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MTW BIG BANGS - Sunday, 4/27/08
https://mail.black-squirrel.com/viewtopic.php?f=19&t=20557
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Author:  Commander Data [ Sun Apr 27, 2008 1:21 am ]
Post subject:  MTW BIG BANGS - Sunday, 4/27/08

Sunday, April 27, 2008
telnet mytradewars.com

<C> SOLO FLYER - NO TRUCE

Game Is Now Open!

Lets see how good the Bullies can do if they have to go it alone! Will the Newbies and less experienced players stand a chance in this one? Can the “Space Bullies” effectively play without their kewl custom scripts that require someone to rescue them? Tune in for yourself and find out…..


Ships in Fed Space=0
All violators will be thrown out by Feds during extern and any unmanned ships are repossessed!
Colonist Policy: 10 million Colonists on Game start (No more to be added!)



<E> CLASSIC TW - NO TRUCE
Game is now open.

Death Limit: 7 Times Blown Up!
No additional Colonist drops!



NOTE: Game Edit Information, Game Scores, Corporate Information and Game Logs are available from the MTW web pages. Click the new " Game Info, Stats & Logs" botton on the web sites main menu to check it out! Or here is the direct link...
http://www.mytradewars.com:88/twws/menu.htm

Author:  Promethius [ Wed Apr 30, 2008 1:43 am ]
Post subject:  Re: MTW BIG BANGS - Sunday, 4/27/08

Death delay is off in Solo Flyer and it appears to be a 3 player corp edit (V-screen), not a solo.

Author:  Parrothead [ Wed Apr 30, 2008 10:51 am ]
Post subject:  Re: MTW BIG BANGS - Sunday, 4/27/08

Someone navhazed fed...was it you?...You fuzed yourself now u can't get back in.....lmao

Author:  Promethius [ Wed Apr 30, 2008 7:40 pm ]
Post subject:  Re: MTW BIG BANGS - Sunday, 4/27/08

Parrothead wrote:
Someone navhazed fed...was it you?...You fuzed yourself now u can't get back in.....lmao


lol, that was me, no death delay and 3 players came in and made a corp in what I thought was supposed to be a solo game (Solo Flyer). The three players decided to just keep charging deployed figs and looked like maybe a bit of CBY (hitting figs) cashing along with duping.

Testing is not something to do in a podless ship. ;) But, I "thought" I had fixed the blind warp - evidently I didn't, but something to play with.

Author:  Zarkahn [ Thu May 01, 2008 12:06 pm ]
Post subject:  Re: MTW BIG BANGS - Sunday, 4/27/08

laff.. the Fun of testing scripts live in a game...

good part is, u find the problem in the script and fix it...
bad part is u need a new game to test it in...

Author:  Promethius [ Thu May 01, 2008 8:37 pm ]
Post subject:  Re: MTW BIG BANGS - Sunday, 4/27/08

Zarkahn wrote:
laff.. the Fun of testing scripts live in a game...

good part is, u find the problem in the script and fix it...
bad part is u need a new game to test it in...


Got back in the game w/o any problem. The fix seems to work, but then I thought that last time.

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