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Helix and Big D - Deathmatch
https://mail.black-squirrel.com/viewtopic.php?f=19&t=28329
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Author:  Helix [ Wed Aug 11, 2010 12:29 pm ]
Post subject:  Helix and Big D - Deathmatch

Big D put forth the challenge, do or die.

I accepted
Helix wrote:
You pick the server, you pick the edit, you pick the time. My ONLY condition is that you choose a weekend, defined as after 7pm PDT Friday and before 9pm PDT Sunday for the game


Big D picked the date and time
Big D wrote:
Saturday the 21st of August at 7pm EST assuming I can find someone to set the game up at that time/date.


Big D picked the settings
Big D wrote:
1k sectors, unlimited turns, SZ edit w/o aliens, each start with a loaded Striking Distance and loaded Red Rum


Big D will pick the server and let me know.
Server: TBA

Plenty of threads about this in the Smack forum. Lets keep this one facts only please.

H

Author:  Helix [ Fri Aug 20, 2010 1:18 pm ]
Post subject:  Re: Helix and Big D - Deathmatch

1 day away and still waiting on the server info....

H

Author:  Big D [ Fri Aug 20, 2010 1:35 pm ]
Post subject:  Re: Helix and Big D - Deathmatch

Helix wrote:
1 day away and still waiting on the server info....

H


Well, if you know of someone that wants to set it up go for it. I've contacted several sysops but few have gotten back with me, and some just don't want to go to the trouble to set it up.

Author:  Big D [ Fri Aug 20, 2010 2:02 pm ]
Post subject:  Re: Helix and Big D - Deathmatch

Anyone that wants to host this DM please post here.

Author:  T0yman [ Fri Aug 20, 2010 2:35 pm ]
Post subject:  Re: Helix and Big D - Deathmatch

I can't promise pings, try mine if it meets your needs I will gladly set it up. Sat @ 7pm CST? but feel free to let me know day and time I will bang it tonight when I get home for testing. It will be Game A .... I been thinking about putting it up to mess with anyway.

Author:  Big D [ Fri Aug 20, 2010 2:38 pm ]
Post subject:  Re: Helix and Big D - Deathmatch

T0yman wrote:
I can't promise pings, try mine if it meets your needs I will gladly set it up. Sat @ 7pm CST? but feel free to let me know day and time I will bang it tonight when I get home for testing. It will be Game A .... I been thinking about putting it up to mess with anyway.


That works for me...

Author:  Helix [ Fri Aug 20, 2010 5:01 pm ]
Post subject:  Re: Helix and Big D - Deathmatch

Big D wrote:
T0yman wrote:
I can't promise pings, try mine if it meets your needs I will gladly set it up. Sat @ 7pm CST? but feel free to let me know day and time I will bang it tonight when I get home for testing. It will be Game A .... I been thinking about putting it up to mess with anyway.


That works for me...


Thanks very much. Ping wont matter. T, got a game letter in mind?

H

Author:  T0yman [ Fri Aug 20, 2010 5:25 pm ]
Post subject:  Re: Helix and Big D - Deathmatch

Ok I have the game banged I will leave it open tonight and I will rebang in the morning and have ready to open at 7pm CST tomorrow Sat Aug 21, 2010 - GAME A :)

Author:  Helix [ Fri Aug 20, 2010 5:28 pm ]
Post subject:  Re: Helix and Big D - Deathmatch

Oops

The specs D wants to use are these:

1k sectors, unlimited turns, SZ edit w/o aliens, each start with a loaded Striking Distance and loaded Red Rum.

I beat him to death on his Kill Fest so he didnt want to try it again.

H

PS it takes some work to set up, thats for sure.

Author:  Big D [ Fri Aug 20, 2010 5:36 pm ]
Post subject:  Re: Helix and Big D - Deathmatch

I'd respond but then I noticed that this is the game rebangs forum and not the place for responding to smack talk.

Author:  T0yman [ Fri Aug 20, 2010 5:38 pm ]
Post subject:  Re: Helix and Big D - Deathmatch

OK Killfest is up, I will bang the other later and have it reading in the morning for the above mentioned time.

Author:  Helix [ Fri Aug 20, 2010 9:16 pm ]
Post subject:  Re: Helix and Big D - Deathmatch

Big D wrote:
I'd respond but then I noticed that this is the game rebangs forum and not the place for responding to smack talk.


Sorry, I was stating a fact (actually 2 facts), no smack intended.

H

Author:  T0yman [ Fri Aug 20, 2010 10:17 pm ]
Post subject:  Re: Helix and Big D - Deathmatch

Helix wrote:
1k sectors, unlimited turns, SZ edit w/o aliens, each start with a loaded Striking Distance and loaded Red Rum.


Ok please review settings, I left SubPrompts "off" from the original SZ. If there is something you want changed please let me know.

I can pre add players with loaded planets if that is what you were asking in the loaded Striking Distance.... your choice I just need, currently it will just give you a planet to build up with 0-Day L6

Attachments:
SZ_Killfest.png
SZ_Killfest.png [ 80.17 KiB | Viewed 5229 times ]

Author:  Big D [ Fri Aug 20, 2010 11:30 pm ]
Post subject:  Re: Helix and Big D - Deathmatch

Thanks for hosting Toyman. Yes please add the 2 accounts each with a loaded L6 striking distance planet and in a loaded red rum in random sectors. It's up to you what you add to the planets, but at least 1 million gas and 1 million figs.

Author:  T0yman [ Sat Aug 21, 2010 8:24 am ]
Post subject:  Re: Helix and Big D - Deathmatch

Big D wrote:
Thanks for hosting Toyman. Yes please add the 2 accounts each with a loaded L6 striking distance planet and in a loaded red rum in random sectors. It's up to you what you add to the planets, but at least 1 million gas and 1 million figs.


Planets set at L6, 1M figs, 1M Ore
Players have a RedRum, 1M Cash, Max Figs, Twarp2, Holo Scanner and Full holds of Ore on Ship
Players are currently on the planet.

If I missed anything please let me know.....I can still make changes up to about 5pm

I will put the game up around 6PM CST with 1 Turn and then set UL at 7, Good Luck to you Both!!

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