www.ClassicTW.com
https://mail.black-squirrel.com/

Lonestar's Unexplored Scout v3
https://mail.black-squirrel.com/viewtopic.php?f=15&t=33948
Page 1 of 1

Author:  Grey Gamer [ Sun Apr 21, 2013 4:44 am ]
Post subject:  Lonestar's Unexplored Scout v3

I started using this in order to finish exploring the last few percent of the galaxy before trying to find a nice xenophobic bubble. It seems that when it runs low on fuel it looks for the nearest Sxx port, but it keeps going to Bxx ports, selling what fuel I have, and stalling if the port tries to sell me anything. I think that the problem is in here:

Code:
while ($Gas_adj <= SECTOR.WARPCOUNT[CURRENTSECTOR])
      SetVar $Gas_adjSector SECTOR.WARPS[CURRENTSECTOR][$Gas_adj]
      if ((PORT.CLASS[$Gas_adjSector] = 3) OR (PORT.CLASS[$Gas_adjSector] = 4) OR (PORT.CLASS[$Gas_adjSector] = 5) OR (PORT.CLASS[$Gas_adjSector] = 7))
         setVar $Gas_ADJ_Has_Gas TRUE
         goto :We_Got_Game
      end
       add $Gas_adj 1
   end


Classes three, four, five, and seven are Sxx, so why is it going to the wrong ports?

Author:  Grey Gamer [ Sun Apr 21, 2013 5:59 am ]
Post subject:  Re: Lonestar's Unexplored Scout v3

Okay, maybe there is some other problem:

Enter your choice [T] ? T
<Port>

How many holds of Fuel Ore do you want to buy [249]?
Agreed, 249 units.

Your offer [2,455] ?
I hate haggling, they're all yours.

Shutdown Autopilot and stay here? (Y/N) [N]
TradeWars Game Server Copyright (C) EIS
TWGS v2.20b www.eisonline.com

I am at 99.51% In theory, it could actually finish the next run.

Page 1 of 1 All times are UTC - 5 hours
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/