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| Game F - banged 03:40 central https://mail.black-squirrel.com/viewtopic.php?f=19&t=27540 |
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| Author: | scolfax [ Sun Aug 01, 2010 3:45 am ] |
| Post subject: | Game F - banged 03:40 central |
Game F Strange Indeed20k sectors no death delay 65k plus turns lots of maxed settings lots of min settings twgs.scolfax.us port 23, game F |
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| Author: | scolfax [ Sun Aug 01, 2010 4:06 pm ] |
| Post subject: | Re: Game F - banged 03:40 central |
It seems there was either a problem with the bigbang or with some of the settings. Almost none of the sectors are accessible so i should probably turn some things down a bit. Computer was reporting paths to sectors but the warps just weren't there. Settings i think i had 40% oneway density and 12% two way... or something similar. i'll try to redo it later after midnite aug 01 (tonite) |
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| Author: | scolfax [ Mon Aug 02, 2010 2:30 am ] |
| Post subject: | Re: Game F - banged 03:40 central |
game has been fixed. it has a new random seed as well so those players running swath or something will have to kill the old saved map? Not really sure. Game F: Strange Indeed 44% two-way 44% one-way no death delay 65.5k turns/day max colos max regen fedspaceshiplimit 255 20% cloaking failrate nh dispersal 100%/day 200% port regen max course length 255 most upgrades in hardware emporium set to lowest prices except photons and some other stuff which are set to max price... too many other features to name! (re)banged at 02:15 aug 02 2010! |
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| Author: | scolfax [ Mon Aug 02, 2010 2:01 pm ] | ||
| Post subject: | Re: Game F - banged 03:40 central | ||
here's the map! The extension twx is not allowed, 'possible attack vector' lol.... anyhow here it is again
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