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| Star Killer's TWGS Weelky Death Match Game https://mail.black-squirrel.com/viewtopic.php?f=19&t=34836 |
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| Author: | Star Killer [ Sun Apr 17, 2016 9:49 pm ] |
| Post subject: | Star Killer's TWGS Weelky Death Match Game |
Game Opens Thursday April 21th 9pm ET Battle Star Death Match 30,000 Sectors 25,000 Turns Tournament mode on set to deaths only. Max Deaths = 10 3 day truce= Truce Ends Sat Night 4/23 @ Extern Death Delay=off Truce Rules(courtesy of Micro) A truce is a period of time when aggressive activities are forbidden so that players can move, grid, cash, and develop bases without being invaded or accosted by enemy corps. A Beacon will be placed at SOL as a reminder. a. Truce will be in effect until day 3 on the "V" settings screen. b. The following activities are expressly forbidden during truce: • Attacking or killing other players or unmanned ships • Laying more than 1 fig in non-base sectors • No photon or cannon use • No planet or ship IG use • No laying armid mines in non-base sectors • No invading or claiming another players planets • No “mothing” enemy's home sector c. No Blockades of any kind are permitted: • No more than 1 fighter may be placed around Fedspace. • No creating navhaz in or around Fedspace to damage opponents • No blowing stardock, or any of the class 0 ports |
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| Author: | Micro [ Sat Apr 23, 2016 11:58 pm ] |
| Post subject: | Re: Star Killer's TWGS Weelky Death Match Game |
Code: Command [TL=00:00:00]:[4] (?=Help)? : M <Move> To which Sector [666] ? 5 Command [TL=00:00:00]:[5] (?=Help)? : <Re-Display> Command [TL=00:00:00]:[5] (?=Help)? : S Select (H)olo Scan or (D)ensity Scan or (Q)uit? [D] D Relative Density Scan ----------------------------------------------------------------------------- Sector 1 ==> 601 Warps : 6 NavHaz : 0% Anom : No Sector 4 ==> 101 Warps : 5 NavHaz : 0% Anom : No Sector ( 6) ==> 101 Warps : 3 NavHaz : 0% Anom : No Sector (11055) ==> 143 Warps : 6 NavHaz : 0% Anom : No Sector (26468) ==> 7,605 Warps : 1 NavHaz : 0% Anom : No Command [TL=00:00:00]:[5] (?=Help)? : M <Move> To which Sector [666] ? 26468 Quasar Blast! [Pause] Sector : 5 in The Federation. Beacon : FedSpace, FedLaw Enforced Warps to Sector(s) : 1 - 4 - (6) - (11055) - (26468) |
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| Author: | Micro [ Sun Apr 24, 2016 12:00 am ] |
| Post subject: | Re: Star Killer's TWGS Weelky Death Match Game |
Star Killer wrote: • No photon or cannon use We have a truce violation... They had a cannon right outside sector 5! |
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| Author: | Star Killer [ Sun Apr 24, 2016 12:02 pm ] |
| Post subject: | Re: Star Killer's TWGS Weelky Death Match Game |
Micro wrote: Star Killer wrote: • No photon or cannon use We have a truce violation... They had a cannon right outside sector 5! yeah im done hosting truce games...they are impossible to enforce. i will prob. do the death match game again without the truce. At least until JP adds the truce mode feature he talked about once.(if ever) sk |
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| Author: | Star Killer [ Thu Apr 28, 2016 6:45 am ] |
| Post subject: | Re: Star Killer's TWGS Weelky Death Match Game |
Star Killer wrote: Micro wrote: Star Killer wrote: • No photon or cannon use We have a truce violation... They had a cannon right outside sector 5! yeah im done hosting truce games...they are impossible to enforce. i will prob. do the death match game again without the truce. At least until JP adds the truce mode feature he talked about once.(if ever) sk until i can come up with a better internet connection there will be all deathmatch games are on hold. sk |
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| Author: | Star Killer [ Fri Apr 29, 2016 9:58 am ] |
| Post subject: | Re: Star Killer's TWGS Weelky Death Match Game |
See viewtopic.php?f=14&t=34846 for latest server news. sk |
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