cols: 7000 CitLvl6Days: 4 CitLvl6Equ: 5000 CitLvl6Ore: 2000 CitLvl6Org: 2000
--------------------------------------------------------------------------------------------------------
6 Vaporous/Gaseous

Heavy ranging to very thin atmospheres consisting of various elements, mostly
comprised of helium or of hydrogen. Specific gravities can range from 0.2 to
8.0 of Earth normal. Climate patterns usually extremely violent with temps
ranging from -200 to 400 Celsius. Full life support required at all times. No
production can sustain itself on a Class U planet. Some miners have hinted
at very valuable products that they have extracted from Class U worlds but
the Federation does not have them in its "Official Guide to Mining". Class U
planets are not recommended for colonizations as the environment is harsher
than being in space itself.

ClassLtr: U Subclass: GJ ANSIFile: PLANETU TextFile: PLANETU
Deleted: No General: Yes Habitablity: 88 Hazard: 8
OreProd: 9999 OrgProd: 9999 EquProd: 9999 FigProd: 9999
MaxOreColos: 3000 MaxOrgColos: 3000 MaxEquColos: 3000
MaxOreInv: 10000 MaxOrgInv: 10000 MaxEquInv: 10000 MaxFigs: 1000000 MaxShields: 50000
StartEquip: 0 StartOre: 0 StartOrg: 0 MaxCitLvl: 6
CitLvl1Cols: 3000 CitLvl1Days: 8 CitLvl1Equ: 2500 CitLvl1Ore: 1200 CitLvl1Org: 400
CitLvl2Cols: 3000 CitLvl2Days: 4 CitLvl2Equ: 400 CitLvl2Ore: 300 CitLvl2Org: 100
CitLvl3Cols: 5000 CitLvl3Days: 5 CitLvl3Equ: 2000 CitLvl3Ore: 500 CitLvl3Org: 500
CitLvl4Cols: 6000 CitLvl4Days: 5 CitLvl4Equ: 600 CitLvl4Ore: 500 CitLvl4Org: 200
CitLvl5Cols: 8000 CitLvl5Days: 4 CitLvl5Equ: 600 CitLvl5Ore: 200 CitLvl5Org: 200
CitLvl6Cols: 6000 CitLvl6Days: 8 CitLvl6Equ: 1200 CitLvl6Ore: 500 CitLvl6Org: 200
--------------------------------------------------------------------------------------------------------

_________________
Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Lest we forget
I had to ask myself WWSGD?


Sun Jul 18, 2010 7:04 pm
Profile WWW
Ambassador
User avatar

Joined: Wed Nov 12, 2008 8:57 am
Posts: 3554
Location: Long Beach, CA
Unread post Re: Please add this twa to the beta server in place of game A
Aliens
********************************************************************************************************
.................................................Aliens.................................................
********************************************************************************************************
ID: 0 Name: CHENJESU Singular: Chenjesu Plural: Chenjesu
StartPop: 1 MaxPop: 10 StartDay: 0 MaxDay: 50 MaxRankDay: 120
MoveRate: 4 AnomChance: 100 ExploreChnc: 50 RunChance: 100 RobChance: 80
FleetSize: 2 AssaultSize: 100 StartCap: 50 TradeCap: 25 HoldUpg: 10 FigUpg: 1000
Combat2Day: 20 Combat3Day: 40 Combat4Day: 60 Cargo2Day: 0 Cargo3Day: 20 Cargo4Day: 40
Trans2Day: 0 Trans3Day: 20 Trans4Day: 40 Scout2Day: 0 Scout3Day: 20 Scout4Day: 40
HomeworldID: 2 HWName: Procyon HWType: 2 StartCit: 3 MinOuterSec: 10

HasHomeSector StaysHome !HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace
Organized Protective !FormsFleets !Anomalous Aggressive Shy !FedShy
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips

Uses specific ships:
Broodhome,

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30 (On day 0: 30 - 30) (On day 50: 30 - 1030)
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0 (On day 0: 0 - 0) (On day 50: 0 - 500)
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5 (On day 0: 5 - 5) (On day 50: 5 - 55)
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0)) (On day 0: 0 - 0) (On day 50: 50 - 1550)
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0) (On day 0: 0 - ((XP + 0) / 50) + 0) (On day 50: 0 - ((XP + 0) / 50) + 0)
Align spawn formula:
rnd(400) + -350 (On day 0: -350 - 50) (On day 50: -350 - 50)
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1) (On day 0: 1 - 1001) (On day 50: 1 - 51051)
--------------------------------------------------------------------------------------------------------
ID: 1 Name: MMRNHRM Singular: Mmrnhrm Plural: Mmrnhrm
StartPop: 1 MaxPop: 10 StartDay: 0 MaxDay: 120 MaxRankDay: 120
MoveRate: 4 AnomChance: 100 ExploreChnc: 50 RunChance: 100 RobChance: 80
FleetSize: 3 AssaultSize: 100 StartCap: 50 TradeCap: 25 HoldUpg: 10 FigUpg: 1000
Combat2Day: 30 Combat3Day: 50 Combat4Day: 70 Cargo2Day: 0 Cargo3Day: 20 Cargo4Day: 50
Trans2Day: 20 Trans3Day: 30 Trans4Day: 50 Scout2Day: 20 Scout3Day: 30 Scout4Day: 50
HomeworldID: 0 HWName: Mmrnhrm Homeworld HWType: 0 StartCit: 3 MinOuterSec: 10

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace
Organized Protective FormsFleets Anomalous Aggressive !Shy FedShy
!Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips

Uses specific ships:
Transformer,

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30 (On day 0: 30 - 30) (On day 120: 30 - 2430)
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0 (On day 0: 0 - 0) (On day 120: 0 - 1200)
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5 (On day 0: 5 - 5) (On day 120: 5 - 125)
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0)) (On day 0: 0 - 0) (On day 120: 120 - 3720)
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0) (On day 0: 0 - ((XP + 0) / 50) + 0) (On day 120: 0 - ((XP + 0) / 50) + 0)
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0 (On day 0: 0 - -30) (On day 120: 0 - -3630)
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1) (On day 0: 1 - 1001) (On day 120: 1 - 121121)
--------------------------------------------------------------------------------------------------------
ID: 2 Name: YEHAT Singular: Yehat Plural: Yehat
StartPop: 1 MaxPop: 10 StartDay: 0 MaxDay: 120 MaxRankDay: 120
MoveRate: 4 AnomChance: 100 ExploreChnc: 50 RunChance: 100 RobChance: 80
FleetSize: 3 AssaultSize: 100 StartCap: 50 TradeCap: 25 HoldUpg: 10 FigUpg: 1000
Combat2Day: 30 Combat3Day: 50 Combat4Day: 70 Cargo2Day: 0 Cargo3Day: 20 Cargo4Day: 50
Trans2Day: 20 Trans3Day: 30 Trans4Day: 50 Scout2Day: 20 Scout3Day: 30 Scout4Day: 50
HomeworldID: 3 HWName: Serpentis HWType: 3 StartCit: 3 MinOuterSec: 10

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace
Organized Protective FormsFleets Anomalous Aggressive !Shy FedShy
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips

Uses specific ships:
Terminator,

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30 (On day 0: 30 - 30) (On day 120: 30 - 2430)
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0 (On day 0: 0 - 0) (On day 120: 0 - 1200)
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5 (On day 0: 5 - 5) (On day 120: 5 - 125)
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0)) (On day 0: 0 - 0) (On day 120: 120 - 3720)
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0) (On day 0: 0 - ((XP + 0) / 50) + 0) (On day 120: 0 - ((XP + 0) / 50) + 0)
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0 (On day 0: 0 - -30) (On day 120: 0 - -3630)
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1) (On day 0: 1 - 1001) (On day 120: 1 - 121121)
--------------------------------------------------------------------------------------------------------
ID: 3 Name: SHOFIXTI Singular: Shofixti Plural: Shofixti
StartPop: 1 MaxPop: 10 StartDay: 0 MaxDay: 50 MaxRankDay: 120
MoveRate: 4 AnomChance: 100 ExploreChnc: 50 RunChance: 100 RobChance: 80
FleetSize: 2 AssaultSize: 100 StartCap: 50 TradeCap: 25 HoldUpg: 10 FigUpg: 1000
Combat2Day: 20 Combat3Day: 40 Combat4Day: 60 Cargo2Day: 0 Cargo3Day: 20 Cargo4Day: 40
Trans2Day: 0 Trans3Day: 20 Trans4Day: 40 Scout2Day: 0 Scout3Day: 20 Scout4Day: 40
HomeworldID: 4 HWName: Gorno HWType: 3 StartCit: 3 MinOuterSec: 10

HasHomeSector StaysHome !HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace
Organized Protective !FormsFleets !Anomalous Aggressive Shy !FedShy
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips

Uses specific ships:
Scout,

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30 (On day 0: 30 - 30) (On day 50: 30 - 1030)
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0 (On day 0: 0 - 0) (On day 50: 0 - 500)
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5 (On day 0: 5 - 5) (On day 50: 5 - 55)
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0)) (On day 0: 0 - 0) (On day 50: 50 - 1550)
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0) (On day 0: 0 - ((XP + 0) / 50) + 0) (On day 50: 0 - ((XP + 0) / 50) + 0)
Align spawn formula:
rnd(400) + -350 (On day 0: -350 - 50) (On day 50: -350 - 50)
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1) (On day 0: 1 - 1001) (On day 50: 1 - 51051)
--------------------------------------------------------------------------------------------------------
ID: 4 Name: ARILOU Singular: Arilou Plural: Arilou
StartPop: 1 MaxPop: 10 StartDay: 0 MaxDay: 50 MaxRankDay: 120
MoveRate: 4 AnomChance: 100 ExploreChnc: 50 RunChance: 100 RobChance: 80
FleetSize: 2 AssaultSize: 100 StartCap: 50 TradeCap: 25 HoldUpg: 10 FigUpg: 1000
Combat2Day: 20 Combat3Day: 40 Combat4Day: 60 Cargo2Day: 0 Cargo3Day: 20 Cargo4Day: 40
Trans2Day: 0 Trans3Day: 20 Trans4Day: 40 Scout2Day: 0 Scout3Day: 20 Scout4Day: 40
HomeworldID: 5 HWName: Falayalaralfali HWType: 2 StartCit: 3 MinOuterSec: 10

HasHomeSector StaysHome !HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace
Organized Protective !FormsFleets !Anomalous Aggressive Shy !FedShy
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips

Uses specific ships:
Skiff,

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30 (On day 0: 30 - 30) (On day 50: 30 - 1030)
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0 (On day 0: 0 - 0) (On day 50: 0 - 500)
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5 (On day 0: 5 - 5) (On day 50: 5 - 55)
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0)) (On day 0: 0 - 0) (On day 50: 50 - 1550)
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0) (On day 0: 0 - ((XP + 0) / 50) + 0) (On day 50: 0 - ((XP + 0) / 50) + 0)
Align spawn formula:
rnd(400) + -350 (On day 0: -350 - 50) (On day 50: -350 - 50)
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1) (On day 0: 1 - 1001) (On day 50: 1 - 51051)
--------------------------------------------------------------------------------------------------------
ID: 5 Name: SYREEN Singular: Syreen Plural: Syreen
StartPop: 1 MaxPop: 10 StartDay: 0 MaxDay: 120 MaxRankDay: 120
MoveRate: 4 AnomChance: 100 ExploreChnc: 50 RunChance: 100 RobChance: 80
FleetSize: 3 AssaultSize: 100 StartCap: 50 TradeCap: 25 HoldUpg: 10 FigUpg: 1000
Combat2Day: 30 Combat3Day: 50 Combat4Day: 70 Cargo2Day: 0 Cargo3Day: 20 Cargo4Day: 50
Trans2Day: 20 Trans3Day: 30 Trans4Day: 50 Scout2Day: 20 Scout3Day: 30 Scout4Day: 50
HomeworldID: 6 HWName: Syra HWType: 3 StartCit: 3 MinOuterSec: 10

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace
Organized Protective FormsFleets Anomalous Aggressive !Shy FedShy
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips

Uses specific ships:
Penetrator,

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30 (On day 0: 30 - 30) (On day 120: 30 - 2430)
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0 (On day 0: 0 - 0) (On day 120: 0 - 1200)
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5 (On day 0: 5 - 5) (On day 120: 5 - 125)
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0)) (On day 0: 0 - 0) (On day 120: 120 - 3720)
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0) (On day 0: 0 - ((XP + 0) / 50) + 0) (On day 120: 0 - ((XP + 0) / 50) + 0)
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0 (On day 0: 0 - -30) (On day 120: 0 - -3630)
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1) (On day 0: 1 - 1001) (On day 120: 1 - 121121)
--------------------------------------------------------------------------------------------------------
ID: 6 Name: UR-QUON Singular: Ur-Quon Plural: Ur-Quon
StartPop: 1 MaxPop: 10 StartDay: 0 MaxDay: 120 MaxRankDay: 120
MoveRate: 4 AnomChance: 100 ExploreChnc: 50 RunChance: 100 RobChance: 80
FleetSize: 5 AssaultSize: 100 StartCap: 50 TradeCap: 25 HoldUpg: 10 FigUpg: 1000
Combat2Day: 30 Combat3Day: 50 Combat4Day: 70 Cargo2Day: 0 Cargo3Day: 20 Cargo4Day: 50
Trans2Day: 20 Trans3Day: 30 Trans4Day: 50 Scout2Day: 20 Scout3Day: 30 Scout4Day: 50
HomeworldID: 0 HWName: Ur-Quon Homeworld HWType: 0 StartCit: 3 MinOuterSec: 10

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace
Organized Protective FormsFleets Anomalous Aggressive !Shy !FedShy
!Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips

Uses specific ships:
Dreadnought,

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30 (On day 0: 30 - 30) (On day 120: 30 - 2430)
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0 (On day 0: 0 - 0) (On day 120: 0 - 1200)
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5 (On day 0: 5 - 5) (On day 120: 5 - 125)
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0)) (On day 0: 0 - 0) (On day 120: 120 - 3720)
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0) (On day 0: 0 - ((XP + 0) / 50) + 0) (On day 120: 0 - ((XP + 0) / 50) + 0)
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0 (On day 0: 0 - -30) (On day 120: 0 - -3630)
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1) (On day 0: 1 - 1001) (On day 120: 1 - 121121)
--------------------------------------------------------------------------------------------------------
ID: 7 Name: MYCON Singular: Mycon Plural: Mycon
StartPop: 1 MaxPop: 10 StartDay: 0 MaxDay: 120 MaxRankDay: 120
MoveRate: 4 AnomChance: 100 ExploreChnc: 50 RunChance: 100 RobChance: 80
FleetSize: 3 AssaultSize: 100 StartCap: 50 TradeCap: 25 HoldUpg: 10 FigUpg: 1000
Combat2Day: 30 Combat3Day: 50 Combat4Day: 70 Cargo2Day: 0 Cargo3Day: 20 Cargo4Day: 50
Trans2Day: 20 Trans3Day: 30 Trans4Day: 50 Scout2Day: 20 Scout3Day: 30 Scout4Day: 50
HomeworldID: 7 HWName: Scorpii HWType: 2 StartCit: 3 MinOuterSec: 10

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace
Organized Protective FormsFleets Anomalous Aggressive !Shy FedShy
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips

Uses specific ships:
Podship,

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30 (On day 0: 30 - 30) (On day 120: 30 - 2430)
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0 (On day 0: 0 - 0) (On day 120: 0 - 1200)
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5 (On day 0: 5 - 5) (On day 120: 5 - 125)
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0)) (On day 0: 0 - 0) (On day 120: 120 - 3720)
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0) (On day 0: 0 - ((XP + 0) / 50) + 0) (On day 120: 0 - ((XP + 0) / 50) + 0)
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0 (On day 0: 0 - -30) (On day 120: 0 - -3630)
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1) (On day 0: 1 - 1001) (On day 120: 1 - 121121)
--------------------------------------------------------------------------------------------------------
ID: 8 Name: SPATHI Singular: Spathi Plural: Spathi
StartPop: 1 MaxPop: 10 StartDay: 0 MaxDay: 50 MaxRankDay: 120
MoveRate: 4 AnomChance: 100 ExploreChnc: 50 RunChance: 100 RobChance: 80
FleetSize: 2 AssaultSize: 100 StartCap: 50 TradeCap: 25 HoldUpg: 10 FigUpg: 1000
Combat2Day: 20 Combat3Day: 40 Combat4Day: 60 Cargo2Day: 0 Cargo3Day: 20 Cargo4Day: 40
Trans2Day: 0 Trans3Day: 20 Trans4Day: 40 Scout2Day: 0 Scout3Day: 20 Scout4Day: 40
HomeworldID: 8 HWName: Spathiwa HWType: 0 StartCit: 3 MinOuterSec: 10

HasHomeSector StaysHome !HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace
Organized Protective !FormsFleets !Anomalous Aggressive Shy FedShy
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips

Uses specific ships:
Eluder,

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30 (On day 0: 30 - 30) (On day 50: 30 - 1030)
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0 (On day 0: 0 - 0) (On day 50: 0 - 500)
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5 (On day 0: 5 - 5) (On day 50: 5 - 55)
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0)) (On day 0: 0 - 0) (On day 50: 50 - 1550)
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0) (On day 0: 0 - ((XP + 0) / 50) + 0) (On day 50: 0 - ((XP + 0) / 50) + 0)
Align spawn formula:
rnd(400) + -350 (On day 0: -350 - 50) (On day 50: -350 - 50)
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1) (On day 0: 1 - 1001) (On day 50: 1 - 51051)
--------------------------------------------------------------------------------------------------------
ID: 9 Name: UMGAH Singular: Umgah Plural: Umgah
StartPop: 1 MaxPop: 10 StartDay: 0 MaxDay: 120 MaxRankDay: 120
MoveRate: 4 AnomChance: 100 ExploreChnc: 50 RunChance: 100 RobChance: 80
FleetSize: 3 AssaultSize: 100 StartCap: 50 TradeCap: 25 HoldUpg: 10 FigUpg: 1000
Combat2Day: 30 Combat3Day: 50 Combat4Day: 70 Cargo2Day: 0 Cargo3Day: 20 Cargo4Day: 50
Trans2Day: 20 Trans3Day: 30 Trans4Day: 50 Scout2Day: 20 Scout3Day: 30 Scout4Day: 50
HomeworldID: 9 HWName: Orionis HWType: 5 StartCit: 3 MinOuterSec: 10

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace
Organized Protective FormsFleets Anomalous Aggressive !Shy FedShy
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips

Uses specific ships:
Drone,

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30 (On day 0: 30 - 30) (On day 120: 30 - 2430)
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0 (On day 0: 0 - 0) (On day 120: 0 - 1200)
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5 (On day 0: 5 - 5) (On day 120: 5 - 125)
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0)) (On day 0: 0 - 0) (On day 120: 120 - 3720)
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0) (On day 0: 0 - ((XP + 0) / 50) + 0) (On day 120: 0 - ((XP + 0) / 50) + 0)
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0 (On day 0: 0 - -30) (On day 120: 0 - -3630)
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1) (On day 0: 1 - 1001) (On day 120: 1 - 121121)
--------------------------------------------------------------------------------------------------------
ID: 10 Name: VUX Singular: VUX Plural: VUX
StartPop: 1 MaxPop: 10 StartDay: 0 MaxDay: 120 MaxRankDay: 120
MoveRate: 4 AnomChance: 100 ExploreChnc: 50 RunChance: 100 RobChance: 80
FleetSize: 3 AssaultSize: 100 StartCap: 50 TradeCap: 25 HoldUpg: 10 FigUpg: 1000
Combat2Day: 30 Combat3Day: 50 Combat4Day: 70 Cargo2Day: 0 Cargo3Day: 20 Cargo4Day: 50
Trans2Day: 20 Trans3Day: 30 Trans4Day: 50 Scout2Day: 20 Scout3Day: 30 Scout4Day: 50
HomeworldID: 10 HWName: Luyten HWType: 2 StartCit: 3 MinOuterSec: 10

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace
Organized Protective FormsFleets Anomalous Aggressive !Shy FedShy
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips

Uses specific ships:
Intruder,

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30 (On day 0: 30 - 30) (On day 120: 30 - 2430)
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0 (On day 0: 0 - 0) (On day 120: 0 - 1200)
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5 (On day 0: 5 - 5) (On day 120: 5 - 125)
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0)) (On day 0: 0 - 0) (On day 120: 120 - 3720)
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0) (On day 0: 0 - ((XP + 0) / 50) + 0) (On day 120: 0 - ((XP + 0) / 50) + 0)
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0 (On day 0: 0 - -30) (On day 120: 0 - -3630)
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1) (On day 0: 1 - 1001) (On day 120: 1 - 121121)
--------------------------------------------------------------------------------------------------------
ID: 11 Name: ANDROSYNTH Singular: Androsynth Plural: Androsynth
StartPop: 1 MaxPop: 10 StartDay: 0 MaxDay: 120 MaxRankDay: 120
MoveRate: 4 AnomChance: 100 ExploreChnc: 50 RunChance: 100 RobChance: 80
FleetSize: 5 AssaultSize: 100 StartCap: 50 TradeCap: 25 HoldUpg: 10 FigUpg: 1000
Combat2Day: 30 Combat3Day: 50 Combat4Day: 70 Cargo2Day: 0 Cargo3Day: 20 Cargo4Day: 50
Trans2Day: 20 Trans3Day: 30 Trans4Day: 50 Scout2Day: 20 Scout3Day: 30 Scout4Day: 50
HomeworldID: 11 HWName: Vulpeculae HWType: 0 StartCit: 3 MinOuterSec: 10

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace
Organized Protective FormsFleets Anomalous Aggressive !Shy !FedShy
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips

Uses specific ships:
Guardian,

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30 (On day 0: 30 - 30) (On day 120: 30 - 2430)
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0 (On day 0: 0 - 0) (On day 120: 0 - 1200)
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5 (On day 0: 5 - 5) (On day 120: 5 - 125)
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0)) (On day 0: 0 - 0) (On day 120: 120 - 3720)
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0) (On day 0: 0 - ((XP + 0) / 50) + 0) (On day 120: 0 - ((XP + 0) / 50) + 0)
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0 (On day 0: 0 - -30) (On day 120: 0 - -3630)
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1) (On day 0: 1 - 1001) (On day 120: 1 - 121121)
--------------------------------------------------------------------------------------------------------
ID: 12 Name: ILWRATH Singular: Ilwrath Plural: Ilwrath
StartPop: 1 MaxPop: 10 StartDay: 0 MaxDay: 120 MaxRankDay: 120
MoveRate: 4 AnomChance: 100 ExploreChnc: 50 RunChance: 100 RobChance: 80
FleetSize: 3 AssaultSize: 100 StartCap: 50 TradeCap: 25 HoldUpg: 10 FigUpg: 1000
Combat2Day: 30 Combat3Day: 50 Combat4Day: 70 Cargo2Day: 0 Cargo3Day: 20 Cargo4Day: 50
Trans2Day: 20 Trans3Day: 30 Trans4Day: 50 Scout2Day: 20 Scout3Day: 30 Scout4Day: 50
HomeworldID: 12 HWName: Tauri HWType: 1 StartCit: 3 MinOuterSec: 10

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace
Organized Protective FormsFleets Anomalous Aggressive !Shy !FedShy
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips

Uses specific ships:
Avenger,

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30 (On day 0: 30 - 30) (On day 120: 30 - 2430)
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0 (On day 0: 0 - 0) (On day 120: 0 - 1200)
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5 (On day 0: 5 - 5) (On day 120: 5 - 125)
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0)) (On day 0: 0 - 0) (On day 120: 120 - 3720)
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0) (On day 0: 0 - ((XP + 0) / 50) + 0) (On day 120: 0 - ((XP + 0) / 50) + 0)
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0 (On day 0: 0 - -30) (On day 120: 0 - -3630)
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1) (On day 0: 1 - 1001) (On day 120: 1 - 121121)
--------------------------------------------------------------------------------------------------------
ID: 13 Name: KOHR-AH Singular: Kohr-ah Plural: Kohr-ah
StartPop: 1 MaxPop: 10 StartDay: 0 MaxDay: 120 MaxRankDay: 120
MoveRate: 4 AnomChance: 100 ExploreChnc: 50 RunChance: 100 RobChance: 80
FleetSize: 5 AssaultSize: 100 StartCap: 50 TradeCap: 25 HoldUpg: 10 FigUpg: 1000
Combat2Day: 30 Combat3Day: 50 Combat4Day: 70 Cargo2Day: 0 Cargo3Day: 20 Cargo4Day: 50
Trans2Day: 20 Trans3Day: 30 Trans4Day: 50 Scout2Day: 20 Scout3Day: 30 Scout4Day: 50
HomeworldID: 0 HWName: Kohr-ah Homeworld HWType: 0 StartCit: 3 MinOuterSec: 10

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace
Organized Protective FormsFleets Anomalous Aggressive !Shy !FedShy
!Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips

Uses specific ships:
Marauder,

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30 (On day 0: 30 - 30) (On day 120: 30 - 2430)
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0 (On day 0: 0 - 0) (On day 120: 0 - 1200)
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5 (On day 0: 5 - 5) (On day 120: 5 - 125)
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0)) (On day 0: 0 - 0) (On day 120: 120 - 3720)
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0) (On day 0: 0 - ((XP + 0) / 50) + 0) (On day 120: 0 - ((XP + 0) / 50) + 0)
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0 (On day 0: 0 - -30) (On day 120: 0 - -3630)
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1) (On day 0: 1 - 1001) (On day 120: 1 - 121121)
--------------------------------------------------------------------------------------------------------

_________________
Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Lest we forget
I had to ask myself WWSGD?


Sun Jul 18, 2010 7:05 pm
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Unread post Re: Please add this twa to the beta server in place of game A
shouldnt there be a rainbow world type? im just sayin... BTW i like your edit here helix. i still play 'the urquan masters'....

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Sun Jul 18, 2010 9:00 pm
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Unread post Re: Please add this twa to the beta server in place of game A
booger wrote:
shouldnt there be a rainbow world type? im just sayin... BTW i like your edit here helix. i still play 'the urquan masters'....


This is Thrawn and Daala's edit, I just made it fast and unlimited. They did the alien work. I'm just standing on the shoulders of others.

Helix

_________________
Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Lest we forget
I had to ask myself WWSGD?


Sun Jul 18, 2010 9:11 pm
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Unread post Re: Please add this twa to the beta server in place of game A
Helix wrote:
booger wrote:
shouldnt there be a rainbow world type? im just sayin... BTW i like your edit here helix. i still play 'the urquan masters'....


This is Thrawn and Daala's edit, I just made it fast and unlimited. They did the alien work. I'm just standing on the shoulders of others.

Helix


I don't have remote desktop on the Beta Server, only remote sysop. We have to send .TWA files to JP to upload.

_________________

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Sun Jul 18, 2010 9:19 pm
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Unread post Re: Please add this twa to the beta server in place of game A
booger wrote:
shouldnt there be a rainbow world type? im just sayin... BTW i like your edit here helix. i still play 'the urquan masters'....


I still play Urquan Masters as well. We will be updating the Star Control II edit to reflect planets in the next version. I still have the star map from the game so I'll pick a few types from there.

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But risk has always been an inescapable part of warfare.

--

Knight to Queen's Bishop 3


Sun Jul 18, 2010 9:25 pm
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Posts: 782
Unread post Re: Please add this twa to the beta server in place of game A
Thrawn wrote:
booger wrote:
shouldnt there be a rainbow world type? im just sayin... BTW i like your edit here helix. i still play 'the urquan masters'....


I still play Urquan Masters as well. We will be updating the Star Control II edit to reflect planets in the next version. I still have the star map from the game so I'll pick a few types from there.


i have that map too! lol! id love to try the edit unlim with decreased cit times...

i know like 30 planet types from that game off the top of my head! most were colors though...

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Sun Jul 18, 2010 9:29 pm
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Unread post Re: Please add this twa to the beta server in place of game A
This topic has been locked for the following reason:

Poster(s) derailed thread with inappropriate/unrelated posts.

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But risk has always been an inescapable part of warfare.

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Knight to Queen's Bishop 3


Mon Jul 19, 2010 10:18 am
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Unread post Re: Please add this twa to the beta server in place of game A
This thread has been cleaned up and will now be re-opened. Those that contributed to the inappropriate posts will be facing further action from the Admin.

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But risk has always been an inescapable part of warfare.

--

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Mon Jul 19, 2010 11:41 am
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Unread post Re: Please add this twa to the beta server in place of game A
Cruncher, any idea when this will be imported to Game A?

H

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Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Lest we forget
I had to ask myself WWSGD?


Mon Jul 19, 2010 8:21 pm
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