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Y City Connection Rules
https://mail.black-squirrel.com/viewtopic.php?f=19&t=30875
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Author:  Y City Connection [ Sun Jan 23, 2011 12:18 pm ]
Post subject:  Y City Connection Rules

It was brought to my attention by a few players there has been some problems on the server with rules in the game so I have decided to basically let the game take care of itself. It's the player's game and not mine. So the rules for the server and truce games have been revamped and posted to the website.

SERVER RULES

No Swearing. No Abusive Comments. BE NICE!

One Character per IP address per game.

No scripts that kick people out of the game.

NO SHIP or PLANET buyouts!


RULES OF THE TRUCE - ENFORCED UNTIL TRUCE ENDS

All Truces are 2 days and end when the "V" screen shows day 3.

NO Destroying port ANYWHERE. No fortified sectors in MSLs

NO combat against other players - alien combat is OK

NO interdictors - NO armid mines - Limpets are OK - NO offensive figs

Only 1 home sector - must be identified with a beacon

Alien Planets are truce protected - NO INVASIONS DURING TRUCE

NO haz nav unless in home sector for creating planets

ONLY single figs outside of home sector (Defensive or Toll)

Fortifying Home Sector is OK except interdictors and/or offensive figs

No Sector Cannons outside home sector

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