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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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 Runaway Protons bangs all new games
I'll be banging fresh games on Saturday the 24th. Site will be open, but games closed until 7pm EST at which time games will open and you can enter in normal fashion. You can view game stats at http://www.runawayproton.com/GamePage2.html where you can also view my site rules, view logs, see who's online, or view just the quickstats of the games. Games will be: A: Planet Farm (SGO) B: Labor Force (BigD) C: StarWars (Vader) D: Tradewars Bootcamp (Noob Game) E: Lord of the Sith (Vader) F: K.I.S.S. (Vader) G: Stamina (Toadville edit by Pestilance) H: RevStock (Rev) J: SubZero (BigD) It's my aim to keep fresh games going on my site. As a sysop I have to rely on the players to tell me when a game is over. Please ICQ or email me when you feel a game needs refreshed.
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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| Fri Jan 23, 2009 9:02 pm |
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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 Re: Runaway Protons bangs all new games
All games are primed and ready. See you at 7pm EST Current stats on my website for the games are correct.
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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| Sat Jan 24, 2009 5:07 pm |
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1402 Location: Canada
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 Re: Runaway Protons bangs all new games
just wanted you to know.. Have to work, else I'd be there with my killer ping. Muhahah
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time.
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| Sat Jan 24, 2009 5:52 pm |
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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 Re: Runaway Protons bangs all new games
LoneStar wrote: just wanted you to know.. Have to work, else I'd be there with my killer ping. Muhahah Thanks for the support, but no worries. I'm not closing any games. Late comers are allowed. 
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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| Sat Jan 24, 2009 6:22 pm |
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Big D
Veteran Op
Joined: Tue Nov 28, 2006 4:04 pm Posts: 5025
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 Re: Runaway Protons bangs all new games
I'm in one game, but not telling which one 
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| Sat Jan 24, 2009 7:54 pm |
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Thrawn
Commander
Joined: Fri Aug 20, 2004 2:00 am Posts: 1801 Location: Outer Rims
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 Re: Runaway Protons bangs all new games
Big D wrote: I'm in one game, but not telling which one  Pssst..... which one?
_________________ -Thrawn
But risk has always been an inescapable part of warfare.
--
Knight to Queen's Bishop 3
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| Sat Jan 24, 2009 9:42 pm |
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Big D
Veteran Op
Joined: Tue Nov 28, 2006 4:04 pm Posts: 5025
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 Re: Runaway Protons bangs all new games
Thrawn wrote: Big D wrote: I'm in one game, but not telling which one  Pssst..... which one? Ok, quit twisting my arm. Game B, altho I don't have a lot of time to devote to it, so if you decide to kill me, do it quickly and painlessly. 
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| Sun Jan 25, 2009 1:54 am |
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Thrawn
Commander
Joined: Fri Aug 20, 2004 2:00 am Posts: 1801 Location: Outer Rims
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 Re: Runaway Protons bangs all new games
Big D wrote: Thrawn wrote: Big D wrote: I'm in one game, but not telling which one  Pssst..... which one? Ok, quit twisting my arm. Game B, altho I don't have a lot of time to devote to it, so if you decide to kill me, do it quickly and painlessly.  Kill you? Not a chance.
_________________ -Thrawn
But risk has always been an inescapable part of warfare.
--
Knight to Queen's Bishop 3
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| Sun Jan 25, 2009 1:58 am |
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the reverend
Gameop
Joined: Thu Mar 08, 2001 3:00 am Posts: 886 Location: USA
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 Re: Runaway Protons bangs all new games
i'm tinkering in game H if anyone wants to come kill me...
_________________ twgs : telnet://twgs.thereverend.org:5023 web : http://www.thereverend.org games : http://www.thestardock.com/twgssearch/i ... verend.org helper : http://svn.thereverend.org:8080/revhelper/
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| Sun Jan 25, 2009 4:18 pm |
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Big D
Veteran Op
Joined: Tue Nov 28, 2006 4:04 pm Posts: 5025
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 Re: Runaway Protons bangs all new games
bump
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| Mon Jan 26, 2009 2:08 pm |
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Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
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 Re: Runaway Protons bangs all new games
I'm happy with the turnout. I'm going to make Friday night my standard bang night. If you're in a game, and it's over, don't forget to let me know. I don't want to bang active games, but don't want you to have to wait on fresh ones either. Without input of the players a Sysop can only guess when a game is over. I look for inactivity, or all players but 1 SD'd to determine game over. but sometimes that isn't so. ICQ is best, or email. Thanks to all that turned out. Now we need challengers 
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
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| Mon Jan 26, 2009 7:23 pm |
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Thrawn
Commander
Joined: Fri Aug 20, 2004 2:00 am Posts: 1801 Location: Outer Rims
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 Re: Runaway Protons bangs all new games
the reverend wrote: i'm tinkering in game H if anyone wants to come kill me... <waves as ship putts by> Hi Rev. Gotta run. Just saw Big D pass by me in another game.
_________________ -Thrawn
But risk has always been an inescapable part of warfare.
--
Knight to Queen's Bishop 3
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| Mon Jan 26, 2009 7:25 pm |
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Thrawn
Commander
Joined: Fri Aug 20, 2004 2:00 am Posts: 1801 Location: Outer Rims
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 Re: Runaway Protons bangs all new games
Runaway Proton wrote: I'm happy with the turnout. I'm going to make Friday night my standard bang night. If you're in a game, and it's over, don't forget to let me know. I don't want to bang active games, but don't want you to have to wait on fresh ones either. Without input of the players a Sysop can only guess when a game is over. I look for inactivity, or all players but 1 SD'd to determine game over. but sometimes that isn't so. ICQ is best, or email. Thanks to all that turned out. Now we need challengers  Nice to see your back up and running. Good work.
_________________ -Thrawn
But risk has always been an inescapable part of warfare.
--
Knight to Queen's Bishop 3
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| Mon Jan 26, 2009 7:28 pm |
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Y City Connection
Gameop
Joined: Fri Feb 22, 2008 5:39 pm Posts: 252 Location: Southeastern Ohio USA
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 Re: Runaway Protons bangs all new games
WELCOME BACK RP!
_________________ Server: Y-City Connection - telnet://y-city.dyndns.org :2002 Email Sysop Destro @ y_city_connection@columbus.rr.com Website: http://www.freewebs.com/ycityconnection[size=150][color=#FFFF00] (Please Read Game Rules on Website Before Playing)
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| Mon Jan 26, 2009 8:05 pm |
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Big D
Veteran Op
Joined: Tue Nov 28, 2006 4:04 pm Posts: 5025
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 Re: Runaway Protons bangs all new games
Thrawn wrote: the reverend wrote: i'm tinkering in game H if anyone wants to come kill me... <waves as ship putts by> Hi Rev. Gotta run. Just saw Big D pass by me in another game. You better get a red or two if you want to take me out. 
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| Tue Jan 27, 2009 9:24 am |
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