| www.ClassicTW.com https://mail.black-squirrel.com/ |
|
| You've Waited, and It's Finally Here... https://mail.black-squirrel.com/viewtopic.php?f=39&t=21537 |
Page 1 of 1 |
| Author: | LoneStar [ Sun Feb 08, 2009 3:19 am ] | ||
| Post subject: | You've Waited, and It's Finally Here... | ||
SPACEBALLS The Edit That's rigth. With thanks to BigD for starting the Edit, and Kaus (aka Mad Hatter), allowing me TEdit access to his server. Unfortuantely. Because TWGS is soo 'fed this' 'fed that' I couldn't do things I wanted in the Edit (fed beacons: SKROOB SPACE, SPACEBALL ENFORCED.. underground p/w: GOOD IS DUMB.... etc If anyone is interested in hosting it I would please feel free. Thanks [EDIT] Changed Crop Size to 4, and Planet/Sector to 4 as well.
|
|||
| Author: | Big D [ Sun Feb 08, 2009 3:24 am ] |
| Post subject: | Re: You've Waited, and It's Finally Here... |
I'm sure someone will step up and offer. Looks like a very good edit from what I seen LS. Good luck. |
|
| Author: | Promethius [ Sun Feb 08, 2009 3:27 am ] |
| Post subject: | Re: You've Waited, and It's Finally Here... |
LoneStar wrote: SPACEBALLS The Edit That's rigth. With thanks to BigD for starting the Edit, and Kaus (aka Mad Hatter), allowing me TEdit access to his server. Unfortuantely. Because TWGS is soo 'fed this' 'fed that' I couldn't do things I wanted in the Edit (fed beacons: SKROOB SPACE, SPACEBALL ENFORCED.. underground p/w: GOOD IS DUMB.... etc If anyone is interested in hosting it I would please feel free. Thanks I believe you can edit the fed beacons after game bang. A quick t-edit script ran after bang should easily set the beacons and underground pw. Include the script in a zip with the .twa. A snippet that might work - haven't tested it: Code: setVar $beacon "Beacon info" setVar $nebulae "Nebulae info" :starDock waitFor "Standard Editors" send "s" waitfor "Sector number" send "4*" waitfor "Sector :" send "z" send $nebulae "*" waitfor "Sector :" send "n" send $beacon "*" send "x" waitfor "Quit editor" :fedTerra setVar $i 1 while ($i <= 10) waitFor "Change game time" send "s" send $i "*" waitFor "The Federation" send "n" send $beacon & "*x" waitfor "The Federation" send "z" send $nebulae "*" add $i 1 end send "q" |
|
| Author: | Vid Kid [ Sun Feb 08, 2009 4:25 am ] |
| Post subject: | Re: You've Waited, and It's Finally Here... |
It's Sunday here , and my game C - Eden edit seems hosed ... So I'll bang and host your edit in place of it this Wednesday Guam Time of 9:45 pm. Also thanks Prom .. I'll test the script on another edit .. and try to apply it to the SpaceBalls edit Thank you both for another New edit. ok , so far I have Variables SetVar $beacon "SKROOB SPACE, SPACEBALL ENFORCED" SetVar $nebulae "SKROOB SPACE" SetVar $UnderGround_PassWord "GOOD IS DUMB" SetVar $Sol "SpaceBalls The Movie" anything else ? Its been tested and works .. Code: # Promethius Beacon Editor for # BigD , LoneStar and Kaus (aka Mad Hatter)'s SpaceBall edit SetVar $beacon "SKROOB SPACE, SPACEBALL ENFORCED" SetVar $nebulae "SKROOB SPACE" SetVar $UnderGround_PassWord "GOOD IS DUMB" SetVar $Sol "SpaceBalls The Movie" SetVar $DockPort "SpaceBalls Merchandise" Send "?" :Rylos WaitFor "Standard Editors" Send "hf" WaitFor "Enter new sector for Rylos class" GetWord CURRENTLINE $rylos 12 StripText $rylos "[" StripText $rylos "," StripText $rylos "]" Send "*" WaitFor "<G> Alpha Centauri Sector" Send "g" WaitFor "Enter new sector for Alpha Centauri class" GetWord CURRENTLINE $Alpha 13 StripText $Alpha "[" StripText $Alpha "," StripText $Alpha "]" Send "*" WaitFor "<E> Stardock Sector" Send "e" WaitFor "Enter new sector for StarDock class" GetWord CURRENTLINE $Dock 12 StripText $Dock "[" StripText $Dock "," StripText $Dock "]" Send "*q" WaitFor "<Q> - Quit editor" Send "s" WaitFor "Sector number (0=Abort)" Echo "*" $rylos Send $rylos "*" WaitFor "Sector :" Send "z" Send $nebulae "*" WaitFor "Sector :" Send "n" Send $beacon "*" Send "x" Waitfor "Quit editor" :Alpha Send "s" WaitFor "Sector number" Send $Alpha "*" WaitFor "Sector :" Send "z" Send $nebulae "*" WaitFor "Sector :" Send "n" Send $beacon "*" Send "x" :StarDock WaitFor "Standard Editors" Send "s" WaitFor "Sector number (0=Abort)" Send $Dock "*" WaitFor "Sector :" Send "z" Send $nebulae "*" WaitFor "Sector :" Send "n" Send $beacon "*" WaitFor "<G> Port :" Send "g" WaitFor "Edit port? (Y/N)" Send "y4*" WaitFor "<A> Name:" Send "a" WaitFor "New name:" Send $DockPort &"*" WaitFor "Port editor: (?)" Send "xx" WaitFor "Quit editor" :fedTerra SetVar $i 1 Send "?" While ($i <= 10) WaitFor "Change game time" Send "s" Send $i "*" WaitFor "<Z> Nebulae :" Send "z" WaitFor "Enter new Nebulae name:" Send $nebulae "*" WaitFor "<N> Beacon :" Send "n" WaitFor "Enter new Marker Beacon:" Send $beacon & "*x" Add $i 1 End WaitFor "Change game time" Send "s" Send "1*" WaitFor "<G> Port :" Send "g" WaitFor "Edit port? (Y/N)" Send "y1*" WaitFor "<A> Name:" Send "a" WaitFor "New name:" Send $Sol &"*" WaitFor "Port editor: (?)" Send "xx" WaitFor "Change game time" Send "g" WaitFor "<R> Tournament Mode :" Send "o" WaitFor "Enter the Password Phrase" Send $UnderGround_PassWord "*" WaitFor "General Editor One:" Send "q" Sound ding |
|
| Author: | Runaway Proton [ Sun Feb 08, 2009 9:02 am ] |
| Post subject: | Re: You've Waited, and It's Finally Here... |
I'll throw it on my site as well if you want to forward it to me. |
|
| Author: | LoneStar [ Sun Feb 08, 2009 10:06 am ] |
| Post subject: | Re: You've Waited, and It's Finally Here... |
Promethius wrote: I believe you can edit the fed beacons after game bang. A quick t-edit script ran after bang should easily set the beacons and underground pw. Include the script in a zip with the .twa..... I didn't think of bundling a startup script with the Edit. That's an awesome idea! Thanks Prom |
|
| Author: | LoneStar [ Sun Feb 08, 2009 10:09 am ] |
| Post subject: | Re: You've Waited, and It's Finally Here... |
Vid Kid wrote: It's Sunday here , and my game C - Eden edit seems hosed ... So I'll bang and host your edit in place of it this Wednesday Guam Time of 9:45 pm. Also thanks Prom .. I'll test the script on another edit .. and try to apply it to the SpaceBalls edit Thank you both for another New edit. ok , so far I have Variables SetVar $beacon "SKROOB SPACE, SPACEBALL ENFORCED" SetVar $nebulae "SKROOB SPACE" SetVar $UnderGround_PassWord "GOOD IS DUMB" SetVar $Sol "SpaceBalls The Movie" anything else ? Its been tested and works .. Any way to Change: Name of port at Dock to: SpaceBalls The Merchandise Names of the feedrals: Colonal Sandurz, Lord Helmet, Lieutenant Snotty |
|
| Author: | LoneStar [ Sun Feb 08, 2009 10:43 am ] |
| Post subject: | Re: You've Waited, and It's Finally Here... |
Runaway Proton wrote: I'll throw it on my site as well if you want to forward it to me. hey thanks RP! I'm working on the ANSI's ..trying to figure that out. Here's some of the game Details: 2k Turns/day (2day bank) 10k sector universe Max players: 10 Planets/Sector: 2 Corp Size: 2 Stardock: Shown PWave: 2 seconds, multiple firing Busts Clear: 1day Production: 80% Planetart Trade: 100% Thats all I can think of to relay |
|
| Author: | Kane [ Sun Feb 08, 2009 12:39 pm ] |
| Post subject: | Re: You've Waited, and It's Finally Here... |
Looks like a fun edit. Oh and LS, im thinking you can add another notch to your "elite O meter" |
|
| Author: | Promethius [ Sun Feb 08, 2009 2:44 pm ] |
| Post subject: | Re: You've Waited, and It's Finally Here... |
LoneStar wrote: Vid Kid wrote: It's Sunday here , and my game C - Eden edit seems hosed ... So I'll bang and host your edit in place of it this Wednesday Guam Time of 9:45 pm. Also thanks Prom .. I'll test the script on another edit .. and try to apply it to the SpaceBalls edit Thank you both for another New edit. ok , so far I have Variables SetVar $beacon "SKROOB SPACE, SPACEBALL ENFORCED" SetVar $nebulae "SKROOB SPACE" SetVar $UnderGround_PassWord "GOOD IS DUMB" SetVar $Sol "SpaceBalls The Movie" anything else ? Its been tested and works .. Any way to Change: Name of port at Dock to: SpaceBalls The Merchandise Names of the feedrals: Colonal Sandurz, Lord Helmet, Lieutenant Snotty The dock is located at port 4, A to change from the editor. I must have been asleep last night when I wrote the code snippet. Thanks Vid for straightening that up. I don't know of a way to edit the federals. |
|
| Author: | LoneStar [ Sun Feb 08, 2009 4:17 pm ] |
| Post subject: | Re: You've Waited, and It's Finally Here... |
Kane wrote: Looks like a fun edit. Oh and LS, im thinking you can add another notch to your "elite O meter" Laff.. Perhaps (recent D&D game?). In any event, my death in the tournament nullifies any change in the ELITE-O-METER |
|
| Author: | Big D [ Sun Feb 08, 2009 4:27 pm ] |
| Post subject: | Re: You've Waited, and It's Finally Here... |
LoneStar wrote: Kane wrote: Looks like a fun edit. Oh and LS, im thinking you can add another notch to your "elite O meter" Laff.. Perhaps (recent D&D game?). In any event, my death in the tournament nullifies any change in the ELITE-O-METER heh. No comment. I'm sure it was a good idea, however the final execution was a split second off. You are a good sport LS. See you when you get back in. |
|
| Author: | Vid Kid [ Sun Feb 08, 2009 5:24 pm ] |
| Post subject: | Re: You've Waited, and It's Finally Here... |
I've made the addition to the Dock name change and will post the script again. I too can not find a way to edit Federals names. LS your suggestions for the edit .. corp size of 2 , unlink the movie was 4 .. the 2 main characters and the princess and her virgin alert droid. So maybe planets 4 per sector and corp of 4 ?? btw I had to change dock name a little because of restrictions This is what it looked like : SpaceBalls The Merchandis (#4) So was shortened to : SpaceBalls Merchandise (#4) |
|
| Author: | LoneStar [ Sun Feb 08, 2009 5:47 pm ] |
| Post subject: | Re: You've Waited, and It's Finally Here... |
Vid Kid wrote: btw I had to change dock name a little because of restrictions This is what it looked like : SpaceBalls The Merchandis (#4) So was shortened to : SpaceBalls Merchandise (#4) My first impulse was to use the name: 'DINK Merchandise' laff.. the shortened version works for me. |
|
| Author: | LoneStar [ Wed Feb 11, 2009 2:43 am ] | ||
| Post subject: | You've Waited, and It's Finally Here... Part 2 | ||
Okay, I quickly realized that a few things in the Edit needed adjusting (Port Density was at default amount 40%, which is pretty low). A couple of the Ship details needed adjusting as well. At the risk of being a pain, I wanted to repost the TWA bundled with a script that VidKid created to set a few deatils Post Bang (ie. underground pw; GOOD IS DUMB). Thanks
|
|||
| Page 1 of 1 | All times are UTC - 5 hours |
| Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |
|