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Planet 1 bug
https://mail.black-squirrel.com/viewtopic.php?f=45&t=31941
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Author:  Master Blaster [ Tue Jul 26, 2011 8:42 pm ]
Post subject:  Planet 1 bug

As usual, I can't leave well enough alone.

Once you change the "owned by' selection (L) in the editor for planet 1 (sol), you cannot change it back to "Federation".

Author:  John Pritchett [ Tue Jul 26, 2011 10:57 pm ]
Post subject:  Re: Planet 1 bug

I'll make a note. Thanks!

Author:  Vid Kid [ Tue Jul 26, 2011 11:42 pm ]
Post subject:  Re: Planet 1 bug

Not true .. the thing .. as I pointed out to J.P. do not use the L option , instead use the Z option .. there you CAN set it to Federation or anything else perfectly.

Author:  Master Blaster [ Thu Jul 28, 2011 12:10 am ]
Post subject:  Re: Planet 1 bug

Really?

Ok, that's confusing...

Author:  Vid Kid [ Thu Jul 28, 2011 1:35 am ]
Post subject:  Re: Planet 1 bug

Not really , its just a not so well known thing ..

But in the writing of my newist SysOp script Roaming Trophy Planet
I had done some experimenting with these Z flags.

If you like to try it out and let me know how your players like it.

Note : It runs with TWXProxy , so make a clean DB for that game
and use Telnet as your Listening port (otherwise you need a clean DB there too).
Start this in Tedit after E and GAMELETTER
( @ the Trade Wars 2002 Editor prompt)

Attachments:
File comment: Note : It runs with TWXProxy , so make a clean DB for that game
and use Telnet as your Listening port (otherwise you need a clean DB there too).
Start this in Tedit after E and GAMELETTER
( @ the Trade Wars 2002 Editor prompt)

So_Make_TrophyPlanet.cts [31.81 KiB]
Downloaded 792 times

Author:  John Pritchett [ Thu Jul 28, 2011 10:37 am ]
Post subject:  Re: Planet 1 bug

It's still just an oversight that I don't include "Federation" in that list of "owner" options. Anything else missing?

Author:  John Pritchett [ Thu Jul 28, 2011 10:43 am ]
Post subject:  Re: Planet 1 bug

Vid, while I'm looking at this, what would you like to see added as an option for owner here that would replace the behavior of an Observer planet? I want to remove the ability to flag a planet as Observer so I can control the use of that flag for its intended purpose only. But I don't have a problem adding a special "owner" that would give you your special blue label. What would that be called...

Author:  Mark Faber [ Thu Jul 28, 2011 11:02 am ]
Post subject:  Re: Planet 1 bug

Grand Marshall ?

MHF
:lol:

Author:  Vid Kid [ Thu Jul 28, 2011 6:19 pm ]
Post subject:  Re: Planet 1 bug

If you remove it , please make it have same color the Observer has .. and maybe call it System or something like that.

Author:  John Pritchett [ Thu Jul 28, 2011 8:16 pm ]
Post subject:  Re: Planet 1 bug

I'm not sure what "System" means. Maybe "Special"?

Author:  Vid Kid [ Thu Jul 28, 2011 9:10 pm ]
Post subject:  Re: Planet 1 bug

Sure , Special will work .. just leave it dark blue like the observer is and all will be ok.

might be nice if it didnt get counted in overload count , but that would only work as long as it was not claimed.

just a thought.

Author:  Stoneslinger [ Sun Aug 14, 2011 4:56 pm ]
Post subject:  Re: Planet 1 bug

John Pritchett wrote:
It's still just an oversight that I don't include "Federation" in that list of "owner" options. Anything else missing?


I experienced similar when adding custom races. I had to go to the z menu and add the new alien race as owner as the new alein race name did not show in the normal planet edit option.

Other editor problems:

Port editor/creation (yes I know it will be a while)
Alien editor
Set specific ship classes for a race to use only 1 kind. Value shows incorrect info and the ship cannot be used.Select specific ship, Include ship number 2* Then it displays them as <A> Exclude SHIPNAME2* This area has a few problems with the way it shows available / not available ships.

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