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Public Alien Hunter Script for Subzero
https://mail.black-squirrel.com/viewtopic.php?f=15&t=33101
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Author:  Helix [ Wed Mar 21, 2012 10:48 pm ]
Post subject:  Public Alien Hunter Script for Subzero

Anyone willing to post 1?

H

Author:  The Bounty Hunter [ Wed Mar 21, 2012 10:58 pm ]
Post subject:  Re: Public Alien Hunter Script for Subzero

Might have it laying around. Will look tomorrow on main puter.

Author:  Helix [ Thu Mar 22, 2012 2:55 am ]
Post subject:  Re: Public Alien Hunter Script for Subzero

Thanks TBH

H

Author:  The Bounty Hunter [ Thu Mar 22, 2012 3:17 pm ]
Post subject:  Re: Public Alien Hunter Script for Subzero

Here is what I found. Did not look at the code to verify it works as I have never used it.

Attachments:
AlienHunt.001.ts [40.11 KiB]
Downloaded 603 times

Author:  mob [ Thu Mar 22, 2012 8:03 pm ]
Post subject:  Re: Public Alien Hunter Script for Subzero

I thought I tried that at one point and it wasnt complete? If it doesn't work maybe I can talk to a friend and get permission to release ours in cts?

Author:  Helix [ Thu Mar 22, 2012 8:05 pm ]
Post subject:  Re: Public Alien Hunter Script for Subzero

mob wrote:
I thought I tried that at one point and it wasnt complete? If it doesn't work maybe I can talk to a friend and get permission to release ours in cts?

It hunts aliens but it doesn’t do anything. It stays in an adj sector and waves at them from the citadel. Pass on the .cts version mob.

H

Author:  mob [ Thu Mar 22, 2012 8:33 pm ]
Post subject:  Re: Public Alien Hunter Script for Subzero

Let me work on it tonight, Ill talk to the co-author and get the green light. I think there will probably have to be updates as more people use it.

Author:  mob [ Thu Mar 22, 2012 8:59 pm ]
Post subject:  Re: Public Alien Hunter Script for Subzero

Got the green light, Ill have to add a couple things then Ill post.

Author:  The Bounty Hunter [ Fri Mar 23, 2012 9:24 am ]
Post subject:  Re: Public Alien Hunter Script for Subzero

I can work on it in the future. Should be fairly simple to make to hunt based settings in mombot preferences. Just can't promise it any time soon. With the mombot re-write project comming up next month I am going to be extremely busy with that but can maybe have it included as a module.

Helix wrote:
mob wrote:
I thought I tried that at one point and it wasnt complete? If it doesn't work maybe I can talk to a friend and get permission to release ours in cts?

It hunts aliens but it doesn’t do anything. It stays in an adj sector and waves at them from the citadel. Pass on the .cts version mob.

H

Author:  Helix [ Tue Mar 27, 2012 3:11 pm ]
Post subject:  Re: Public Alien Hunter Script for Subzero

So no one has a public alien hunter...

H

Author:  Kaus [ Tue Mar 27, 2012 3:40 pm ]
Post subject:  Re: Public Alien Hunter Script for Subzero

Helix wrote:
So no one has a public alien hunter...

H


Not here, have you contacted Mob since his last post?

Author:  mob [ Tue Mar 27, 2012 4:06 pm ]
Post subject:  Re: Public Alien Hunter Script for Subzero

Yes, since I decided to .cts it, he has decided it is not public. I understand if you don't want to use something from someone you don't know encrypted, but I wouldn't write anything malicious and give it to the community.

If anyone is still interested I'd be more then happy to still work on making it more user friendly and posting. Hate to do all the work if no one wants it.

Author:  mob [ Tue Mar 27, 2012 4:09 pm ]
Post subject:  Re: Public Alien Hunter Script for Subzero

I have been busy and as most private scripts don't have instructions I don't want to get anyone killed. Give me some time and I will post!

Author:  Promethius [ Tue Mar 27, 2012 6:56 pm ]
Post subject:  Re: Public Alien Hunter Script for Subzero

I have a twarp hunter I don't mind releasing that is not limited to Sub Zero. I don't remember a lot about this particular one, but if you don't mind taking a risk on it, I will release it in .ts format (zipped with the alien ship stats that goes in the TWX dir). I know it won't be documented very well if at all. I will post it around 12:30 AM Central. I do remember it requires sector fig parameters and they may not match M()M or anyone elses usage so that might have to be changed.

Author:  Promethius [ Wed Mar 28, 2012 12:13 am ]
Post subject:  Re: Public Alien Hunter Script for Subzero

k, no guarantees - setup in a sector for twarp capping - if I remember correctly you should start with full ore on your ship. The alienships.txt file goes in the TWX folder... Several things could be added to make this a decent script.

Attachments:
File comment: comma formatting include
incProCommaFormat.ts [729 Bytes]
Downloaded 599 times
File comment: Alien capping script
aliencap.zip [7.59 KiB]
Downloaded 570 times

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