View unanswered posts | View active topics It is currently Sat Apr 18, 2026 9:44 pm



Reply to topic  [ 5 posts ] 
 WorldTrade 
Author Message
Commander

Joined: Thu Oct 17, 2002 2:00 am
Posts: 1159
Unread post WorldTrade
I've searched through swath and i've tried it through twx. Both trade scripts drop figs. unfortunately the game I'm in I started very late and the older crowd doesn't like figs laying around the universe. is there a fix for twx world trade or am I missing something for swath to not lay figs down.


Thu Nov 10, 2011 11:25 am
Profile
Veteran Op
User avatar

Joined: Sat Dec 29, 2007 5:06 pm
Posts: 2059
Location: Oklahoma
Unread post Re: WorldTrade
Under the one for extra command it says f1*cd <- remove that and it will only leave figs under ports.... you can remove that one too.

_________________
T0yman (Permanently Retired since 2012)
Proverbs 17:28 <-- Don't know it, most should it would stop a lot of the discussions on here.


Thu Nov 10, 2011 11:36 am
Profile ICQ YIM WWW
Gameop
User avatar

Joined: Mon Apr 16, 2001 2:00 am
Posts: 419
Location: Denver Colorado
Unread post Re: WorldTrade
You can also disable the fig drop feature in the swath script as well

_________________
twarbase.com:23


Thu Nov 10, 2011 1:05 pm
Profile ICQ WWW
Commander
User avatar

Joined: Mon Oct 29, 2001 3:00 am
Posts: 1096
Location: Tucson, AZ
Unread post Re: WorldTrade
I don't know if the Edit -> Game Options -> Placing Fighters setting affects world trade, or if that's just for the place fighters command.

_________________
Suddenly you're Busted!


Thu Nov 10, 2011 5:55 pm
Profile WWW
Staff Sergeant
User avatar

Joined: Mon Oct 24, 2011 8:52 pm
Posts: 13
Unread post Re: WorldTrade
WorldTrade in SWATH has a form it loads that asks you questions.

"Place fighters before docking?" is one, click it off if you don't want to leave figs down on ports. I don't think it leaves figs in empty sectors.

'What type of fighters" can be Toll, Defensive, Offensive, etc.

"How many to place" can be set to 0 I think if you are sure the bug lays them anyway when the tick is off on the first one.

"Do not trade just explore" that is clicked on when you don't want to trade at ports but want to explore new sectors. Then WorldTrade becomes WorldExplore.

"Do not avoid hostile sectors" don't really tick this on unless you got a ton of figs and can survive the sectors full of figs and mines.

Check out "Edit" and then "Game Options" in the main SWATH menu bar. Click the "Fighter Policy" to kill fighters based on the type and how many. By default this is turned off and you cannot kill figs while exploring in WorldTrade and when you encounter a enemy fig in WorldTrade it just sits there. I usually use "Kill if less than 100" option myself.

I hope that helps, I think the "Fighter Policy" applies to other scripts as the WorldTrade has the tick box for placing fighters.


Sun Nov 20, 2011 8:26 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 5 posts ] 

Who is online

Users browsing this forum: No registered users and 14 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by wSTSoftware.