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HVS/major bbs(mbbs) reset TheSwampBBS.net
https://mail.black-squirrel.com/viewtopic.php?f=19&t=31850
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Author:  Stoneslinger [ Wed Jul 13, 2011 12:29 am ]
Post subject:  HVS/major bbs(mbbs) reset TheSwampBBS.net

HVS/major bbs(mbbs) reset TheSwampBBS.net


Trade Wars 2002 Game Configuration and Status

Initial Turns per day 5000, fighters 2500, credits 30,000, holds 50.
Inactive players will be deleted after 255 days.
Maximum players 200, sectors 5000, ports 4000, planets 1000
The Maximum number of Planets per sector: 5, Traders on a Corp: 5,
Ships per FedSpace Sector: 5.
The StarDock is located in sector 166.
Photon Missile Wave duration is 40 seconds.
Ver# 2.03a running under The Major BBS.
This game has been running for 102 days.

-=-=-=- Current Stats for 07/13/23 as of 12:15:10 AM -=-=-=-

3,803 ports are open for business and have a net worth of 3,769.
2 planets exist in the universe, 50% have Citadels.
3 Traders (100% Good) and 50 Aliens (36% Good) are active in the game.
1,054,375 Fighters and 50 Armid Mines are in use throughout the Universe.
0 Corporations are in business.


The game start at day 100 as set in Big Bang. Some testing and its up to be one of the most challengeing "Scripter Free" games around.

"Block theft from sell-only ports" = ON
those previous players who took advantage of this option OFF our ALL invited to play. It will be fun!

Come have some fun, if this game isnt your flavour the new TWGS v2 games are online also :D l

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