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Rivercity - Greek Gods II Unlim, V=1, Saturday 9 PM
https://mail.black-squirrel.com/viewtopic.php?f=19&t=20277
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Author:  Promethius [ Fri Jan 25, 2008 12:24 pm ]
Post subject:  Rivercity - Greek Gods II Unlim, V=1, Saturday 9 PM

I will be banging Game B and open it at 9:00 PM Central on Saturday, 01/26. This will be a truce game until V=1. No sitting around for days watching people kill your fighters.

Truce rules:  
No ig, tagging or ptorping players.
1 armid, 1 fighter (off/def/toll) and limpets are allowed for grid
25% nav/haz is permitted in ANY sector
Protect your dead-end sector base with all assets including ship-to-ship
No ship-to-ship combat during truce except as above
No pdrops
No blowing of dock or class 0s
No player/corp owned planet invasions

Post Truce rules: None except posted rules on game menu

The addy is: rivercitytw.dlinkddns.com 2002

  ========================================================
Game: B Greek Gods II Truce V=1
========================================================
Turns Per Day: Unlimited Sectors: 20000 Ports: 15000
Initial fighters: 2000 Credits: 125,000 Holds: 50
Inactive Player Deletion: 30 days.
Max Planets / Sector : 5
Max Corp Members : 4
Clear Busts Every : 1 Days
Port Regeneration Rate : 150% / Day
Interactive Sub-Prompts : Yes
Turn Accumulation Days : N/A
Photon Wave Duration : 2 seconds
Ship Delay Mode : None
Max Command/Cycle : 50
Radiation lifetime : 1 days
Rob Factor (% Std) : 50%
Steal Factor (% Std) : 70%
Max Terra Colonists : 10,000,000
Combat Penalty Mode : Classic
Max Port Production : 65530
Rob/Steal Delay : No
Fighter Lock Decay : 1440 Min
Death Delay : Yes
Multiple Photon Fire : No
Show Who's Online : Yes
FedSpace Photons : No
Minimum Login Time : None
========================================================
proGameInfo by Promethius
========================================================

Author:  Quaser [ Thu Feb 07, 2008 12:50 pm ]
Post subject:  Re: Rivercity - Greek Gods II Unlim, V=1, Saturday 9 PM

Was playing the subzero C game and it is running real hosey, my corpie was showing he was held by an IG but there was nothing in the sector he xported out we fired photons nothing there but ships were still held. Could you rebang this game

Author:  Promethius [ Thu Feb 07, 2008 1:54 pm ]
Post subject:  Re: Rivercity - Greek Gods II Unlim, V=1, Saturday 9 PM

Quaser wrote:
Was playing the subzero C game and it is running real hosey, my corpie was showing he was held by an IG but there was nothing in the sector he xported out we fired photons nothing there but ships were still held. Could you rebang this game


I will do that on Friday for games C & D at least. I know the computer got shutdown accidently one time and that may have corrputed the files.

Author:  Quaser [ Thu Feb 07, 2008 2:32 pm ]
Post subject:  Re: Rivercity - Greek Gods II Unlim, V=1, Saturday 9 PM

Thanks for the reply

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