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 Game F - banged 03:40 central 
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Gameop
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Joined: Wed May 05, 2004 2:00 am
Posts: 190
Location: Oklahoma City OK
Unread post Game F - banged 03:40 central
Game F
Strange Indeed20k sectors
no death delay
65k plus turns

lots of maxed settings
lots of min settings

twgs.scolfax.us port 23, game F

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Sun Aug 01, 2010 3:45 am
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Gameop
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Joined: Wed May 05, 2004 2:00 am
Posts: 190
Location: Oklahoma City OK
Unread post Re: Game F - banged 03:40 central
It seems there was either a problem with the bigbang or with some of the settings.

Almost none of the sectors are accessible so i should probably turn some things down a bit.
Computer was reporting paths to sectors but the warps just weren't there.

Settings i think i had 40% oneway density and 12% two way... or something similar.

i'll try to redo it later after midnite aug 01 (tonite)

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Sun Aug 01, 2010 4:06 pm
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Gameop
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Posts: 190
Location: Oklahoma City OK
Unread post Re: Game F - banged 03:40 central
game has been fixed. it has a new random seed as well so those players running swath or something will have to kill the old saved map? Not really sure.

Game F:
Strange Indeed
44% two-way
44% one-way
no death delay
65.5k turns/day
max colos
max regen
fedspaceshiplimit 255
20% cloaking failrate
nh dispersal 100%/day
200% port regen
max course length 255
most upgrades in hardware emporium set to lowest prices except photons and some other stuff which are set to max price...

too many other features to name!

(re)banged at 02:15 aug 02 2010!

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telnet://twgs.mustangpc.net
ICQ: 5342886


Mon Aug 02, 2010 2:30 am
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Gameop
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Joined: Wed May 05, 2004 2:00 am
Posts: 190
Location: Oklahoma City OK
Unread post Re: Game F - banged 03:40 central
here's the map!

The extension twx is not allowed, 'possible attack vector' lol....


anyhow here it is again


Attachments:
File comment: twx map
strange.rar [272.21 KiB]
Downloaded 274 times

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ICQ: 5342886
Mon Aug 02, 2010 2:01 pm
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