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 Beta Games to reset this weekend 
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Unread post Re: Beta Games to reset this weekend
Cruncher wrote:
Planet lock = maxed planets held by one corp?


No. The planet lock bug was discussed in one of the bug threads.

Cruncher wrote:
I've also heard mumblings about a planet shield bug, but no particulars.


How so?

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Sat Jul 03, 2010 12:38 am
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Unread post Re: Beta Games to reset this weekend
Singularity wrote:

Cruncher wrote:
I've also heard mumblings about a planet shield bug, but no particulars.


How so?


I don't know what the trigger is or how to make planet shields. Maybe just urban legend. :)

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Sat Jul 03, 2010 12:40 am
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Unread post Re: Beta Games to reset this weekend
Cruncher wrote:
I don't know what the trigger is or how to make planet shields. Maybe just urban legend. :)


Sounds like it.

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Sat Jul 03, 2010 1:00 am
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Unread post Re: Beta Games to reset this weekend
OK, the games are done and I've sent them to JP to load. I hope he has remote desktop, I sent him the archive files and screen caps of my settings.

I tried to remote bigbang and do the settings myself, but it didn't work, so I stopped, I don't want to screw something up. I can edit and reset games locally, but have never done it remotely.

Best case, he gets them loaded today, I'd like to open the games at 6pm EST so people can get in, ZTM and play after the fire works tonight. :)

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Sun Jul 04, 2010 10:33 am
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Unread post Re: Beta Games to reset this weekend
First game is Beta Test High Edits - Lots of toys for testing, Merchant Deathstar start ship & Super H Planet edit. New player planets on so you may get Super H when you log on, or you'll just have to planet bust to get one.

(This is not on the server yet, just a sneak preview)

Version : 3.14 MBBS Gold Host type : TWGS
Age of game : 1 days Days since BIGBANG : 1 days
Delete if idle : 30 days

Players in game : 0 of max 100 Percent good : N/A
Ports in game : 15200 of max 16000 Value of ports : 396510
Planets in game : 3 of max 8000 Percent w/ Citadels : 66%
Ships in game : 0 of max 2000 Corps in game : 0
Figs in game : 90287 Mines in game : 87

Game type : Open Turns per day : Unlimited
Planetary Trade %: 100% Steal from BUY port : Yes
Initial fighters : 30000 Clear Busts Every : 1 Days
Initial credits : 1,000,000 Last Bust Clear : Yesterday
Initial holds : 250 Multiple Photon fire: Yes
Sectors in game : 20000 Display StarDock : Yes
Ship delay factor: None Local display on : Yes
Start with planet: Yes Classic Ferrengi : Yes
Production Rate : 200% / Day Max Regen per Visit : 100%
Rob/steal delay : No Invincible Ferrengal: Yes
Tournament Mode : Off
[Pause]


Enter your choice: *
Game Stats:
[Version]
Major Version=3
Minor Version=14
[Bigbang Settings]
Gold Enabled=True
MBBS Compatibility=True
Start Day=07/03/22
[General Info]
Defined Start Day=07/03/22
Internal Aliens=True
Internal Ferrengi=True
Closed Game=False
Show Stardock=True
Ship Delay Mode=None
Ether Delay Mode=1 Sec
Max Commands=15
Turn Base=Unlimited
Time Online=720 Min
Inactive Time=300 Min
Last Bust Clear Day=07/03/22
[Startup]
Initial Fighters=30000
Initial Credits=1000000
Initial Holds=250
New Player Planets=True
[Settings]
Days Til Deletion=30 Days
Colonist Regen Rate=65535
Max Planet Sector=5
Max Corp Members=5
FedSpace Ship Limit=5
Photon Missile Duration=0 Sec
Cloak Fail Percent=3%
Debris Loss Percent=3%
Trade Percent=100%
Steal Buy=True
Production Rate=200
Max Production Regen=100
Multiple Photons=True
Clear Bust Days=1 Days
Steal Factor=70%
Rob Factor=50%
Rob Delay=False
Port Production Max=32760
Radiation Lifetime=7 Days
Fighter Lock Decay=1440 Min
[Costs]
Tavern Announcement=100 cr
Limpet Removal=5,000 cr
Reregister Ship=5,000 cr
Citadel Transport Unit=50,000 cr
Citadel Transport Upgrade=25,000 cr
Genesis Torpedo=20,000 cr
Armid Mine=1,000 cr
Limpet Mine=10,000 cr
Beacon=100 cr
Type I TWarp=50,000 cr
Type II TWarp=80,000 cr
TWarp Upgrade=10,000 cr
Psychic Probe=10,000 cr
Planet Scanner=30,000 cr
Atomic Detonator=15,000 cr
Corbomite=1,000 cr
Ether Probe=3,000 cr
Photon Missile=40,000 cr
Cloaking Device=25,000 cr
Mine Disruptor=6,000 cr
Holographic Scanner=25,000 cr
Density Scanner=2,000 cr
[Universe]
Sectors=20000
Users=100
Ships=2000
Ports=16000
Planets=8000
Max Course Length=45
[Tournament]
Tournament Mode=0
Days To Enter=0 Days
Max Times Blown Up=0
[Dynamic]
Active Players=0
Percent Players Good=N/A
Active Ports=15200
Port Value=396510
Active Planets=3
Percent Planet Citadels=66
Active Ships=0
Active Corps=0
Active Figs=90287
Active Mines=87
End Stats.

_________________

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Sun Jul 04, 2010 11:37 am
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Unread post Re: Beta Games to reset this weekend
Here are the settings for the M002 game - again, just a sneek preview, waiting for JP to load them.

Registered to : Cruncher's TWGS
Version : 3.14 MBBS Gold Host type : TWGS
Age of game : 1 days Days since BIGBANG : 1 days
Delete if idle : 30 days

Players in game : 0 of max 200 Percent good : N/A
Ports in game : 15200 of max 16000 Value of ports : 0
Planets in game : 2 of max 4000 Percent w/ Citadels : 50%
Ships in game : 0 of max 1000 Corps in game : 0
Figs in game : 15428 Mines in game : 14

Game type : Open Turns per day : 1500
Planetary Trade %: 100% Steal from BUY port : Yes
Initial fighters : 500 Clear Busts Every : 1 Days
Initial credits : 50,000 Last Bust Clear : Yesterday
Initial holds : 50 Multiple Photon fire: No
Sectors in game : 20000 Display StarDock : Yes
Ship delay factor: Normal Local display on : Yes
Start with planet: No Classic Ferrengi : No
Production Rate : 100% / Day Max Regen per Visit : 100%
Rob/steal delay : No Invincible Ferrengal: Yes
Tournament Mode : Off
[Pause]


Enter your choice: *
Game Stats:
[Version]
Major Version=3
Minor Version=14
[Bigbang Settings]
Gold Enabled=True
MBBS Compatibility=True
Start Day=07/03/22
[General Info]
Defined Start Day=07/03/22
Internal Aliens=False
Internal Ferrengi=False
Closed Game=False
Show Stardock=True
Ship Delay Mode=Normal
Ether Delay Mode=1 Sec
Max Commands=0
Turn Base=1500 Turns
Time Online=Unlimited
Inactive Time=300 Min
Last Bust Clear Day=07/03/22
[Startup]
Initial Fighters=500
Initial Credits=50000
Initial Holds=50
New Player Planets=False
[Settings]
Days Til Deletion=30 Days
Colonist Regen Rate=65535
Max Planet Sector=5
Max Corp Members=5
FedSpace Ship Limit=5
Photon Missile Duration=2 Sec
Cloak Fail Percent=0%
Debris Loss Percent=35%
Trade Percent=100%
Steal Buy=True
Production Rate=100
Max Production Regen=100
Multiple Photons=False
Clear Bust Days=1 Days
Steal Factor=70%
Rob Factor=50%
Rob Delay=False
Port Production Max=32760
Radiation Lifetime=2 Days
Fighter Lock Decay=2 Min
[Costs]
Tavern Announcement=100 cr
Limpet Removal=10,000 cr
Reregister Ship=7,500 cr
Citadel Transport Unit=50,000 cr
Citadel Transport Upgrade=25,000 cr
Genesis Torpedo=20,000 cr
Armid Mine=1,000 cr
Limpet Mine=10,000 cr
Beacon=100 cr
Type I TWarp=50,000 cr
Type II TWarp=80,000 cr
TWarp Upgrade=10,000 cr
Psychic Probe=10,000 cr
Planet Scanner=40,000 cr
Atomic Detonator=15,000 cr
Corbomite=750 cr
Ether Probe=3,000 cr
Photon Missile=40,000 cr
Cloaking Device=25,000 cr
Mine Disruptor=6,000 cr
Holographic Scanner=25,000 cr
Density Scanner=2,500 cr
[Universe]
Sectors=20000
Users=200
Ships=1000
Ports=16000
Planets=4000
Max Course Length=100
[Tournament]
Tournament Mode=0
Days To Enter=0 Days
Max Times Blown Up=0
[Dynamic]
Active Players=0
Percent Players Good=N/A
Active Ports=15200
Port Value=0
Active Planets=2
Percent Planet Citadels=50
Active Ships=0
Active Corps=0
Active Figs=15428
Active Mines=14
End Stats.

_________________

BOTE 1998 Champs: Team Fament
HHT 2015 Champs: Cloud09
Big Game 2016 Champs: Draft team
HHT 2018 Champs: Rock Stars
Big Game 2019 Champs: Draft Team


Classic Style Games Here:
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Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm
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Sun Jul 04, 2010 11:41 am
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Unread post Re: Beta Games to reset this weekend
Finally the game I'm looking forward to playing - Old School Style!

If you haven't played since the 90's and find today's shoot'em-ups not for you, and the noob building games not challenging enough, I think you'll like this one.

If you don't have a problem playing against someone with sysop previlages, please do come and have some fun with me here. I think this will be "my" summer game to finish warming up. :)

Registered to : Cruncher's TWGS
Version : 3.14 Gold Host type : TWGS
Age of game : 0 days Days since BIGBANG : 0 days
Delete if idle : 30 days

Players in game : 1 of max 500 Percent good : 100%
Ports in game : 5702 of max 6000 Value of ports : 892415
Planets in game : 4 of max 2500 Percent w/ Citadels : 75%
Ships in game : 1 of max 2000 Corps in game : 0
Figs in game : 58617 Mines in game : 96

Game type : Open Turns per day : 1500
Planetary Trade %: 100% Steal from BUY port : Yes
Initial fighters : 30 Clear Busts Every : 1 Days
Initial credits : 300 Last Bust Clear : Today
Initial holds : 20 Multiple Photon fire: No
Sectors in game : 10000 Display StarDock : Yes
Ship delay factor: None Local display on : Yes
Start with planet: No Classic Ferrengi : Yes
Production Rate : 25% / Day Max Regen per Visit : 100%
Rob/steal delay : No Invincible Ferrengal: No
Tournament Mode : Off
[Pause] - [Press Space or Enter to continue]

Enter your choice: *
Game Stats:
[Version]
Major Version=3
Minor Version=14
[Bigbang Settings]
Gold Enabled=True
MBBS Compatibility=False
Start Day=07/04/22
[General Info]
Defined Start Day=07/04/22
Internal Aliens=True
Internal Ferrengi=True
Closed Game=False
Show Stardock=True
Ship Delay Mode=None
Ether Delay Mode=1 Sec
Max Commands=1
Turn Base=1500 Turns
Time Online=240 Min
Inactive Time=300 Min
Last Bust Clear Day=07/04/22
[Startup]
Initial Fighters=30
Initial Credits=300
Initial Holds=20
New Player Planets=False
[Settings]
Days Til Deletion=30 Days
Colonist Regen Rate=30000
Max Planet Sector=5
Max Corp Members=5
FedSpace Ship Limit=5
Photon Missile Duration=2 Sec
Cloak Fail Percent=3%
Debris Loss Percent=10%
Trade Percent=100%
Steal Buy=True
Production Rate=25
Max Production Regen=100
Multiple Photons=False
Clear Bust Days=1 Days
Steal Factor=70%
Rob Factor=50%
Rob Delay=False
Port Production Max=32760
Radiation Lifetime=7 Days
Fighter Lock Decay=N/A
[Costs]
Tavern Announcement=100 cr
Limpet Removal=5,000 cr
Reregister Ship=5,000 cr
Citadel Transport Unit=50,000 cr
Citadel Transport Upgrade=25,000 cr
Genesis Torpedo=20,000 cr
Armid Mine=1,000 cr
Limpet Mine=10,000 cr
Beacon=100 cr
Type I TWarp=50,000 cr
Type II TWarp=80,000 cr
TWarp Upgrade=10,000 cr
Psychic Probe=10,000 cr
Planet Scanner=30,000 cr
Atomic Detonator=15,000 cr
Corbomite=1,000 cr
Ether Probe=3,000 cr
Photon Missile=40,000 cr
Cloaking Device=25,000 cr
Mine Disruptor=6,000 cr
Holographic Scanner=25,000 cr
Density Scanner=2,000 cr
[Universe]
Sectors=10000
Users=500
Ships=2000
Ports=6000
Planets=2500
Max Course Length=65
[Tournament]
Tournament Mode=0
Days To Enter=0 Days
Max Times Blown Up=0
[Dynamic]
Active Players=1
Percent Players Good=100
Active Ports=5702
Port Value=892415
Active Planets=4
Percent Planet Citadels=75
Active Ships=1
Active Corps=0
Active Figs=58617
Active Mines=96
End Stats.

_________________

BOTE 1998 Champs: Team Fament
HHT 2015 Champs: Cloud09
Big Game 2016 Champs: Draft team
HHT 2018 Champs: Rock Stars
Big Game 2019 Champs: Draft Team


Classic Style Games Here:
telnet://crunchers-twgs.com:2002

Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm
Blog with current server info: http://cruncherstw.blogspot.com
Discord: https://discord.gg/4dja5Z8
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Sun Jul 04, 2010 11:47 am
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Unread post Re: Beta Games to reset this weekend
Cruncher wrote:
First game is Beta Test High Edits - Lots of toys for testing, Merchant Deathstar start ship & Super H Planet edit. New player planets on so you may get Super H when you log on, or you'll just have to planet bust to get one.

(This is not on the server yet, just a sneak preview)

Version : 3.14 MBBS Gold Host type : TWGS
Age of game : 1 days Days since BIGBANG : 1 days
Delete if idle : 30 days

Players in game : 0 of max 100 Percent good : N/A
Ports in game : 15200 of max 16000 Value of ports : 396510
Planets in game : 3 of max 8000 Percent w/ Citadels : 66%
Ships in game : 0 of max 2000 Corps in game : 0
Figs in game : 90287 Mines in game : 87

Game type : Open Turns per day : Unlimited
Planetary Trade %: 100% Steal from BUY port : Yes
Initial fighters : 30000 Clear Busts Every : 1 Days
Initial credits : 1,000,000 Last Bust Clear : Yesterday
Initial holds : 250 Multiple Photon fire: Yes
Sectors in game : 20000 Display StarDock : Yes
Ship delay factor: None Local display on : Yes
Start with planet: Yes Classic Ferrengi : Yes
Production Rate : 200% / Day Max Regen per Visit : 100%
Rob/steal delay : No Invincible Ferrengal: Yes
Tournament Mode : Off
[Pause]

Photon Missile Duration=0 Sec


Heh... turned multiple photons on but forgot to set duration. :lol:

_________________

BOTE 1998 Champs: Team Fament
HHT 2015 Champs: Cloud09
Big Game 2016 Champs: Draft team
HHT 2018 Champs: Rock Stars
Big Game 2019 Champs: Draft Team


Classic Style Games Here:
telnet://crunchers-twgs.com:2002

Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm
Blog with current server info: http://cruncherstw.blogspot.com
Discord: https://discord.gg/4dja5Z8
E-mail: Cruncherstw@gmail.com
FaceBook: http://www.facebook.com/CrunchersTW


Sun Jul 04, 2010 10:58 pm
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Joined: Sun Feb 25, 2001 3:00 am
Posts: 1838
Location: Guam USA
Unread post Re: Beta Games to reset this weekend
I also noticed in MOO2 edit , the * screen you cap'd shows 2 planets in game and mines .. no players and I recall no aliens.

So where did the mines come from and the extra planet ?

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Mon Jul 05, 2010 12:37 am
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Unread post Re: Beta Games to reset this weekend
Vid Kid wrote:
I also noticed in MOO2 edit , the * screen you cap'd shows 2 planets in game and mines .. no players and I recall no aliens.

So where did the mines come from and the extra planet ?


The Ferrengi are in. I got the M002 file from Vader and edited as closely as I could to the * menu. So, I'm hoping all the ship and planet edits are correct, I didn't change any of those.

If the ferrengi are going to upset the balance of this game, I can turn them off. Do you want me to send you the .TWA file for your review?

_________________

BOTE 1998 Champs: Team Fament
HHT 2015 Champs: Cloud09
Big Game 2016 Champs: Draft team
HHT 2018 Champs: Rock Stars
Big Game 2019 Champs: Draft Team


Classic Style Games Here:
telnet://crunchers-twgs.com:2002

Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm
Blog with current server info: http://cruncherstw.blogspot.com
Discord: https://discord.gg/4dja5Z8
E-mail: Cruncherstw@gmail.com
FaceBook: http://www.facebook.com/CrunchersTW


Mon Jul 05, 2010 12:44 am
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Joined: Tue Jun 29, 2010 11:49 am
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Unread post Re: Beta Games to reset this weekend
Old school style sounds like what i've been looking for.

I'll surely join in on that one when its up!


Tue Jul 06, 2010 10:00 am
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Unread post Re: Beta Games to reset this weekend - Very Soon Now!
OK.. oh I'm so excited! The Beta games are on the server, but currently inactive. As a remote sysop I really can't do much at all, I cannot get into the command center to make the final two corrections to the game edits. I've told JP to turn photons to 3 second duration on the High Edit game and to please turn off the Ferrengi on M002.

As soon as I know they're open I'll let you know. I'd prefer to give you more head's up but I'm unable to activate them myself, so JP must do that.

_________________

BOTE 1998 Champs: Team Fament
HHT 2015 Champs: Cloud09
Big Game 2016 Champs: Draft team
HHT 2018 Champs: Rock Stars
Big Game 2019 Champs: Draft Team


Classic Style Games Here:
telnet://crunchers-twgs.com:2002

Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm
Blog with current server info: http://cruncherstw.blogspot.com
Discord: https://discord.gg/4dja5Z8
E-mail: Cruncherstw@gmail.com
FaceBook: http://www.facebook.com/CrunchersTW


Tue Jul 06, 2010 5:48 pm
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