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Y CITY CONNECTION BANGS 7 PM EST 1/27/09
https://mail.black-squirrel.com/viewtopic.php?f=19&t=21480
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Author:  Y City Connection [ Tue Jan 27, 2009 12:49 pm ]
Post subject:  Y CITY CONNECTION BANGS 7 PM EST 1/27/09

Will be banging a couple new games tonite to be opened at 7PM EST 1/27/09. The server will be offline at approx 6:30 PM EST to do these bangs.

DragonSlayer 10K sectors Unlimited
Smacktalk 10K sectors Unlimited
Blue 20K sectors Unlimited


**UPDATE** DRAGONSLAYER WILL NOT OPEN TILL 9 PM EST 20K SECTORS

Author:  Legion [ Sat Jan 31, 2009 1:57 pm ]
Post subject:  Re: Y CITY CONNECTION BANGS 7 PM EST 1/27/09

How do you know which games here are truce and which are not??

How do you know when games bang here? There are a couple 1 day old games and the last post for bangs is this post.. which is 4-5 days old.

Author:  Vid Kid [ Sat Jan 31, 2009 6:33 pm ]
Post subject:  Re: Y CITY CONNECTION BANGS 7 PM EST 1/27/09

You can always check http://www.thestardock.com/twgssearch/index.php
to see when a server that is listed has banged.

But as for if its Truce or not , only a SysOp message or an in game beacon
at Terra and Star Dock can help to clear that up (but that would have to be done by GameOp).


Hope that helps

Author:  Jimdorsin [ Sat Jan 31, 2009 7:56 pm ]
Post subject:  Re: Y CITY CONNECTION BANGS 7 PM EST 1/27/09

Vid Kid wrote:
You can always check http://www.thestardock.com/twgssearch/index.php
to see when a server that is listed has banged.

But as for if its Truce or not , only a SysOp message or an in game beacon
at Terra and Star Dock can help to clear that up (but that would have to be done by GameOp).


Hope that helps



Destro puts it right on the game list menu when you first log into the server.

Author:  Legion [ Sat Jan 31, 2009 9:52 pm ]
Post subject:  Re: Y CITY CONNECTION BANGS 7 PM EST 1/27/09

ok
thanks.


I also see some games have interactive subprompts off and some are on. Any reason for them to be off?


also. Last time I played here server seems to be faster. My ping is still good, but actual game play seems to lag. Is this possibly caused by a change in the Max Commands # ?

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